GTA 5 FEATURES

Every feature in the Scooby GTA 5 mod menu, searchable: recovery, heist editor, vehicles, outfits, protections, world, players and more.

4,254Features
10Tabs
93Categories
v4.3Version

World987 features

General

646
Object ESP
Draw Objects

Draw ESP for streamed objects

Maximum Distance

Only process objects within this distance

Object Limit

Maximum nearest objects rendered by Object ESP

Update Interval

Milliseconds between object geometry updates

Labels
Name

Draw object names

Name Color

Object name color

Model Hash

Draw object model hashes

Object Hash Color

Object hash color

3D Box
3D Box

Draw 3D object boxes

Box Thickness

Object box line thickness

Box Color

Object box color

Ped ESP
Draw Peds

Draw ESP for streamed peds

Draw Dead Peds

Include dead peds

Range (m)

Maximum ped ESP render distance in metres

Labels
Show Ped Name

Draw ped names

Ped Name Color

Ped name color

Show Ped Distance

Draw ped distance

Name Position

Which edge of the box the ped name sits on

Name Scale

Ped name text size

Name X

Move the Ped name left or right

Name Y

Move the Ped name up or down

Ped Distance Color

Ped distance color

Distance Position

Which edge of the box the ped distance sits on

Distance Scale

Ped distance text size

Distance X

Move the Ped distance left or right

Distance Y

Move the Ped distance up or down

Tracers
Tracer

Draw a line from the screen to each ped

Tracer Origin

Where ped tracers begin on screen

Tracer Thickness

Ped tracer line thickness

Tracer Color

Ped tracer color

Tracer Outline

Draw an outline around ped tracers

Tracer Outline Color

Ped tracer outline color

Tracer Outline Thickness

Extra thickness around ped tracers

Health
Health Bar

Draw a health bar for peds

Health Position

Which edge of the box the ped health bar sits on

Health Thickness

Ped health bar thickness

Health X

Move the Ped health and armour bars left or right

Health Y

Move the Ped health and armour bars up or down

Health Color

Ped health bar color at full health

Health Low Color

Ped health bar color when nearly dead

Health Gradient

Ramp the ped health bar along its length

Health Gradient End

Ped health bar secondary color

Health Background

Ped health bar backdrop

Show Armour

Overlay armour on the ped health bar

Armour Color

Ped armour strip color

Health Value

Draw the numeric health inside the ped bar

Box & Fill
Show Ped Box

Draw ped boxes

Box Style

Normal or corner ped box

Box Thickness

Ped box line thickness

Rounding

Ped box and fill rounding

Ped Box Color

Ped box color

Box Gradient

Use a vertical ped box gradient

Box Gradient End

Ped box secondary color

Box Fill

Fill the ped box independently of its outline

Fill Color

Ped box fill color

Fill Gradient

Use a vertical ped fill gradient

Fill Gradient End

Ped fill secondary color

Skeleton
Show Ped Skeleton

Draw ped skeletons

Ped Skeleton Color

Ped skeleton color

Skeleton Style

Basic body or full hands and feet

Skeleton Head

Draw the ped skeleton head ring

Skeleton Joints

Draw small dots at ped skeleton joints

Skeleton Thickness

Ped skeleton line thickness

Skeleton Gradient

Use a vertical ped skeleton gradient

Skeleton Gradient End

Ped skeleton secondary color

Hat ESP
Hat ESP

Draw a projected cone hat above peds

Hat Color

Ped Hat ESP color

Hat Gradient

Use a gradient around ped hats

Hat Gradient End

Ped hat secondary color

Hat Fill Alpha

Ped hat fill opacity

Hat Radius

Ped hat brim radius

Hat Height

Ped hat cone height

Hat X

Move the ped hat left or right

Hat Y

Move the ped hat forward or backward

Player ESP
Draw Players

Draw ESP for network players

Draw Dead Players

Include dead players

Range (m)

Maximum player ESP render distance in metres

Per-Frame Sync

Re-read entity positions every presented frame instead of once per game frame. Fixes ESP lagging behind moving entities; slightly more expensive.

Labels
Show Player Name

Draw player names

Player Name Color

Player name color

Name Position

Which edge of the box the player name sits on

Name Scale

Player name text size

Name X

Move the Player name left or right

Name Y

Move the Player name up or down

Show Player Distance

Draw player distance

Player Distance Color

Player distance color

Distance Position

Which edge of the box the player distance sits on

Distance Scale

Player distance text size

Distance X

Move the Player distance left or right

Distance Y

Move the Player distance up or down

Tracers
Tracer

Draw a line from the screen to each player

Tracer Origin

Where player tracers begin on screen

Tracer Thickness

Player tracer line thickness

Tracer Color

Player tracer color

Tracer Outline

Draw an outline around player tracers

Tracer Outline Color

Player tracer outline color

Tracer Outline Thickness

Extra thickness around player tracers

Health
Health Bar

Draw a health bar for players

Health Position

Which edge of the box the player health bar sits on

Health Thickness

Player health bar thickness

Health X

Move the Player health and armour bars left or right

Health Y

Move the Player health and armour bars up or down

Health Color

Player health bar color at full health

Health Low Color

Player health bar color when nearly dead

Health Gradient

Ramp the player health bar along its length

Health Gradient End

Player health bar secondary color

Health Background

Player health bar backdrop

Show Armour

Overlay armour on the player health bar

Armour Color

Player armour strip color

Health Value

Draw the numeric health inside the player bar

Box & Fill
Show Player Box

Draw player boxes

Box Style

Normal or corner player box

Box Thickness

Player box line thickness

Rounding

Player box and fill rounding

Player Box Color

Player box color

Box Gradient

Use a vertical player box gradient

Box Gradient End

Player box secondary color

Box Fill

Fill the player box independently of its outline

Fill Color

Player box fill color

Fill Gradient

Use a vertical player fill gradient

Fill Gradient End

Player fill secondary color

Skeleton
Show Player Skeleton

Draw player skeletons

Player Skeleton Color

Player skeleton color

Skeleton Style

Basic body or full hands and feet

Skeleton Head

Draw the player skeleton head ring

Skeleton Joints

Draw small dots at player skeleton joints

Skeleton Thickness

Player skeleton line thickness

Skeleton Gradient

Use a vertical player skeleton gradient

Skeleton Gradient End

Player skeleton secondary color

Hat ESP
Hat ESP

Draw a projected cone hat above players

Hat Color

Player Hat ESP color

Hat Gradient

Use a gradient around player hats

Hat Gradient End

Player hat secondary color

Hat Fill Alpha

Player hat fill opacity

Hat Radius

Player hat brim radius

Hat Height

Player hat cone height

Hat X

Move the player hat left or right

Hat Y

Move the player hat forward or backward

Quick Map
Start Centered On Me

Open Quick Map centered on your current position instead of showing the full map

Click To Teleport

Safely teleport the local player or current vehicle to the clicked map location

Player Dots

Show remote players on Quick Map

Player Name Tags

Show player names next to their map dots

Map Radar
Map Radar

Show the nearby entity radar

Radar Shape

Square or circular radar

Display Style

Radar map style

Map Image

Choose the external GTA map used by the radar and map previews

Map Size

Radar width and height

Detection Range

Maximum radar world distance

Map Radar Markers
Show Players

Show players on radar

Player Names & Tags

Show player names and status tags

Show Peds

Show peds on radar

Show Vehicles

Show vehicles on radar

Self ESP
Enable Self ESP

Draw ESP on your character

Labels
Name

Draw your player name

Name Color

Self name color

Distance

Show distance for self ESP

Name Position

Which edge of the box the self name sits on

Name Scale

Self name text size

Name X

Move the Self name left or right

Name Y

Move the Self name up or down

Distance Color

Self ESP distance color

Distance Position

Which edge of the box the self distance sits on

Distance Scale

Self distance text size

Distance X

Move the Self distance left or right

Distance Y

Move the Self distance up or down

Health
Health Bar

Draw a health bar on your character

Health Position

Which edge of the box the self health bar sits on

Health Thickness

Self health bar thickness

Health X

Move the Self health and armour bars left or right

Health Y

Move the Self health and armour bars up or down

Health Color

Self health bar color at full health

Health Low Color

Self health bar color when nearly dead

Health Gradient

Ramp the self health bar along its length

Health Gradient End

Self health bar secondary color

Health Background

Self health bar backdrop

Show Armour

Overlay armour on the self health bar

Armour Color

Self armour strip color

Health Value

Draw the numeric health inside the self bar

Box & Fill
Box

Draw a box around your character

Box Style

Normal or corner self box

Box Thickness

Self box line thickness

Rounding

Self box and fill rounding

Box Color

Self box color

Box Gradient

Use a vertical self box gradient

Box Gradient End

Self box secondary color

Box Fill

Fill the self box independently of its outline

Fill Color

Self box fill color

Fill Gradient

Use a vertical self fill gradient

Fill Gradient End

Self fill secondary color

Skeleton
Skeleton

Draw your character skeleton

Skeleton Color

Self skeleton color

Skeleton Style

Basic body or full hands and feet

Skeleton Head

Draw the self skeleton head ring

Skeleton Joints

Draw small dots at self skeleton joints

Skeleton Thickness

Self skeleton line thickness

Skeleton Gradient

Use a vertical self skeleton gradient

Skeleton Gradient End

Self skeleton secondary color

Hat ESP
Hat ESP

Draw a projected cone hat above self

Hat Color

Self Hat ESP color

Hat Gradient

Use a gradient around the self hat

Hat Gradient End

Self hat secondary color

Hat Fill Alpha

Self hat fill opacity

Hat Radius

Self hat brim radius

Hat Height

Self hat cone height

Hat X

Move the self hat left or right

Hat Y

Move the self hat forward or backward

Vehicle ESP
Draw Vehicles

Draw ESP for streamed vehicles

Labels
Show Vehicle Name

Draw vehicle names

Vehicle Name Color

Vehicle name color

Show Vehicle Hash

Draw vehicle model hashes

Vehicle Hash Color

Vehicle hash color

Tracers
Tracer

Draw a line from the screen to each vehicle

Tracer Origin

Where vehicle tracers begin on screen

Tracer Thickness

Vehicle tracer line thickness

Tracer Color

Vehicle tracer color

3D Box
Show Vehicle Box

Draw 3D vehicle boxes

Box Thickness

Vehicle box line thickness

Vehicle Box Color

Vehicle box color

Story Utilities
Load Story Mode Map

Switches the world layout back to the story mode map.

Togglable Bigmap

Keeps the expanded radar map enabled.

Auto Refill Special Ability

Continuously refills the story character special ability meter.

Bullets
Bullet VFX

Adjusts bullet scale, range and decal color. This does not duplicate hitmarkers.

Bullet Scale

Bullet particle size multiplier.

Bullet Range

Bullet effect LOD range multiplier.

Bullet Color

Color used by bullet decals when the bullet hook is available.

Smooth Rainbow

Smoothly cycles bullet-impact decal color.

Rainbow Speed

Speed of the smooth bullet color cycle.

Sun, Moon & Stars
Smooth Celestial Rainbow

Smoothly cycles sun, sun-disc and moon colors with separated phases.

Celestial Rainbow Speed

Speed of the sun and moon color cycle.

Override Sun

Overrides the sun glow color and optional advanced sun settings.

Sun Color

Color of the sun glow.

Smooth Rainbow

Smoothly cycles the sun glow color.

Rainbow Speed

Speed of the sun glow color cycle.

Advanced Sun Settings

Overrides sun HDR, Mie scattering, influence radius and scatter intensity.

Override Sun Disc

Overrides the visible sun disc color and size.

Sun Disc Color

Color of the visible sun disc.

Sun Disc Size

Overrides the apparent size of the sun disc.

Smooth Rainbow

Smoothly cycles the sun-disc color.

Rainbow Speed

Speed of the sun-disc color cycle.

Override Moon

Overrides moon color, size, intensity and optional advanced settings.

Moon Color

Color of the moon glow.

Moon Disc Size

Overrides the apparent size of the moon disc.

Moon Intensity

Brightness of the moon.

Smooth Rainbow

Smoothly cycles the moon color.

Rainbow Speed

Speed of the moon color cycle.

Advanced Moon Settings

Overrides moon influence radius and scatter intensity.

Influence Radius

Radius of the moon's sky influence.

Scatter Intensity

Moon scatter intensity across the sky.

Override Stars

Overrides the verified GTA star-field intensity value.

Stars Intensity

Brightness of the star field.

Clouds
Smooth Cloud Rainbow

Smoothly cycles each cloud layer with a separate phase.

Cloud Rainbow Speed

Speed of the smooth cloud color cycle.

Override Cloud Base

Overrides the primary cloud-base color.

Base Color

Color of the main cloud base.

Smooth Rainbow

Smoothly cycles the cloud-base color.

Rainbow Speed

Speed of the cloud-base color cycle.

Override Cloud Layer

Overrides the main cloud-layer color.

Layer Color

Color of the primary cloud layer.

Smooth Rainbow

Smoothly cycles the main cloud-layer color.

Rainbow Speed

Speed of the main cloud-layer color cycle.

Override Mid Clouds

Overrides the middle cloud-layer color.

Mid Color

Color of the middle cloud layer.

Smooth Rainbow

Smoothly cycles the middle cloud color.

Rainbow Speed

Speed of the middle cloud color cycle.

Override Small Clouds

Overrides small-cloud detail color.

Small Cloud Color

Color of the small cloud detail layer.

Smooth Rainbow

Smoothly cycles the small-cloud color.

Rainbow Speed

Speed of the small-cloud color cycle.

Override Cloud Tuning

Applies density, strength, shadow, fade, HDR and detail tuning.

Explosions
Explosion Color

Replaces script-created explosion visuals with colorable burst, fire, smoke and spark layers on Legacy and Enhanced.

Apply to All

Overrides the type selector and recolors every script-created explosion.

Explosion Type

Explosion tag to recolor when Apply to All is disabled.

Replace Original Visual

Hides GTA's orange explosion renderer while preserving its damage, audio and physics.

Explosion Color

Color and opacity of the replacement explosion burst.

Smooth Rainbow

Smoothly cycles script-created explosion colors.

Rainbow Speed

Speed of the smooth explosion color cycle.

Explosion Scale

Size of the replacement explosion burst.

Colored Sparks

Adds a separately colorable spark layer to each matching explosion.

Spark Color

Color and opacity of the explosion spark layer.

Spark Rainbow

Smoothly cycles the spark color.

Spark Rainbow Speed

Speed of the spark color cycle.

Spark Scale

Size of the spark layer.

Preview Explosion

Creates a visible, silent, no-damage preview five metres ahead.

Fire
Colored Fire

Adds a colored lingering fire layer to matching explosions.

Fire Color

Color and opacity of the lingering fire layer.

Smooth Rainbow

Smoothly cycles lingering fire color.

Rainbow Speed

Speed of the fire color cycle.

Fire Scale

Size of the lingering fire layer.

Fire Lifetime

How long colored fire remains after an explosion.

Fog
Override Fog

Overrides the global time-cycle fog color with exact weather/hour restoration.

Fog Color

Global fog color and opacity.

Smooth Rainbow

Smoothly cycles the fog color.

Rainbow Speed

Speed of the smooth fog color cycle.

Fog Intensity

Multiplies the selected fog color.

Remove Fog

Removes near fog and distant haze and restores every original keyframe when disabled.

Custom Fog Shape

Tunes near fog and distant haze relative to every weather/hour keyframe.

Start Offset

Moves the near-fog start without replacing the weather's base distance.

Density Scale

Scales the weather's native fog density.

Falloff Scale

Scales how quickly the fog thickens with distance.

Base Height Offset

Moves the fog layer vertically while preserving its native shape.

Opacity Scale

Scales both near-fog and haze opacity.

HDR Scale

Scales the fog's high-dynamic-range contribution.

Haze Density Scale

Scales the distant haze density independently.

Haze Start Offset

Moves the distant haze start without replacing its native distance.

Footsteps
Footstep VFX

Forces visible snow footsteps and optionally recolors the footprint decals.

Snow Wheel Tracks

Uses snow wheel VFX together with snow footsteps.

Footstep Range

Footstep VFX LOD range multiplier.

Footstep Color

Color used by footprint decals when the footprint hook is available.

Smooth Rainbow

Smoothly cycles footprint decal color.

Rainbow Speed

Speed of the smooth footprint color cycle.

Thunder & Lightning
Override Thunder & Lightning

Overrides the internal lightning manager with bounded, restorable settings.

Freeze Lighting

Freezes the lightning animation state.

Lightning Color

Color of the lightning flash.

Smooth Rainbow

Smoothly cycles lightning color.

Rainbow Speed

Speed of the smooth lightning color cycle.

Darkness

Darkening applied during the flash.

Brightness

Brightness of the lightning flash.

Flash Effect

Strength of the flash effect.

Ring Radius

Radius of the lightning ring.

Sky Effect

Strength of the sky illumination.

Flash Speed

Lightning animation speed.

Lightning Events
Trigger Lightning Flash

Triggers one native lightning flash.

Automatic Lightning

Triggers native lightning flashes at a configurable interval.

Flash Interval

Seconds between automatic native lightning flashes.

Disable & Restore All VFX

Disables the VFX overrides and restores all captured game values.

Street & World Lights
Override Street / World Lights

Overrides static street, world and glow-light render passes.

Street / World Color

Color used by static world, street and glow lights.

Smooth Rainbow

Smoothly cycles street and world light colors.

Rainbow Speed

Speed of the world-light color cycle.

Intensity Multiplier

Brightness multiplier for overridden street and world lights.

Color Blend

Blends original world-light color into the selected color.

Minimum Source Intensity

Leaves very dim world lights untouched.

Vehicle & Cone Lights
Override Vehicle / Cone Lights

Overrides vehicle headlights and other projected cone-light render passes.

Vehicle / Cone Color

Color used by vehicle headlights and other projected cone lights.

Smooth Rainbow

Smoothly cycles vehicle and projected-cone colors.

Rainbow Speed

Speed of the vehicle/cone color cycle.

Intensity Multiplier

Brightness multiplier for overridden vehicle and cone lights.

Color Blend

Blends original vehicle/cone color into the selected color.

Minimum Source Intensity

Leaves very dim projected cones untouched.

Liquid
Override Liquid Decals

Overrides puddle, blood, oil, petrol or mud decal properties.

Liquid Type

Liquid decal profile to edit. Every type keeps its own settings.

Global Settings

Applies the visible liquid settings to puddle, blood, oil, petrol and mud.

Liquid Color

Color and opacity of the selected liquid decal.

Smooth Rainbow

Smoothly cycles liquid decal color.

Rainbow Speed

Speed of the smooth liquid color cycle.

Foot Duration

How long foot liquid decals remain active.

Wheel Duration

How long wheel liquid decals remain active.

Foot Lifetime

Lifetime of foot liquid decals.

Wheel Lifetime

Lifetime of wheel liquid decals.

Ocean
Override Ocean Quads

Safely snapshots ocean quad flags and heights, then restores the exact originals when disabled.

Transparent Ocean

Hides ocean quad rendering while retaining water physics.

Override Ocean Height

Applies a height offset to ocean quads.

Ocean Height

Ocean quad height offset.

Water Puddles
Water Puddles

Overrides the Legacy map-wide water-puddle scaler with exact restoration.

Puddle Level

Amount of water puddles rendered across the map.

Water Surface
Wave Size

Controls wave amplitude without raising or lowering the water level.

Water Level

Raises or lowers water around your player using the edit radius.

Water Edit Radius

Radius used when changing nearby water height.

Ripple Scale

Controls water ripple bumpiness.

Foam Scale

Controls ripple disturbance and foam movement.

Specular Fall Off

Controls water override strength.

Refraction Blend

Controls low-end ripple refraction blend.

Refraction Exponent

Controls high-end ripple refraction exponent.

Water Lighting & Depth
Water Cycle Depth

Controls ocean noise minimum amplitude.

Water Cycle Fade

Controls water override fade in.

Water Lighting Depth

Controls ocean wave maximum amplitude.

Water Lighting Fade

Controls ocean wave minimum amplitude.

Deep Water Mod Depth

Controls deep ocean wave scaler.

Deep Water Mod Fade

Controls water override fade out.

God Rays Lerp Start

Controls shore wave minimum amplitude.

God Rays Lerp End

Controls shore wave maximum amplitude.

Disturb Foam Scale

Controls larger foam disturbance scale.

Fog Pierce Intensity

Controls water override intensity for fog-heavy scenes.

Apply Water Settings

Applies every water slider at once.

Reset Water

Clears water overrides and restores the default water scaler.

Ped Lighting
Override Ped Lighting

Overrides global character lighting and restores the original values when disabled.

Ped Light Color

Color of the global character lighting pass.

Smooth Rainbow

Smoothly cycles global ped lighting.

Built-in Presets
Built-in Preset

Curated VFX starting point.

Apply Built-in Preset

Applies the selected curated VFX starting point.

JSON Presets
Preset Name

Name used when saving a VFX JSON preset.

JSON Preset

Saved VFX preset to load.

Save / Replace JSON

Saves every VFX and water setting to an atomic JSON preset.

Open Preset Folder

Opens the VFX JSON preset folder.

Load Selected JSON

Loads the selected VFX JSON preset.

Refresh Library

Rescans the VFX preset folder.

Auto Load
Auto Load

Loads the configured VFX JSON preset when commands initialize.

Auto-Load Preset

JSON preset name loaded automatically when VFX settings initialize.

Use Selected for Auto Load

Stores the selected JSON preset as the startup VFX preset.

VFX Rainbomizer
VFX Rainbomizer

Randomizes selected VFX colors, lighting, celestial sizes, and intensities on independent timers.

Color Style

Color family used for each Rainbomizer roll.

Synchronized Group Colors

Uses one RGB color for every enabled target in a group instead of independent colors.

Auto Enable VFX Targets

Enables the required VFX override when its pointer is available.

Override Smooth Rainbows

Temporarily disables target smooth-rainbow toggles so random colors remain visible.

Restore on Disable

Restores every VFX value changed during the current Rainbomizer run.

Randomize Alpha

Randomizes opacity in addition to RGB color.

Minimum Alpha

Lowest randomized VFX opacity.

Maximum Alpha

Highest randomized VFX opacity.

Delay Variation

Random variation applied around every group delay.

Randomize Now

Immediately rolls every enabled VFX Rainbomizer target.

Enable All Targets

Enables every VFX Rainbomizer target.

Disable All Targets

Disables every VFX Rainbomizer target.

Atmosphere
Sky Colors

Randomizes east, west, north, south, and zenith sky colors.

Cloud Colors

Randomizes every available cloud color layer.

Fog Color

Randomizes the global fog color.

Weather Drop Color

Randomizes the selected rain, snow, pollen, or insect shader color.

Lightning Color

Randomizes thunder and lightning color.

Atmosphere Delay

Seconds between atmosphere color rolls.

Randomize Sky Intensity

Randomizes directional sky brightness with the atmosphere pass.

Minimum Sky Intensity

Lowest randomized directional sky intensity.

Maximum Sky Intensity

Highest randomized directional sky intensity.

Randomize Cloud Density

Randomizes main and small-cloud density.

Minimum Cloud Density

Lowest randomized cloud density.

Maximum Cloud Density

Highest randomized cloud density.

Celestial
Sun & Moon Colors

Randomizes sun, sun-disc, and moon colors.

Sun & Moon Sizes

Randomizes sun and moon disc sizes.

Celestial Delay

Seconds between sun, moon, and star rolls.

Minimum Sun Size

Smallest randomized sun-disc size.

Maximum Sun Size

Largest randomized sun-disc size.

Minimum Moon Size

Smallest randomized moon-disc size.

Maximum Moon Size

Largest randomized moon-disc size.

Stars & Moon Intensity

Randomizes star-field and moon brightness.

Minimum Celestial Intensity

Lowest randomized star and moon intensity.

Maximum Celestial Intensity

Highest randomized star and moon intensity.

Lighting
Street & World Lights

Randomizes static street, world, and glow-light colors.

Vehicle & Cone Lights

Randomizes vehicle headlights and projected cone-light colors.

Ped Lighting

Randomizes the global character-lighting color.

Lighting Delay

Seconds between light color rolls.

Randomize Light Intensity

Randomizes street/world and vehicle/cone intensity multipliers.

Minimum Light Intensity

Lowest randomized light multiplier.

Maximum Light Intensity

Highest randomized light multiplier.

Surface FX
Footstep Color

Randomizes footprint and wheel-track colors.

Bullet Color

Randomizes bullet impact color.

Explosion Color

Randomizes script-created explosion color and applies it to every explosion type.

Liquid Color

Randomizes the selected liquid decal color.

Surface FX Delay

Seconds between surface and explosion color rolls.

Sky
Override Sky & Clouds

Overrides directional sky and cloud rendering when the sky signature is available.

Smooth Direction Rainbow

Smoothly cycles the directional sky colors with separated phases.

Rainbow Speed

Speed of the smooth directional sky cycle.

Override East

Overrides only the eastern azimuth sky layer.

East Color

Color of the eastern azimuth sky layer.

East Intensity

Brightness of the eastern azimuth layer.

Smooth Rainbow

Smoothly cycles the east sky color.

Rainbow Speed

Speed of the east sky color cycle.

Override West

Overrides only the western azimuth sky layer.

West Color

Color of the western azimuth sky layer.

West Intensity

Brightness of the western azimuth layer.

Smooth Rainbow

Smoothly cycles the west sky color.

Rainbow Speed

Speed of the west sky color cycle.

Override North

Overrides the north-facing portion of the azimuth transition.

North Color

Color blended into GTA's azimuth transition layer while looking north.

North Intensity

Brightness used by the north-facing transition layer.

Smooth Rainbow

Smoothly cycles the north sky color.

Rainbow Speed

Speed of the north sky color cycle.

Override South

Overrides the south-facing portion of the azimuth transition.

South Color

Color blended into GTA's azimuth transition layer while looking south.

South Intensity

Brightness used by the south-facing transition layer.

Smooth Rainbow

Smoothly cycles the south sky color.

Rainbow Speed

Speed of the south sky color cycle.

Override Zenith

Overrides the overhead sky and its transition.

Zenith Color

Color of the sky directly overhead.

Zenith Intensity

Brightness of the overhead sky layer.

Smooth Rainbow

Smoothly cycles the zenith sky color.

Rainbow Speed

Speed of the zenith sky color cycle.

Smoke
Colored Smoke

Adds colored lingering smoke to matching explosions.

Smoke Color

Color and opacity of the lingering smoke layer.

Smooth Rainbow

Smoothly cycles lingering smoke color.

Rainbow Speed

Speed of the smoke color cycle.

Smoke Scale

Size of the lingering smoke layer.

Smoke Lifetime

How long colored smoke remains after an explosion.

Smoke Density

Number of smoke emitters per explosion.

Visual Tuning
Override Visual Tuning

Overrides shadow light, reflections, gamma, blur, sky intensity and saturation with safe restoration.

Shadow Light

Global shadow-light multiplier.

Reflection

Global reflection multiplier.

Gamma

Global VFX gamma multiplier.

Blur

Primary global VFX blur amount.

Blur 2

Secondary global VFX blur amount.

Global Sky Intensity

Global sky-light multiplier.

Saturation

Global VFX saturation multiplier.

Weather Drops
Override Weather Drops

Edits rain, snow, blizzard, fog, pollen, firefly and insect drop shaders.

Drop Type

Weather drop shader profile to edit. Every type keeps its own settings.

Global Settings

Applies the visible weather-drop settings to every drop type.

Preset

Balanced starting point for the weather drop shader.

Apply Preset

Applies the selected balanced weather-drop preset.

Reset Tuning

Restores neutral scales and the selected shader's native color, light and distortion behavior.

Custom Color

Overrides the selected shader's native color. Leave disabled for natural weather.

Drop Color

Color and opacity for the selected weather drop.

Smooth Rainbow

Smoothly cycles the custom drop color.

Rainbow Speed

Speed of the smooth weather-drop color cycle.

Color Intensity

Brightness multiplier for the custom color, safely limited to avoid full-screen glare.

Size Scale

Scales the shader's original minimum and maximum particle size.

Lifetime Scale

Scales the shader's original particle lifetime.

Velocity Scale

Scales the shader's original drop velocity.

Gravity

Additional gravity applied to the selected weather drop.

Coverage Scale

Scales the original weather spawn volume without changing its shape.

Height Offset

Moves the weather spawn volume vertically around the camera.

Draw Range Scale

Scales the shader's original near and far fade distances.

Rotation Scale

Scales the original minimum and maximum particle rotation speed.

Edge Softness Scale

Scales the shader's original edge softness instead of replacing it.

Local Light Scale

Scales the shader's original local-light response. Lower this to reduce glow.

Particle Color Scale

Scales the shader's original colored-particle percentage.

Background Distortion

Keeps the selected shader's original heat-haze or refraction effect enabled.

Distortion Scale

Scales the original distortion visibility and strength.

Distortion Alpha Scale

Scales the original background-distortion alpha boost.

Distortion Blur Scale

Scales the original distortion blur level.

Crosshair
Crosshair

Draw a crosshair at screen center

Style

Crosshair style

Size

Crosshair size

Thickness

Crosshair line thickness

Gap

Crosshair center gap

Color & Shape
Color

Primary crosshair color

Gradient

Use both crosshair colors

Secondary Color

Secondary crosshair color

Outline
Outline

Draw a crosshair outline

Outline Thickness

Crosshair outline thickness

Outline Color

Crosshair outline color

Center Dot
Center Dot

Draw a center dot

Dot Size

Center dot size

Dot Color

Center dot color

Glow
Glow

Draw a crosshair glow

Glow Size

Crosshair glow size

Glow Alpha

Crosshair glow opacity

Glow Color

Crosshair glow color

Dynamic
Dynamic

Expand while moving or shooting

Dynamic Max

Maximum dynamic expansion

Pulse
Pulse

Pulse the crosshair size

Pulse Speed

Crosshair pulse speed

Pulse Amount

Crosshair pulse amount

Spin
Spin

Rotate the selected crosshair style

Spin Speed

Crosshair spin speed

Hitmarker
Hitmarkers

Show hitmarkers when you hit targets

Hitmarker Style

Shape of the hitmarker

Hitmarker Size

Size of the hitmarker

Line Thickness

Thickness of hitmarker lines

Center Gap

Size of gap in the center

Rotation

Rotation angle in degrees

Duration

How long hitmarkers stay visible (seconds)

Rainbow Mode

Use rainbow colors for hitmarkers

Sound
Play Sound

Play a sound when hitting a target

Sound Type

Type of hitmarker sound

Center Dot
Center Dot

Show dot in the center

Dot Size

Size of center dot

Dot Color

Color of center dot

Colors
Hitmarker Color

Color of normal hitmarkers

Headshot Color

Color for headshot hitmarkers

Kill Color

Color for kill hitmarkers

Armor Break Color

Color when breaking armor

Vehicle Hit Color

Color for vehicle hits

Effects
Outline

Add outline to hitmarker

Outline Thickness

Thickness of the outline

Outline Color

Color of the outline

Glow Effect

Add glow effect to hitmarker

Glow Size

Size of the glow effect

Glow Alpha

Transparency of glow

Animation
Animate

Enable hitmarker animations

Animation Type

Type of animation

Animation Speed

Speed of animation

Hit Streak
Hit Streak

Show hit streak counter

Streak Timeout

Time before streak resets (seconds)

Streak Text Size

Size of streak counter

Streak Color

Color of streak counter

Streak Grow

Make hitmarker grow with streak

Damage Indicators
Damage Indicator

Show damage numbers when hitting targets

Show Ped Damage

Show damage dealt to peds

Show Player Damage

Show damage dealt to players

Show Vehicle Damage

Show damage dealt to vehicles

Display
Font Size

Size of damage text

Duration

How long damage numbers stay visible

Float Speed

How fast damage numbers float up

Spread

How far rapid hits fan out sideways so they do not stack

Outline

Draw a dark outline so numbers stay readable over any background

Colors
Random Colour

Give every damage number its own colour

Damage Color

Color of damage numbers

Critical Color

Color for critical/headshot damage

Vehicle Damage Color

Color for vehicle damage numbers

Gradient

Fade each damage number between two colours top to bottom

Gradient End

Second colour of the damage number gradient

Kill Effect
Kill Effect

Special effect on kills

Kill Effect Type

Type of kill effect

Kill Effect Size

Size of kill effect

Kill Effect Duration

Duration of kill effect

Kill Effect Color

Color of kill effect

Kill Effect Glow

Add glow to kill effect

Kill Sound
Kill Sound

Play special sound on kills

Kill Sound Type

Type of kill sound

Headshot Effect
Headshot Effect

Special effect on headshots

Headshot Effect Type

Type of headshot effect

Headshot Sound

Play special sound on headshots

Trail Settings
Enable Trails

Enable visual trails for projectiles

Bullet Trails

Draw trails behind bullets

Throwable Trails

Draw trails behind throwables

Projectile Trails

Draw trails behind rockets/missiles

Trail Style

Style of the trail lines

Rainbow Trails

Use rainbow colors for trails

Taper

Thin the trail out towards its tail instead of drawing a flat ribbon

Fade Time

How long trails take to fade away (seconds)

Trail Thickness

Thickness of the trails

Max Trail Length

Maximum number of trail points

Bullet Range

Maximum bullet trail range

Dot Spacing

Space between dots/dashes

Colors
Trail Color

Color of projectile trails

Bullet Trail Color

Color of bullet trails

Throwable Trail Color

Color of throwable trails

Projectile Trail Color

Color of rocket/missile trails

Gradient End

Second colour of the Gradient trail style

Effects
Trail Glow

Add glow effect to trails

Glow Size

Size of trail glow

Glow Color

Color of trail glow

Trail Outline

Add outline to trails

Outline Thickness

Thickness of trail outline

Outline Color

Color of trail outline

Impact Markers
Bullet Impacts

Draw markers at bullet hit points without requiring Bullet Trails.

Throwable Impacts

Draw markers for throwable impacts without requiring Throwable Trails.

Projectile Impacts

Draw markers for rocket and missile impacts without requiring Projectile Trails.

Impact Style

Style of impact markers

Impact Size

Size of impact markers

Impact Thickness

Line thickness of impact markers

Impact Color

Color of impact markers

Headshot Impact Color

Color for headshot impacts

Impact Fill

Fill impact markers

Fill Alpha

Transparency of filled impacts

Impact Glow

Add glow effect to impacts

Impact Glow Size

Size of impact glow

Impact Pulse

Pulse animation on impact

Pulse Speed

Speed of pulse animation

World Hitmarkers
World Hitmarkers

Show hitmarkers at the hit location in the world

World Hitmarker Size

Size of world hitmarkers

Thickness

Thickness of world hitmarker lines

Duration

How long world hitmarkers last

Glow

Add glow effect to world hitmarkers

World Hitmarker Color

Color of world hitmarkers

Headshot Color

Color for headshot hitmarkers

Kill Color

Color for kill hitmarkers

Muzzle Flash
Muzzle Flash

Draw muzzle flash effect when shooting

Flash Size

Size of muzzle flash

Flash Duration

How long flash lasts

Flash Color

Color of muzzle flash

Explosion Radius
Explosion Radius

Draw explosion radius indicator

Radius Size

Visual size of explosion radius

Radius Fill

Fill explosion radius circle

Radius Color

Color of explosion radius

Kill Effect
Kill Effect

Special effect when getting a kill

Kill Effect Size

Size of kill effect

Kill Duration

Duration of kill effect

Kill Color

Color of kill effect

Kill Skull

Draw skull icon on kill

World

248
Weather
Weather

Weather to set or force. Note that this is local and cannot be seen by other players

Force Weather

Forces the specified weather. Note that this effect is local and cannot be seen by other players

Set Weather

Sets the specified weather. Note that this effect is local and cannot be seen by other players

Dual Weather

Blend between two weather types, such as Snow and Extra Sunny

From Weather

First weather used by Dual Weather

To Weather

Second weather used by Dual Weather

Blend Amount

0 = From Weather, 1 = To Weather

Time
Hour

Set hour (0-23)

Minute

Set minute (0-59)

Second

Set second (0-59)

Set Time

Sets the current online time

Freeze Time

Freezes the online clock at the selected time

Midnight

Set the clock to 00:00

Night

Set the clock to 22:00

Morning

Set the clock to 06:00

Noon

Set the clock to 12:00

Evening

Set the clock to 18:00

Clear Time Override

Restore normal clock control

Day/Night Speed

Override day/night cycle speed

Clock Rate

Day/night cycle speed multiplier (1.0 = normal, 2.0 = 2x faster)

Dispatch Manager
Dispatch Manager

Master toggle for dispatch service, cop spawning, and nearby cop tuning.

Block Dispatch Services

Blocks dispatch services from creating police, emergency, and wanted-level resources.

Block Cops For Player

Stops wanted-level cops from being dispatched for the local player.

Block Random Cops

Stops ambient random cops and scenario cops from being created.

Wanted Level

Wanted level used by Set Wanted and Hold Wanted Level.

Hold Wanted Level

Keeps the selected wanted level from dropping while Dispatch Manager is active.

Set Wanted

Set your wanted level to the selected value.

Clear Wanted

Clear your current wanted level.

Restore Dispatch Defaults

Re-enable dispatch services and normal cop spawning.

Cops Dispatch

Legacy alias: when enabled, no wanted police are dispatched for you.

Cop Tuning
Tune Radius

Radius for nearby cop and cop vehicle tuning.

Upgrade Nearby Cops

Improves nearby cop accuracy, perception, and combat behavior on a throttled loop.

Cop Accuracy

Accuracy used when Upgrade Nearby Cops is enabled.

Cops Aim At Head

Makes tuned nearby cops more accurate and able to target without line-of-sight.

Elite Cops

Gives tuned nearby cops no ragdoll and no critical hits.

Upgrade Cop Vehicles

Repairs and strengthens nearby police vehicles without spawning extra entities.

Friendly Cops

Locally makes nearby cops stop treating the player as a target.

Clear Nearby Cops

Clear nearby cops within the tune radius.

Blackhole
Blackhole

Creates a smooth gravity well that pulls nearby entities.

Follow Player

Make the blackhole follow the selected player

Follow Target

Player for the blackhole center to follow.

Use Fixed Position

Keep the blackhole at the manual XYZ position instead of following a player.

Blackhole Position

Manual XYZ position for the blackhole center.

Set Position To Me

Copy your current XYZ into the blackhole position and enable fixed position mode.

Height

Height above the followed target

Radius

How far the blackhole reaches

Strength

Pull strength

Follow Smoothness

How smoothly the blackhole follows its target

Max Entity Speed

Velocity cap while entities are being pulled

Marker Size

Visual size of blackhole

Affect Vehicles

Pull vehicles into blackhole

Affect Peds

Pull peds into blackhole

Affect Objects

Pull world objects into blackhole

Affect Players

Pull player peds too

Kill On Contact

Kill entities when they reach the center

Show Marker

Draw the blackhole marker and light

Angry Planes
Angry Planes

Spawns angry piloted aircraft that dive toward you.

Aircraft

Aircraft model used by Angry Planes.

Max Planes

Maximum active angry planes.

Spawn Delay

Seconds between automatic angry plane spawns.

Attack Speed

How fast angry planes chase you.

Spawn Distance

How far away angry planes spawn.

Auto Spawn

Keep spawning angry planes until Max Planes is reached.

Explode On Impact

Explode angry planes when they reach you.

Invincible Planes

Keep angry planes alive until they reach the target.

Target My Vehicle

Aim at your current vehicle instead of only your ped.

Low FPS Safety

Pause and clear angry planes if the game starts hitching.

Spawn Wave

Spawn angry planes up to the Max Planes value.

Clear Angry Planes

Delete every spawned angry plane and pilot.

Sentry
Run Sentries

Updates spawned sentry turrets and lets them acquire targets.

Spawn Sentry

Spawn a configurable sentry turret.

Teleport Last Sentry

Move the last sentry to your current position.

Delete Last Sentry

Delete the most recently spawned sentry.

Delete All Sentries

Delete all spawned sentries.

Weapon

Weapon fired by newly spawned sentries.

Target

What newly spawned sentries should target.

Attach

Where newly spawned sentries should attach.

Range

Maximum sentry target range.

Fire Cooldown

Minimum delay in milliseconds between sentry shots.

Spawn Godmode

Make newly spawned sentry props invincible.

Spawn Invisible

Hide newly spawned sentry props.

Draw Laser

Draw a red aim line to the current sentry target.

Exclude Self

Prevent sentries from targeting your ped or current vehicle.

Prostitute
Model

Select which prostitute ped style to spawn.

Idle

Idle scenario used when a spawned prostitute is not following you.

Count

How many prostitute NPCs to spawn at once.

Follow Distance

Distance spawned prostitutes keep while following you.

Make Everyone Radius

Radius around you used by Make Everyone Prostitute.

Make Everyone Limit

Maximum nearby ambient peds to convert per click.

Invincible

Make newly spawned prostitute NPCs invincible.

Show Blips

Add a map blip to newly spawned prostitute NPCs.

Spawn In My Vehicle

Put newly spawned prostitute NPCs into your current vehicle when a seat is free.

Keep Idle Scenario

Keep spawned prostitute NPCs in the selected idle scenario while not following.

Spawn Prostitute

Spawn selected prostitute NPCs near you.

Make Everyone Prostitute

Replace nearby ambient non-player peds with the selected prostitute style.

Follow Me

Spawned prostitute NPCs follow you.

Enter My Vehicle

Send spawned prostitute NPCs into free seats in your current vehicle.

Leave Vehicle

Ask spawned prostitute NPCs to leave their vehicles.

Dismiss Last

Delete the most recently spawned prostitute NPC.

Dismiss All

Delete all prostitute NPCs spawned by this feature.

World Toggles
Peds Ignore

Nearby peds will ignore you and become oblivious to your actions.

Riot Mode

All PEDs attack each other.

Enable Creator Dev Mode

Enables the developer mode in Creator.

Rockstar Dev Mode

Forces Rockstar's dev DLC check so developer clothing and dev-only script options can appear. Reopen wardrobe/clothing shops after toggling.

Infinite Boundary

You won't die because of border restrictions.

Open All Interiors

Keeps story and mission interiors loaded, unlocked, uncapped, and marked on the map.

Load Online Map

Switches the world layout to the online map.

Waypoint Beacon

Draws a visible beam at your waypoint location.

Objective Beacon

Draws a visible beam at the current objective location.

Blackout

Disables all artificial lights in the world (city lights, street lamps, etc).

World Events
Chaos Mode

Makes all peds fight each other.

Intensity

Overall chaos intensity

Random Explosions

Cause random explosions nearby

Set Fires

Randomly set things on fire

Crazy Vehicles

Make vehicles act erratically

Panic Mode

Make peds scream and flee

Airstrike

Calls an airstrike where you're looking.

Mayhem Mode

Creates random explosions and chaos around you.

Explode All Vehicles

Creates explosions at all nearby vehicles.

Fireworks

Creates fireworks in the sky above you.

Burn All Peds

Sets all nearby peds on fire.

Tsunami

Creates a wave that pushes everything.

Lightning Storm

Random lightning strikes nearby peds.

Meteor Strike

Calls a meteor where you're looking.

Nuke

Massive explosion where you're looking.

World Spawns
Spawn Money

Spawns money bags around you.

Spawn Enemy

Spawns a hostile enemy near you.

Attract Peds

Nearby peds walk towards you.

Scare All Peds

Makes all nearby peds drop combat and flee from you

Ped Control
Bring All Peds

Teleports all game peds to you

Kill All Peds

Kills all peds in the game world

Kill All Enemies

Kills all enemies and disables their vehicles within ~100m

Delete All Peds

Deletes all peds in the game world, including mission critical peds

Esp

Enables ped ESP and the ESP master switch for the World Ped Control group.

Range

Maximum distance for World ped control actions.

Include Players

Allow Ped Control actions to affect player peds too.

Animations

Animation to play on nearby peds inside the Ped Control range.

Loop Animation

Loop the selected ped animation.

Play Animation

Plays the selected animation on peds inside the Ped Control range.

Scenarios

Scenario to start on nearby peds inside the Ped Control range.

Start Scenario

Starts the selected scenario on peds inside the Ped Control range.

Clear Tasks

Clears tasks from peds inside the Ped Control range.

Follow Me

Makes peds inside the Ped Control range follow you.

Flee From Me

Makes peds inside the Ped Control range run away from you.

Attack Me

Makes peds inside the Ped Control range attack you.

Wander

Makes peds inside the Ped Control range wander naturally.

Explode

Explodes peds inside the Ped Control range.

Disarm

Removes weapons from peds inside the Ped Control range.

Drop Weapon

Makes armed peds inside the Ped Control range drop their current weapon.

Arm Peds

Gives basic weapons to peds inside the Ped Control range.

Delete

Deletes peds inside the Ped Control range.

Heal

Heals peds inside the Ped Control range.

Revive

Revives dead peds inside the Ped Control range where possible.

Clean

Cleans blood, wetness, dirt, and decoration overlays from peds inside the Ped Control range.

Soak

Makes peds inside the Ped Control range wet.

Hands Up

Makes peds inside the Ped Control range put their hands up.

Cower

Makes peds inside the Ped Control range cower.

Passive

Disarms and calms peds inside the Ped Control range.

Protect Me

Adds peds inside the Ped Control range to your group and arms them.

Kill

Kills peds inside the Ped Control range.

Teleport To You

Teleports peds inside the Ped Control range to you.

Set On Fire

Sets peds inside the Ped Control range on fire.

Randomize Clothing

Randomizes clothing for human peds inside the Ped Control range.

Auto Disarm

Automatically removes weapons from peds attacking you.

High Alert

Makes all nearby peds highly perceptive with increased hearing and seeing range.

Ped Rush

Makes all nearby peds move at 10x speed.

Ped Moonwalk

Makes nearby non-player peds moonwalk around you.

Freeze

Freezes peds inside the Ped Control range.

Godmode

Keeps peds inside the Ped Control range invincible while enabled.

Ignore Events

Makes peds inside the Ped Control range ignore ambient events and targeting while enabled.

Ped Rain

Makes nearby peds rain from the sky above you.

Launch

Launches peds inside the Ped Control range.

Ragdoll

Ragdolls peds inside the Ped Control range.

Vehicle Control
Bring All Vehicles

Teleports all game vehicles to you

Delete All Vehicles

Deletes all vehicles in the game world, including mission critical vehicles

Esp

Enables vehicle ESP and the ESP master switch for the World Vehicle Control group.

Range

Maximum distance for World vehicle control actions.

Include My Vehicle

Allow World vehicle control actions to affect your current vehicle too.

Explode

Explodes vehicles inside the Vehicle Control range.

Delete

Deletes vehicles inside the Vehicle Control range.

Teleport To You

Teleports vehicles inside the Vehicle Control range to you.

Upgrade

Max upgrades vehicles inside the Vehicle Control range.

Repair

Repairs vehicles inside the Vehicle Control range.

Clean

Cleans vehicles inside the Vehicle Control range.

Stop

Stops vehicles inside the Vehicle Control range.

Eject Occupants

Forces non-local occupants out of vehicles inside the Vehicle Control range.

Burst Tires

Bursts tires on vehicles inside the Vehicle Control range.

Fix Tires

Repairs tires on vehicles inside the Vehicle Control range.

Smash Windows

Smashes windows on vehicles inside the Vehicle Control range.

Fix Windows

Repairs windows on vehicles inside the Vehicle Control range.

Panic Drivers

Makes nearby NPC drivers speed away erratically.

Scorch

Burns and damages vehicles inside the Vehicle Control range.

Engine On

Turns on engines for vehicles inside the Vehicle Control range.

Engine Off

Turns off engines for vehicles inside the Vehicle Control range.

Lock Doors

Locks vehicles inside the Vehicle Control range.

Unlock Doors

Unlocks vehicles inside the Vehicle Control range.

Open Doors

Opens doors on vehicles inside the Vehicle Control range.

Close Doors

Closes doors on vehicles inside the Vehicle Control range.

Flip Upright

Flips vehicles inside the Vehicle Control range upright.

Flip Upside Down

Flips vehicles inside the Vehicle Control range upside down.

Boost Forward

Boosts vehicles inside the Vehicle Control range forward.

Random Paint

Randomizes paint on vehicles inside the Vehicle Control range.

Horn Spam

Honks vehicles inside the Vehicle Control range.

Rainbow Vehicle Mode

Cycles paint, headlights, wheel color, tyre smoke, and neon colors on vehicles inside the Vehicle Control range.

Rainbow Mode

Choose whether nearby vehicles smoothly fade or jump to random rainbow colors.

Rainbow Speed

Controls how fast nearby vehicles change colors.

Horn Havoc

While in a vehicle, honking throws nearby vehicles around inside the Vehicle Control range.

Freeze

Freezes vehicles inside the Vehicle Control range.

Launch

Launches vehicles inside the Vehicle Control range.

Vehicle Rain

Makes nearby vehicles rain from the sky above you.

Bouncing
Bouncing Vehicles

Makes loaded vehicles squash and stretch using chair's Bouncing Vehicles experiment.

Bouncing Peds

Makes loaded peds smoothly squash and stretch.

Bouncing Objects

Makes loaded world objects smoothly squash and stretch.

Object & Camera Control
Bring All Objects

Teleports all game objects to you

Delete All Objects

Deletes all objects in the game world, including mission critical objects

Delete All Cameras

Deletes all cameras

Pickups Rain
Money Rain

Makes money rain from the sky.

Model

Money pickup model.

Delay

Ticks between spawns.

Rain Pickups

Makes various pickups rain from the sky.

Delay

Ticks between spawns.

Rain Weapons

Include weapons in pickup rain.

Rain Armor

Include armor in pickup rain.

Rain Health

Include health pickups in pickup rain.

Rain Snacks

Include snacks in pickup rain.

Rain Ammo

Include ammo in pickup rain.

Tornado
Tornado

Spawn a configurable tornado with funnel visuals, storm weather, and entity pull/lift forces

Recenter Tornado

Move the tornado ahead of your current camera/player direction

Storm Weather

Force thunder, rain, and wind while the tornado is active

Reverse Rotation

Reverse the tornado spin direction

Radius

Tornado

Horizontal Pull

Tornado

Vertical Lift

Tornado

Spin Force

Tornado

Max Entity Speed

Tornado

Move Speed

Tornado

Spawn Distance

Tornado

Pull NPC Peds

Pull nearby non-player peds into the tornado

Pull Players

Pull nearby remote players and their vehicles into the tornado

Pull Vehicles

Pull nearby vehicles into the tornado

Pull Own Vehicle

Allow the tornado to pull the vehicle you are currently using

Pull Objects

Pull nearby objects into the tornado

Funnel Layers

Tornado

Particles Per Layer

Tornado

PTFX Scale

Scales the TornadoScript-style smoke and debris particles

Base Dust

Add TornadoScript-style debris smoke around the bottom of the funnel

Cloud Top

Add a wide rotating cloud layer near the top of the funnel

Cloud Debris

Add extra agency-heist debris smoke inside the cloud top

Randomizer

40
Traffic Control
Traffic Randomizer

Rainbomizer-style ambient traffic randomizer with safe live swaps for road, boat, and air traffic.

Disable Traffic

Suppress ambient road, parked, boat, train, and garbage traffic while Traffic Randomizer is enabled.

Moving Traffic Density

Scale moving and randomly generated ambient traffic while the randomizer is enabled.

Parked Traffic Density

Scale parked ambient vehicle density while the randomizer is enabled.

Live Replacement
Live Traffic Swaps

Continuously replace eligible ambient traffic while preserving vehicle type, occupants, motion, and nearby mission vehicles.

Swap Visible Traffic

Allow already-visible ambient traffic to be swapped in real time.

Randomize Parked Vehicles

Allow parked ambient vehicles to be live-swapped too.

Stock Swapped Vehicles

Keep live traffic replacements factory-default without randomized paint, wheels, neon, tint, dirt, or mods.

Traffic Refresh

Milliseconds between traffic population and live swap refreshes.

Traffic Swaps Per Pass

Maximum ambient vehicles to live-swap per traffic refresh.

Minimum Swap Distance

Keep live vehicle replacement this far away from you to avoid visible pop-in and collisions.

Range
Entity Radius

Maximum distance used by traffic, ped, object, and advanced randomizers.

Vehicle Appearance
Vehicle Appearance Randomizer

Randomizes paint, tint, neon, wheels, dirt, and mods for nearby ambient vehicles.

Affect Player Vehicle

Allow vehicle appearance randomizer to affect your current vehicle.

Randomize Mods

Randomize vehicle mods along with paint and tint.

Vehicle Delay

Milliseconds between vehicle appearance randomizer passes.

Ped Appearance
Ped Randomizer

Randomizes nearby ambient ped models, clothing, and props without touching mission/player peds.

Affect Peds In Vehicles

Allow ped randomizer to affect ambient peds seated in vehicles.

Swap Ped Models

Replace nearby ambient peds with random ambient human models instead of only changing clothing.

Ped Delay

Milliseconds between ped randomizer passes.

Ped Swaps Per Pass

Maximum ambient peds to randomize per ped refresh.

Object Randomizer
Object Rainbomizer

Replaces nearby non-mission world objects with random props from the object model library.

Swap Visible Objects

Allow already-visible world objects to be swapped in real time.

Dynamic Objects

Spawn replacement objects with physics enabled.

Object Delay

Milliseconds between object randomizer passes.

Object Swaps Per Pass

Maximum nearby objects to replace per object refresh.

World Randomizer
World Randomizer

Randomizes stable world values such as weather, time, and blackout.

Random Weather

Randomize weather on a timer.

Random Time

Randomize world clock time on a timer.

Random Blackout

Randomly toggle city blackout with weather/time randomizer.

World Delay

Seconds between weather/time/world randomizer passes.

Handling
Handling Randomizer

Applies lightweight random grip and power effects to nearby ambient vehicles.

Affect Player Vehicle

Allow handling randomizer to affect your current vehicle.

Handling Delay

Milliseconds between handling randomizer passes.

Handling Vehicles Per Pass

Maximum vehicles to apply handling effects to per pass.

Lights & Dispatch
Vehicle Light Randomizer

Randomizes nearby vehicle headlight states, intensity, and neon colors.

Affect Player Vehicle

Allow vehicle light randomizer to affect your current vehicle.

Light Delay

Milliseconds between vehicle light randomizer passes.

Dispatch Randomizer

Randomizes random events, cops, wanted multipliers, and dispatch services on a timer.

Dispatch Delay

Seconds between dispatch randomizer passes.

All Peds Ragdoll

1
Ragdoll All Peds

Makes all nearby peds ragdoll.

Angry Swa Planes

20
Delete Previous

Delete the last spawned Angry Swa/Menyoo vehicle before spawning another.

Teleport Inside

Put you into the spawned Menyoo vehicle when it is not an attacker.

Spawn Invincible

Make the spawned vehicle and attachments invincible.

Spawn Pre-Upgraded

Max applicable vehicle mods after spawning.

Random Colors

Apply random primary and secondary colors after spawning.

Fly/Spawn Aircraft In Air

Spawn aircraft presets above the player with engine power already on.

Spawn Attacker Pilot

Spawn an invincible pilot that drives or flies the vehicle toward you.

Attach SW To Traffic

Attach the SW Deluxo object set to nearby traffic and newly spawned nearby vehicles.

Affect Player Vehicles

Also attach SW objects to player-driven vehicles.

Auto Spawn Delay

Seconds between random Angry Swa vehicle spawns.

SW Traffic Radius

Nearby vehicle scan radius for SW traffic attachments.

SW Vehicles Per Tick

Maximum new vehicles to decorate per scan tick.

Import Menyoo Vehicles

Cache the hardcoded Angry Swa Menyoo vehicle presets into the Scooby vehicle folder.

Spawn Random Swa Vehicle

Spawn a random Angry Swa Menyoo vehicle preset.

Auto Random Swa Vehicles

Keep spawning random Angry Swa Menyoo vehicles using the delay setting.

Spawn SW Deluxo

Spawn the hardcoded Angry Swa Deluxo Menyoo vehicle.

Spawn SW Plane

Spawn the hardcoded Angry Swa plane Menyoo vehicle.

Spawn World-Blade Heli

Spawn the hardcoded helicopter with world objects attached to the blades.

Spawn World-Blade Heli 2

Spawn the second hardcoded helicopter with world objects attached to the blades.

Clear Spawned Swa Vehicles

Delete vehicles spawned by the Menyoo vehicle saver service.

Delete Nearby Peds

1
Delete Nearby Peds

Deletes all nearby non-player peds.

Explode Nearby Peds

1
Explode Nearby

Explodes all nearby peds.

Explode Vehicles

1
Explode Vehicles

Explodes all nearby vehicles.

Freeze Peds

1
Freeze Peds

Freezes all nearby peds in place.

Freeze Vehicles

1
Freeze Vehicles

Freezes all nearby vehicles in place.

Launch Peds

1
Launch Peds

Launches all nearby peds into the sky.

Launch Vehicles

1
Launch Vehicles

Launches all nearby vehicles into the sky.

Ped Control

1
Master Enable

Enable or disable all ESP entity rendering

Spawn

4
Ped Model

The model name of the ped you wish to spawn.

Object Model

The model name of the object you wish to spawn.

Spawn Ped

Spawns a ped at your current location.

Spawn Object

Spawns an object at your current location.

Vfx

19
Cloud Density

Cloud density multiplier.

Density Bias

Bias applied to cloud coverage.

Cloud Strength

Overall cloud color strength.

Color Strength

Multiplier applied to the cloud layer colors.

Shadow Strength

Strength of cloud shadows.

Fadeout

Cloud fadeout multiplier.

Cloud HDR

Cloud high-dynamic-range intensity.

Dither Strength

Cloud edge dithering strength.

Edge Strength

Definition of cloud edges.

Cloud Offset

Offset applied to the cloud field.

Small Detail

Detail strength for small clouds.

Small Density

Density multiplier for small clouds.

Sun HDR

High-dynamic-range multiplier for the sun.

Mie Phase

Directional phase applied to atmospheric sun scattering.

Mie Scatter

Atmospheric Mie scatter amount around the sun.

Mie Intensity

Intensity multiplier for sun Mie scattering.

Influence Radius

Radius of the sun's sky influence.

Scatter Intensity

Sun scatter intensity across the sky.

Rainbow Speed

Speed of the smooth ped-lighting color cycle.

World Player Patches

1
Track Last Exterior Position

Internal safe-return tracker used by Exit Current Interior.

Night Club707 features

General

649
Sale
Sale Multiplier

Increases sale price

No XP

Disable XP gain from sale

Instant Sell

Instantly sells bunker stock

Sale Multiplier

Increases sale price

No XP

Disable XP gain from sale

Instant Sell

Instantly sells hangar stock

Sale Multiplier

Increases sale price

Sale Multiplier

Increases sale price

No XP

Disable XP gain from sale

No RP

Disable RP gain from sale

No High Demand

Disable high demand bonus

No Crate Back

Disable crate refill after Instant Sell

Instant Sell

Instantly sells cargo

Misc
TP Entrance

Teleport to bunker entrance

TP Laptop

Teleport to bunker laptop

Unlock All

Unlocks all bunker research

Fill Supplies

Fills bunker supplies

Trigger Production

Triggers production

Auto Supply

Automatically fills supplies

Skip Setup

Skips the hangar setup mission

TP Entrance

Teleport to hangar entrance

TP Laptop

Teleport to hangar laptop

Open Laptop

Opens the hangar laptop (appsmuggler)

Unlock All

Unlocks all hangar items

Remove Cooldown

Removes hangar cooldown

Cargo Type

Select cargo type to fill

Fill Stock

Fill selected cargo type stock

Auto Fill All

Automatically fill all cargo stock

Complete Setup

Complete nightclub setup

Teleport to Nightclub

Teleport to your owned nightclub map blip

Teleport to Nightclub Safe

Teleport directly to the nightclub safe

TP Computer

Teleport to nightclub computer

Unlock All

Unlocks all nightclub items

Remove Cooldown

Removes nightclub cooldown

TP Office

Teleport to CEO office

TP Computer

Teleport to office computer

TP Warehouse

Teleport to warehouse

Fill Stock

Fills cargo stock

Auto Stock

Automatically fills stock

Remove Cooldown

Removes cargo cooldown

Force Ready

Forces mission ready state

TP Entrance

Teleport to heist apartment

TP Board

Teleport to planning board

Force Ready

Forces all players to ready state

Instant Finish

Instantly finishes the heist

Reset Cooldown

Resets heist cooldown

Replay Heist

Allows heist replay

Unlock All

Unlocks all apartment heists

Force Ready

Forces mission ready state

Unlock All Contracts

Unlock all auto shop contracts

Teleport to Kosatka

Requests the Kosatka, then teleports to its planning screen

Force Ready

Forces all players ready

Instant Finish

Instantly finishes the heist

Large Bag

Enables larger bag capacity

Unlock All

Unlock all approaches and equipment

Start Setup

Start arcade setup

TP Entrance

Teleport to arcade entrance

TP Board

Teleport to planning board

Force Ready

Forces all players ready

Instant Finish

Instantly finishes the heist

Autograbber

Auto-grabs vault contents

Reset Cooldown

Resets heist cooldown

Unlock All

Unlock all approaches and equipment

Collect Arcade Safe

Triggers Arcade safe collection (Enhanced Edition only)

TP Entrance

Teleport to facility entrance

TP Screen

Teleport to planning screen

Force Ready

Forces all players ready

Instant Finish

Instantly finishes the heist

Reset Cooldown

Resets heist cooldown

Unlock All

Unlock all acts and preps

TP Entrance

Teleport to salvage yard entrance

TP Board

Teleport to planning board

Instant Finish

Instantly finishes the heist

Finish Tow Truck Service

Instantly finishes the active Tow Truck Service mission

Instant Sell

Instantly sells the vehicle

Force Ready

Forces all players ready

Reset Cooldown

Resets heist cooldown

Collect Salvage Safe

Triggers Salvage Yard safe collection (Enhanced Edition only)

Bypass Casino Limits

Bypasses the casino chip-purchase/gambling limits

Chips Limit

Chips purchase limit

Acquire Limit

Sets chip acquire limit

Trade Limit

Sets chip trade limit

TP Entrance

Teleport to Casino entrance

TP Inside

Teleport inside Casino

Stats
Sales Made

Toggle sales made stat

Sales Made

Number of sales made

Sales Undertaken

Toggle sales undertaken stat

Sales Undertaken

Number of sales undertaken

Earnings

Toggle earnings stat

Earnings

Total earnings

No Sell Tracking

Don't apply sell when Apply is pressed

No Earnings Tracking

Don't apply earnings when Apply is pressed

Apply Stats

Applies bunker stats

Refresh

Refresh Hangar stat inputs from current values

Buys Made

Toggle buys made stat

Buys Made

Number of buys made

Buys Undertaken

Toggle buys undertaken stat

Buys Undertaken

Number of buys undertaken

Sales Made

Toggle sales made stat

Sales Made

Number of sales made

Sales Undertaken

Toggle sales undertaken stat

Sales Undertaken

Number of sales undertaken

Earnings

Toggle earnings stat

Earnings

Total earnings

No Buy Tracking

Don't apply buy when Apply is pressed

No Sell Tracking

Don't apply sell when Apply is pressed

No Earnings Tracking

Don't apply earnings when Apply is pressed

Apply Stats

Applies hangar stats

Refresh

Refresh Nightclub stat inputs from current values

Sales Made

Toggle sales made stat

Sales Made

Number of sales made

Earnings

Toggle earnings stat

Earnings

Total earnings

No Sell Tracking

Don't apply sell when Apply is pressed

No Earnings Tracking

Don't apply earnings when Apply is pressed

Apply Stats

Applies nightclub stats

Buys Made

Toggle buys made stat

Buys Made

Number of buys made

Buys Undertaken

Toggle buys undertaken stat

Buys Undertaken

Number of buys undertaken

Sales Made

Toggle sales made stat

Sales Made

Number of sales made

Sales Undertaken

Toggle sales undertaken stat

Sales Undertaken

Number of sales undertaken

Earnings

Toggle earnings stat

Earnings

Total earnings

No Buy Tracking

Don't apply buy when Apply is pressed

No Sell Tracking

Don't apply sell when Apply is pressed

No Earnings Tracking

Don't apply earnings when Apply is pressed

Apply Stats

Applies cargo stats

From File

Load stats from file

Type

Stat type

Common Stats

Quick access stats

Stat Name

Custom stat name (e.g. MPX_KILLS)

Value

Stat value

Read Stat

Reads stat value

Write Stat

Writes stat value

Revert Stat

Reverts stat value

Copy Value

Copy stat value to clipboard

Earned Stat

Select earned stat

Amount

Earned stat amount

Apply Earned

Applies earned stat

Spent Stat

Select spent stat

Amount

Spent stat amount

Apply Spent

Applies spent stat

Supplies
Fill Stock

Fills hangar stock

Auto Stock

Automatically fills stock

Pocket Fill

Instantly fill hangar to max cargo

Pocket Lock

Keep hangar cargo at max

Pocket Auto-Supply

Slowly bump cargo to a target count

Stop Mode

Interpret stop-at as crate Limit or $ Value

Pocket Stop At

Stop adding cargo at this count (1..50)

Pocket Stop Value ($)

Stop adding cargo at this $ value (Value mode)

Pocket Delay (s)

Seconds between cargo bumps (0.5..30)

Cargo Type

Select cargo type

Apply Custom Type

Sets Rooster sourcing cargo type

Business

Select business to resupply

Resupply

Resupplies selected business

Refresh

Show which businesses are currently owned

Safe
Fill Safe

Fills nightclub safe

Collect Safe

Collects safe money

Unbrick Safe

Unbricks nightclub safe

Popularity
Lock Popularity

Locks popularity at max

Max Popularity

Sets max popularity

Min Popularity

Sets min popularity

Popularity

Nightclub popularity

Apply Popularity

Applies custom popularity

Crates
Amount

Cargo amount

Max Stock

Sets max cargo

Buy Stock

Buys cargo stock

Overall Heat
Lock All Heat

Locks heat for all money fronts

Max All Heat

Sets heat to 100 for all

Min All Heat

Sets heat to 0 for all

Overall Heat

Heat applied to all three money fronts (0-100)

Apply All Heat

Applies the selected heat to all

Hands-On Car Wash
TP Entrance

Teleport to Car Wash entrance

TP Laptop

Teleport to Car Wash laptop

Collect Safe

Collect Hands-On Car Wash safe (Enhanced Edition only)

Lock Heat

Locks current heat value

Max Heat

Sets heat to 100

Min Heat

Sets heat to 0

Car Wash Heat

Heat for Hands-On Car Wash (0-100)

Apply Heat

Applies the selected heat value

Smoke On The Water
TP Entrance

Teleport to Weed Shop entrance

TP Laptop

Teleport to Weed Shop laptop

Lock Heat

Locks current heat value

Max Heat

Sets heat to 100

Min Heat

Sets heat to 0

Weed Shop Heat

Heat for Smoke On The Water (0-100)

Apply Heat

Applies the selected heat value

Higgins Helitours
TP Entrance

Teleport to Heli Tours entrance

TP Laptop

Teleport to Heli Tours laptop

Lock Heat

Locks current heat value

Max Heat

Sets heat to 100

Min Heat

Sets heat to 0

Heli Tours Heat

Heat for Higgins Helitours (0-100)

Apply Heat

Applies the selected heat value

Safes
Business

Select business safe to collect

Collect

Collects money from the selected business safe

Refresh

Snapshot current safe cash values

Bail Office
TP Entrance

Teleport to Bail Office entrance

TP Computer

Teleport to Bail Office computer

Collect Safe

Collects Bail Office safe earnings

Garment Factory
TP Entrance

Teleport to garment factory entrance

TP Computer

Teleport to garment factory computer

Unbrick Garment

Unbricks garment factory

Collect Safe

Collects garment factory safe earnings

Globals
Type

Value type

Global Address

Global memory address

Offset

Address offset

Value

Value to read/write

Read Global

Reads global value

Write Global

Writes global value

Revert Global

Reverts global value

Copy Value

Copy global value to clipboard

Locals
Script

Target script

Type

Value type

Local Address

Local memory address

Offset

Address offset

Value

Value to read/write

Read Local

Reads local value

Write Local

Writes local value

Revert Local

Reverts local value

Copy Value

Copy local value to clipboard

Packed Stats
Range Mode

Write to a range of packed stats

Type

Packed stat type

Index

Packed stat index

End Index

End index for range

Value

Packed stat value

Read Packed

Reads packed stat

Write Packed

Writes packed stat

Revert Packed

Reverts packed stat

Copy Value

Copy packed stat value to clipboard

Global RP
Global Sync

Syncs globals

Force Save

Forces stat save

K/D Ratio
Kills

Total kills

Deaths

Total deaths

Apply K/D

Applies K/D ratio

Read K/D

Reads current K/D ratio

Races Wins & Losses
Wins

Race wins

Losses

Race losses

Apply Races

Applies race stats

Read Races

Reads current race stats

Times
Time Stat

Select time stat

Days

Days value

Hours

Hours value

Minutes

Minutes value

Seconds

Seconds value

Apply Time

Applies time stat

Read Time

Reads current time stat

Dates
Date Stat

Select date stat

Year

Year value

Month

Month value

Day

Day value

Apply Date

Applies date stat

Read Date

Reads current date stat

Strippers & Prostitutes
Lap Dances

Strip club dances

Acts

Prostitute acts

Apply

Applies prostitute stats

Read

Reads prostitute stats

Launch Control
Solo Heist Launch

Enables launching heists solo

Solo Launch

Launch apartment heists solo

Reset Launch

Reset solo launch state

Solo Launch

Enable solo heist launch

Reset Launch

Resets solo launch toggle

Solo Launch

Launch Diamond Casino heist solo

Reset Launch

Reset solo launch state

Solo Launch

Launch Doomsday heist solo

Reset Launch

Reset solo launch state

Skip Options
Skip Cutscene

Skips current cutscene

Skip Checkpoint

Skips to next checkpoint

Cut Settings
Self

Select the cut for yourself.

Apply Cut

Applies the player cut percentage

Non-Host
Non-Host Cuts

Apply cuts when not host

Non-Host Skip

Skip features when not host

Non-Host Mode

Enable non-host features

Non-Host Mode

Enable non-host features

Non-Host Cuts

Apply cuts as non-host

Non-Host Mode

Enable non-host features

Non-Host Cuts

Apply cuts as non-host

Non-Host Mode

Enable non-host features

Non-Host Cuts

Apply cuts as non-host

Non-Host Bag

Large bag as non-host

Non-Host Mode

Enable non-host features

Non-Host Cuts

Apply cuts as non-host

Non-Host Grab

Autograb as non-host

Non-Host Mode

Enable non-host features

Non-Host Cuts

Apply cuts as non-host

Non-Host Mode

Enable non-host features

Agency
Contract

Select the desired VIP contract.

Complete Preps

Completes agency contract preps

Skip Setup

Skips the Agency setup

TP Entrance

Teleport to Agency entrance

TP Computer

Teleport to Agency computer

TP Mission

Teleport to mission location

Instant Finish

Instantly finishes the agency mission

Reset Cooldown

Resets agency cooldown

Collect Agency Safe

Triggers Agency safe collection (Enhanced Edition only)

Payout

Select the desired payout.

Max Payout

Sets maximum payout

Apply Payout

Applies the payout amount

Auto Shop
Contract

Select the desired contract.

Complete Preps

Completes auto shop contract preps

Reset Preps

Resets auto shop contract progress

Reload Board

Reloads the planning board

Skip Setup

Skips the Auto Shop setup

TP Entrance

Teleport to Auto Shop entrance

TP Board

Teleport to planning board

Instant Finish

Instantly finishes the contract

Reset Cooldown

Resets contract cooldowns

Payout

Select the desired payout.

Max Payout

Sets maximum payout

Apply Payout

Applies the payout amount

Cluckin' Bell
Stage

Select the desired Cluckin' Bell stage

Apply & Complete Preps

Applies and completes Cluckin' Bell preps

Reset Preps

Resets Cluckin' Bell preps

Teleport to Mission

Teleports to The Cluckin' Bell Farm Raid mission

Instant Finish

Instantly finishes the current Cluckin' Bell mission

Kill Cooldown

Skips Cluckin' Bell setup cooldown

Leader Payout

Farm Raid leader payout

Associate Payout

Farm Raid associate payout

Apply Payouts

Applies the Enhanced 1.73 Farm Raid leader and associate payout tunables

Guzman Flies
Stage

Select the desired Guzman Flies stage

Apply & Complete Preps

Applies and completes Guzman Flies preps

Reset Preps

Resets Guzman Flies preps

Teleport to Entrance

Teleports to McKenzie Field Hangar entrance

Teleport to Laptop

Teleports to McKenzie Field Hangar laptop

Instant Finish

Instantly finishes the current Guzman Flies mission

Kill Cooldown

Skips Guzman Flies setup cooldown

Presets
Preset File

Select preset to load

Load

Load selected preset

Remove

Remove selected preset

Refresh

Refresh preset list

Preset Name

Name for new preset

Save

Save current settings as preset

Copy

Copy selected preset

Preset File

Select preset to load

Load

Load selected preset

Remove

Remove selected preset

Refresh

Refresh preset list

Preset Name

Name for new preset

Save

Save current settings as preset

Copy

Copy selected preset

Preset File

Select preset to load

Load

Load selected preset

Remove

Remove selected preset

Refresh

Refresh preset list

Preset Name

Name for new preset

Save

Save current settings as preset

Copy

Copy selected preset

Preset File

Select preset to load

Load

Load selected preset

Remove

Remove selected preset

Refresh

Refresh preset list

Preset Name

Name for new preset

Save

Save current settings as preset

Copy

Copy preset to clipboard

Preset File

Select preset to load

Load

Load selected preset

Remove

Remove selected preset

Refresh

Refresh preset list

Preset Name

Name for new preset

Save

Save current settings as preset

Copy

Copy preset to clipboard

Preset File

Select preset to load

Load

Load selected preset

Remove

Remove selected preset

Refresh

Refresh preset list

Preset Name

Name for new preset

Save

Save current settings as preset

Copy

Copy preset to clipboard

Preset File

Select preset to load

Load

Load selected preset

Remove

Remove selected preset

Refresh

Refresh preset list

Preset Name

Name for new preset

Save

Save current settings as preset

Copy

Copy selected preset

Setup
Difficulty

Select agency difficulty

Reset Preps

Resets agency contract progress

Reload Board

Reloads the contract board

Difficulty

Select auto shop difficulty

Preps
Heist

Select apartment heist

Complete Preps

Completes apartment heist preps

Reload Board

Reloads the heist board

Change Heist

Changes the current heist

Difficulty

Heist difficulty

Approach

Infiltration approach

Loadout

Weapon loadout

Primary Target

Primary target

Complete Setup

Completes Cayo Perico setup

Reset Heist

Resets Cayo Perico progress

Reload Board

Reloads planning board

Difficulty

Heist difficulty

Approach

Heist approach

Target

Vault contents

Complete Setup

Completes Diamond Casino setup

Reset Heist

Resets heist progress

Reload Board

Reloads planning board

Act

Select doomsday act

Difficulty

Heist difficulty

Complete Setup

Completes Doomsday setup

Reset Heist

Resets heist progress

Reload Board

Reloads planning board

Apply All Slots

Applies all slot settings

Complete Preps

Completes salvage yard preps

Reset Heist

Resets salvage yard progress

Reload Board

Reloads planning board

Free Setup

Removes setup costs

Free Claim

Removes claim costs

Hacks
Fleeca Hack

Bypasses Fleeca hacking

Fleeca Drill

Completes Fleeca drilling

Pacific Hack

Bypasses Pacific Standard hacking

Skip Fingerprint

Bypasses fingerprint hack

Plasma Cutter

Completes plasma cutting

Drainage Pipe

Cuts drainage pipe

Skip Safe Code

Completes the Bearer Bonds or Madrazo Files safe-code objective

Take Primary Target

Takes the configured primary target

Skip All Interactions

Completes the active fingerprint, drainage, cutter, and primary-target states

Skip Fingerprint

Bypasses fingerprint hack

Skip Keypad

Bypasses keypad hack

Skip Vault Drill

Completes vault drilling

Skip Thermite

Completes thermite cutting

Skip Data Hack

Bypasses data hack

Skip Doomsday Hack

Bypasses doomsday hack

Skip Barrage Hack

Bypasses barrage hack

Cuts
Prepare 12M Bonus

Safely prepares the $12M challenge bonus once. Set up Pacific Standard first, use this in freemode, then launch the finale on Hard after the cloud-save icon finishes.

Max Payout

Calculate 3M max payout cuts like SilentNight

Double Rewards Week

Enable 2x$ heist week bonus

Auto Force Cuts

Automatically applies cuts

Preset

Cut distribution preset

Player 1

Enable player 1

Cut 1

Player 1 cut percentage

Player 2

Enable player 2

Cut 2

Player 2 cut percentage

Player 3

Enable player 3

Cut 3

Player 3 cut percentage

Player 4

Enable player 4

Cut 4

Player 4 cut percentage

Apply Cuts

Applies the cut distribution

Auto Force Cuts

Automatically applies cuts

Preset

Cut distribution preset

Player 1

Enable player 1

Cut 1

Player 1 cut percentage

Player 2

Enable player 2

Cut 2

Player 2 cut percentage

Player 3

Enable player 3

Cut 3

Player 3 cut percentage

Player 4

Enable player 4

Cut 4

Player 4 cut percentage

Apply Cuts

Applies the cut distribution

Remove Crew Cuts

Removes Pavel/fence cuts

Max Payout

Maximizes heist payout

Preset

Cut distribution preset

Player 1

Enable player 1

Cut 1

Player 1 cut percentage

Player 2

Enable player 2

Cut 2

Player 2 cut percentage

Player 3

Enable player 3

Cut 3

Player 3 cut percentage

Player 4

Enable player 4

Cut 4

Player 4 cut percentage

Apply Cuts

Applies cut distribution

Remove Crew Cuts

Removes crew cuts

Max Payout

Maximizes heist payout

Preset

Cut distribution preset

Player 1

Enable player 1

Cut 1

Player 1 cut percentage

Player 2

Enable player 2

Cut 2

Player 2 cut percentage

Player 3

Enable player 3

Cut 3

Player 3 cut percentage

Player 4

Enable player 4

Cut 4

Player 4 cut percentage

Apply Cuts

Applies cut distribution

Max Payout

Maximizes heist payout

Preset

Cut distribution preset

Player 1

Enable player 1

Cut 1

Player 1 cut percentage

Player 2

Enable player 2

Cut 2

Player 2 cut percentage

Player 3

Enable player 3

Cut 3

Player 3 cut percentage

Player 4

Enable player 4

Cut 4

Player 4 cut percentage

Apply Cuts

Applies cut distribution

Payout
Bonus Value

Bonus amount (up to $12M)

Max Bonus

Sets bonus to $12M

Payout Value

Payout amount (up to $3M)

Max Payout Value

Sets payout to $3M

Apply Payout

Applies the bonus and payout values

Salvage Value Multiplier

Salvage value multiplier (x100). 80 = 0.8

Sell Value Slot 1

Select the desired sell value for the vehicle in slot 1.

Sell Value Slot 2

Select the desired sell value for the vehicle in slot 2.

Sell Value Slot 3

Select the desired sell value for the vehicle in slot 3.

Apply Payout

Applies payout settings

Loot
Compound Target

Compound secondary target

Compound Amount

Compound loot amount

Paintings Amount

Paintings amount

Island Target

Island secondary target

Island Amount

Island loot amount

Advanced Options

Show advanced loot value options

Cash Value

Cash loot value per stack

Weed Value

Weed loot value per stack

Coke Value

Cocaine loot value per stack

Gold Value

Gold loot value per stack

Arts Value

Paintings value per piece

Default Values

Resets loot values to default

Cooldowns
Solo Cooldown

Resets solo cooldown

Team Cooldown

Resets team cooldown

Offline Cooldown

Resets offline cooldown

Online Cooldown

Resets all online cooldowns

Crew
Gunman

Gunman selection

Loadout

Weapon loadout

Driver

Driver selection

Vehicles

Getaway vehicles

Hacker

Hacker selection

Masks

Mask selection

Keycards

Keycard level

Guards

Guard strength

Slot 1
Make Available

Makes slot 1 «Available» and reloads the planning screen.

Robbery

Select robbery type

Vehicle

Select vehicle

Mod

Select mod level

Keep

Keep the vehicle

Apply Slot 1

Applies slot 1 settings

Slot 2
Make Available

Makes slot 2 «Available» and reloads the planning screen.

Robbery

Select robbery type

Vehicle

Select vehicle

Mod

Select mod level

Keep

Keep the vehicle

Apply Slot 2

Applies slot 2 settings

Slot 3
Make Available

Makes slot 3 «Available» and reloads the planning screen.

Robbery

Select robbery type

Vehicle

Select vehicle

Mod

Select mod level

Keep

Keep the vehicle

Apply Slot 3

Applies slot 3 settings

Lucky Wheel
Prize

Select wheel prize

Set Next Prize

Sets the selected prize for your next Lucky Wheel spin

Reset Wheel

Resets wheel cooldown

Slot Machines
Rig Slots

Automatically rig slot machines

Win Slots

Wins at slots

Lose Slots

Loses at slots

Roulette
Show Prediction

Shows roulette outcome prediction

Land on 13

Makes ball land on 13

Land on 16

Makes ball land on 16

Acknowledgment
Acknowledge Risk

Acknowledge the risk of easy money loops

Freeroam
5k Loop

5k money loop

5k Delay (s)

Delay between 5k loop ticks

50k Loop

50k money loop

50k Delay (s)

Delay between 50k transactions

100k Loop

100k money loop

100k Delay (s)

Delay between 100k transactions

180k Loop

180k money loop

180k Delay (s)

Delay between 180k transactions

Property
300k Loop

300k money loop

300k Delay (s)

Delay between 300k ticks

680k Loop

680k money loop

680k Delay (s)

Delay between 680k transactions

Edit
Amount

Amount to transfer

Deposit

Deposits to bank

Withdraw

Withdraws from bank

Remove Cash

Removes cash

Deposit All

Deposits all cash

Withdraw All

Withdraws all cash

Story
Character

Select character

Money

Character money

Apply Money

Applies story mode money

Max Money

Sets max money amount

Information
Discord

Opens Discord invite

Copy Info

Copies system info to clipboard

Unload

Unloads Night features

Configuration
Auto Open

Automatically open Night menu on load

Compatibility Mode

Enable compatibility mode for older scripts

YOLO Mode

Skip safety confirmations

Logging Level

Disabled: no logging. Silent: logs only. Enabled: logs & toasts.

Timeout Duration

Seconds to wait for in-game events before bailing (SilentNight parity; reserved for features that poll game state)

Reset Config

Resets all configuration to defaults

Copy Config

Copies configuration to clipboard

Auto-Deposit

Auto-deposits wallet -> bank while running compatible loops (300k)

Allow 300k Outside

Lets the 300k loop run outside the Nightclub (EE only, slightly slower)

Dummy Prevention

Prevents enabling multiple Easy Money loops simultaneously

Session Control
Session Type

Select session type

Change Session

Changes session type

Actions
Quit to Story

Quits to story mode

Restart Freemode

Restarts freemode

Kill All Cooldowns

Kills all cooldowns

Indicators
Heist Indicator

Show the active heist controller, setup choices, and player cuts on screen

Show Business Info

Display business statistics overlay

Notifications
Show Notifications

Show Night feature notifications

Show Errors

Show Night feature error notifications

Instant Finish
Agency Method

Instant finish method

Apartment Method

Instant finish method

Auto Shop Method

Instant finish method

Cayo Method

Instant finish method

Diamond Method

Instant finish method

Doomsday Method

Instant finish method

Heist POI - Cayo Perico
Unlock Cayo POI

Unlock all Cayo Perico points of interest

Apply Cayo Unlock

Unlocks all Cayo POI

Heist POI - Diamond Casino
Unlock Diamond POI

Unlock all Diamond Casino points of interest

Apply Diamond Unlock

Unlocks all Diamond POI

Gunrunning Research
Unlock Bunker Research

Unlock all bunker research (weapon mods, ammo, upgrades) via packed bools

Unlock All Gunrunning Research (LE)

Sets all GR research unlock flags TRUE (LE only)

Reset GR Sell Modifiers (LE)

Resets gunrunning sell distance modifiers to defaults

MC Sell Mission Solo Flags
MC Sell Solo Flags

Disable Trashmaster + drop players-required to 1 for all MC sell missions

Weapons
Unlock MK II Attachments

Unlock all MK II weapon attachments (packed bools)

Unlock MK II Weapon Liveries

Unlock all MK II weapon liveries/tints (packed bools)

Unlock Special Ammo

Unlock all special ammo types (packed bools)

Unlock Stone Hatchet + Double-Action

Unlock signature melee/revolver via packed ints

Vehicles & Cosmetics
Unlock Heist Vehicles

Unlock the original heist vehicles (packed bools)

Unlock Trade Prices

Unlock discounted vehicle trade prices (packed bools)

Unlock Parachute Bags

Unlock all parachute bag styles (packed bools)

Unlock Safehouse Clothing

Unlock all 17 Safehouse In The Hills clothing items (EE 1.72)

LSCM Prize Ride (EE 1.72)
Unlock LSCM Prize Ride

Marks the prize ride claimed (use inside LSCM, then change session) — EE only

Vehicle Model Hash

Prize-ride vehicle model hash

Primary Color

0..159

Secondary Color

0..159

Pearlescent Color

0..159

Wheel Color

0..159

Interior Color

0..159

Dashboard Color

0..159

Livery

Livery index

Wheel Type

8=Benny's Originals 9=Bespoke 10=Open Wheel

Wheel ID

Wheel design index

Window Tint

0..6

Lights Color

0..15

Apply Prize Ride Setup

Write LSCM prize ride attributes (EE) — change session to apply

Register As Boss
Auto-Register

Automatically register as CEO/MC President

Type

Organization type

Register As Boss

Register as CEO/MC President once

Retire
Retire

Retire from CEO/MC President

Character Rank
Set Rank

Target rank (1..1000)

Set RP

Target RP value

Apply Rank/RP

Write rank+RP into the per-player global block

Payphone Hits (EE 1.72)
Payphone Hit

Pick the next payphone hit mission

Apply Payphone Hit

Write the selected payphone hit to the mission global

Mansion Boosts (EE 1.73)
Meth Boost

Multiplier (default 3.0)

Weed Boost

Multiplier (default 3.0)

Cocaine Boost

Multiplier (default 3.0)

Counterfeit Boost

Multiplier (default 3.0)

Forgery Boost

Multiplier (default 3.0)

Bunker Boost

Multiplier (default 3.0)

Acid Lab Boost

Multiplier (default 3.0)

Boost Duration (s)

Default 86400 (24h)

Apply Mansion Boosts

Write production boost multipliers + duration (EE)

Enable BST

Toggle Bull Shark Testosterone bit

Enable Yoga Run Boost

Toggle yoga run-boost bit

Enable Strength Boost

Toggle strength-boost bit

Features

58
Hash

Tunable hash

Value

Tunable value

Read Tunable

Reads tunable value

Write Tunable

Writes tunable value

Copy Value

Copy tunable value to clipboard

Level

RP Level (1-1000)

RP Amount

Total RP amount

Apply RP

Applies RP level

Read RP

Reads current RP

Force Script Host

Forces you as script host

Force Session Host

Forces you as session host

Kick From Mission

Kicks all from mission

Copy RID

Copies Rockstar ID to clipboard

Copy Coords

Copies coordinates to clipboard

Copy Heading

Copies heading to clipboard

Debug Mode

Enable debug output

Reset Solo Launch

Resets solo launch state

Slot 1 Available

Enable slot 1

Slot 2 Available

Enable slot 2

Slot 3 Available

Enable slot 3

Amount

Stat amount

Reveal Card

Reveals dealer card

Trick Dealer

Tricks the dealer

Reveal Cards

Reveals dealer cards

Give Hand

Gives winning hand

Trick Dealer

Tricks the dealer

Apply Stats

Applies money stats

Show Cards

Shows dealer's hidden card

Show Cards

Shows dealer's cards

Stop All

Stops all money loops

Notify

Show notifications for money earned

Remove All

Removes all money

Copy Balance

Copies balance to clipboard

Unlock All

Unlocks all story mode content

Reset All Stats

Resets all money stats

Copy Stats

Copies money stats to clipboard

Vehicle Model Hash

Vehicle model hash for podium prize

Primary Color

0..159

Secondary Color

0..159

Pearlescent Color

0..159

Wheel Color

0..159

Interior Color

0..159

Dashboard Color

0..159

Livery

Livery index

Apply Podium Vehicle

Write vehicle + colors to the podium prize globals (EE)

Auto Deposit

Automatically deposit earnings

Allow 300k Loop

Allow risky 300k money loop

Dummy Prevention

Prevent dummy/detection issues

5k Delay

Delay between 5k transactions (s)

50k Delay

Delay between 50k transactions (s)

100k Delay

Delay between 100k transactions (s)

180k Delay

Delay between 180k transactions (s)

300k Delay

Delay between 300k transactions (s)

680k Delay

Delay between 680k transactions (s)

Kill Solo Cooldown

Kills cooldowns after solo

Kill Time Cooldown

Kills time-based cooldowns

Go Offline

Switches to invite only session

Go Online

Switches to public session

Self686 features

General

56
Effect / Support Guns
Enable Only if Weapon is Out

Enables custom weapon only when weapon is out

Cage Gun

Spawn a cage around the aimed ped.

Delete Gun

Delete the aimed entity.

Gravity Gun

Pick up and throw aimed entities.

Launch Entity on Release

Launches entity when released

Steal Vehicle Gun

Enter the aimed vehicle.

Repair Gun

Repair the aimed vehicle.

Teleport Gun

Teleport to the point you shoot.

Vehicle Gun

Shoot vehicles from your weapon.

Vehicle Preset

Vehicle model to shoot.

Vehicle Gun Mode

How Vehicle Gun launches spawned vehicles.

Custom Vehicle Model

Custom vehicle model name.

Ped Gun

Shoot peds from your weapon.

Ped Preset

Ped model to shoot.

Custom Ped Model

Custom ped model name.

Object Gun

Shoot objects from your weapon.

Object Preset

Object model to shoot.

Custom Object Model

Custom object model name.

Random Gun

Randomly shoot vehicles, peds, or objects from your weapon.

Shoot Force

Forward force for Vehicle, Ped, Object, and Random Gun.

Money Gun

Shoot money bag props.

RP Gun

Shoot physical RP pickups at the impact point.

Ragdoll Gun

Ragdoll and launch aimed peds.

Force Gun

Force push aimed entities.

Rope Gun

Shoot two entities to rope them together and pull them toward each other.

Pull Force

How strongly Rope Gun pulls the two roped entities together.

Rope Lifetime

How long Rope Gun ropes stay alive in seconds.

Grapple Gun

Shoot a surface to pull yourself toward it.

Pull Force

How strongly Grapple Gun pulls you.

Max Time

Maximum Grapple Gun pull duration in seconds.

Black Hole Gun

Create a short pull field at the shot position.

Radius

Black Hole Gun pull radius.

Force

Black Hole Gun pull strength.

Duration

Black Hole Gun duration in seconds.

Sky Launch Gun

Launch aimed peds, vehicles, and objects straight into the air.

Spin Gun

Make aimed entities spin and bounce away.

Bounce Gun

Bounce aimed entities away with a soft upward shockwave.

Paint Gun

Paint surfaces where you shoot.

Rainbow Color

Enables rainbow color for paint gun

Paint Gun Color

Color of the paint gun

Rainbow Color Style

Style of rainbow color for paint gun

Rainbow Color Speed

Speed of rainbow color for paint gun

Airstrike Gun

Call explosions where you shoot.

Shrink Gun

Toggle shrink on aimed peds.

Clone Gun

Clone the aimed ped or vehicle.

Soul Transfer Gun

Shoot a ped to change into that ped model and outfit.

EMP Gun

Disable and jolt the aimed vehicle.

Firework Gun

Shoot harmless fireworks and confetti at the impact point.

Flame Gun

Ignite aimed peds, vehicles, and objects.

Heal Gun

Heal aimed peds or fully repair aimed vehicles.

Freeze Gun

Toggle frozen state on aimed peds, vehicles, and objects.

Smoke Gun

Create smoke cover at the shot point.

Shock Gun

Stun and jolt aimed peds, vehicles, and objects.

PTFX Gun

Play the selected particle effect where you shoot.

PTFX Preset

Particle effect used by PTFX Gun.

PTFX Scale

Particle effect size.

Weapons

176
Attachments & Customisation
Infinite Ammo

You will never run out of ammo

Infinite Clip

Have an endless clip in your gun

Rapid Fire

Increases the fire rate of your weapons substantially

Infinite Parachutes

Always have a parachute

Fire Ammo

Bullets set targets on fire.

One Hit Kill

Makes all your attacks instantly lethal.

One Punch Man

Makes fists and melee weapons one-hit peds and vehicles.

Explosive Ammo

Every bullet you shoot explodes.

Explosion Type

Select an explosion type

Explosion Damage Scale

Sets the damage scale for explosions

Explosion Camera Shake

Controls how much the camera shakes during explosions

Weapon Damage

Allows altering your weapons damage output

Weapon Damage Scale

Sets the damage scale for weapons (including melee)

Melee Damage

Allows altering your melee damage output

Melee Damage Scale

Sets the damage scale for melee

Super Melee / Punch

Launches peds, vehicles, or objects forward when punched.

Super Melee Force

Launch force used by Super Melee / Punch.

No Recoil

Removes weapon recoil.

No Spread

Removes bullet spread for perfect accuracy.

Auto Reload

Instantly reload when clip is empty.

Shotgun Mode

Fire multiple bullets per shot with any weapon.

Bullet Count

Number of extra bullets per shot.

Spread

Bullet spread angle.

Visible Tracers

Show bullet tracers.

Laser Sight

Visual laser beam from your weapon.

Only When Aiming

Only show laser when aiming down sights.

Range

Maximum laser distance.

Show Dot

Show dot at laser impact point.

Color

Laser beam color.

Tracer Rounds

Show visible colored bullet trails.

Rainbow Tracers

Use rainbow color effect.

Tracer Color

Color of bullet tracers.

Explosive Headshots

Headshots cause explosions.

Explosion Size

Size of headshot explosions.

Explosion Type

Type of explosion.

Steady Aim

Remove weapon sway and camera shake while aiming.

Burn Mode

Enemies you shoot burst into flames.

Info Gun

Aim at an entity to show its type, model, hash, and useful details. Press E to copy or shoot to post the info.

Debug Mode

Shows extra developer-focused entity IDs, transform, network, and state details for Info Gun.

Unlimited Range

Fires a long-range assist shot toward your crosshair while shooting.

Range

Maximum distance used by Unlimited Range shots.

Recoil

Lower values reduce recoil and steady the camera.

Spread

Lower values improve bullet accuracy.

Damage

Player weapon damage multiplier.

Weapon Explosion Radius

Explosion radius multiplier for supported weapons.

Melee Damage

Melee damage multiplier applied to your player.

Speed

Shoot-rate and assist projectile speed multiplier.

Force

General impact push force for aimed entities.

Force On Ped

Extra impact force when your shots hit peds.

Force On Vehicle

Extra impact force when your shots hit vehicles.

Defense

Weapon defense multiplier applied to your player.

Melee Defense

Melee defense multiplier applied to your player.

Vehicle Damage

Vehicle damage multiplier applied to your player.

Vehicle Defense

Vehicle defense multiplier applied to your player.

Minigun Defense

Minigun defense multiplier applied to your player.

Takedown Defense

Weapon takedown defense multiplier applied to your player.

Effect Duration

Effect duration multiplier for supported weapons.

Invisible Weapon

Hides the weapon model in your hands.

Rainbow Tint

Cycles tint indexes on the held weapon, including MK2 camo component tints.

Rainbow Tint Speed

How quickly Rainbow Tint cycles weapon tint indexes.

Allow Weapons In Interiors

Keeps weapon controls enabled in interiors where scripts try to block them.

Keep Suppressor In Vehicles

Re-applies valid suppressors while you are in a vehicle.

Weapon Effect Modifiers

Applies area and duration modifiers to your current weapon.

AOE Scale

Area of effect modifier for supported explosive weapons.

Effect Duration

Effect duration modifier for supported weapons.

Bullet Changer

Fires the selected projectile type from your weapon shots.

Bullet Type

Projectile fired by Bullet Changer.

Bullet Damage

Damage used by Bullet Changer projectiles.

Bullet Speed

Speed used by Bullet Changer projectiles.

Fast Weapon Switch

Cuts the long weapon switch animation while you swap weapons.

Bullet Reflector

Reflects bullet damage from players, NPC peds, and vehicles, including hits on your occupied vehicle.

Reflect Targets

Choose which attackers receive reflected bullet damage.

Ghost Mode

Passive-style ghosting: other players cannot target or damage you, while your own weapons remain usable.

Instant RC Explosion

Lets the RC Bandito detonate immediately with cover/attack controls.

Auto Deploy Flares

Detects incoming missiles and fires flare bursts from the chosen directions.

Auto Passive On Missile

Briefly puts you into local passive/ghost mode when an incoming missile is detected.

Flare Detection Range

Maximum distance to scan for incoming missiles before deploying flares.

Flare Cooldown

Minimum delay in milliseconds between automatic flare bursts.

Flare Up

Deploy automatic flares upward.

Flare Down

Deploy automatic flares downward.

Flare Forward

Deploy automatic flares forward.

Flare Backward

Deploy automatic flares backward.

Flare Right

Deploy automatic flares to the right.

Flare Left

Deploy automatic flares to the left.

BST Blocker

Cleans up nearby Bull Shark Testosterone pickups before they can be used.

BST Blocker Radius

Nearby radius to clean up dropped Bull Shark Testosterone pickups.

Kill Logger

Shows a dedicated weapon kill feed instead of notification popups.

Show Other Player Kills

Also show kills between two other players. Your own kills and deaths are always shown.

Show Weapon Image

Show the weapon used between the killer and victim names.

Show Weapon Name

Show the detected weapon name below its image.

Feed Duration

Seconds before a kill-feed entry fades out.

Maximum Feed Entries

Maximum number of recent kills shown at once.

PvP Overlay

Shows your PvP kills, deaths, and the players you have killed this session.

Show Image/Stats

Show the selected weapon image and native weapon statistics beside the menu.

Aimbot
Aimbot

Custom aimbot with FOV circle

Hitbone

Which bone to aim at (Near = closest visible bone)

FOV Size

Field of view circle size

Max Distance

Maximum targeting distance

Activation Key

Key to activate aimbot

Activation Mode

Hold or Toggle activation

Smooth Aim

Use smooth aim instead of instant snap (default is snap)

Smoothness

How smooth the aim movement is (lower = snappier). Frame-rate independent, so the same value feels the same at 30 and 144 fps

Ease In

Slow the last few degrees of the turn so the lock settles instead of stopping dead

Predict Movement

Aim where a moving target will be when the bullet arrives, instead of where it is now

Prediction Strength

Multiplier on the lead. 1.0 is the physically correct amount; lower it if shots land in front

Bullet Speed

Assumed projectile speed in m/s, used to work out flight time. Lower means more lead

Auto Fire

Automatically shoot when locked on target

Target Peds

Target NPCs

Target Players

Target other players

Visibility Check

Only aim at visible targets

Release Dead Target

Stop aiming at dead targets

Aim For Head (Assisted)

Targets the head when using assisted aim

Target Drivers (Assisted)

Allows assisted aim to lock on to drivers

Indicator
Show Indicator

Display on-screen aimbot status

Indicator Color

Color of the status indicator

Show FOV Circle

Display the FOV circle on screen

FOV Circle Color

Color of the FOV circle

Show Target Indicator

Display an indicator on the locked target

Target Indicator Color

Color of the target indicator

Show Aim Dot

Draw a small dot on the bone being aimed at

Dot Color

Color of the aim dot

Dot Size

Radius of the aim dot in pixels

Dot Outline

Dark ring around the dot so it stays visible on light backgrounds

Show Locked On Text

Draw a "LOCKED ON" label while a target is held

Locked On Text Color

Color of the locked-on label

Text At Target

Put the label above the target instead of under the crosshair

Silent Aim
Silent Aim

Bullets hit target without moving camera (independent from Aimbot)

Activation Key

Key to activate silent aim

Activation Mode

Hold, Toggle, or Always

Silent Hitbone

Bone to target with silent aim

Silent FOV

FOV for silent aim targeting

Silent Max Distance

Maximum distance for silent aim

Targeting
Target Peds

Silent aim targets NPCs

Target Players

Silent aim targets other players

Through Walls

Silent aim hits targets through walls (disabled when Visibility Check is on)

Visibility Check

Only target visible entities (overrides Through Walls)

Target Peds

Magic bullets hit NPCs through walls

Target Players

Magic bullets hit players through walls

Visuals
Show Silent FOV

Display the silent aim FOV circle

Silent FOV Color

Color of silent FOV circle

Show Target Indicator

Display an indicator on the target

Target Indicator Color

Color of the target indicator

Show Indicator

Display on-screen magic bullet status

Indicator Color

Color of the status indicator

Triggerbot
Triggerbot

Auto-fire when aiming at targets.

Target Peds

Auto-fire at NPCs.

Target Players

Auto-fire at players.

Activation Key

Key to activate triggerbot

Activation Mode

Hold, Toggle, or Always active

Core Settings
Fire Delay (ms)

Delay before auto-firing in milliseconds

Max Distance

Maximum targeting distance

Raycast Range

Range for crosshair detection

Target Hitbone

Which hitbones trigger the fire (magnet)

Visibility Check

Only fire at visible targets

Headshot Only

Only fire when aiming at head

Auto Release

Stop firing when target dies

Cooldown (ms)

Cooldown between target switches

Burst Fire
Burst Fire

Fire multiple shots per trigger

Burst Count

Number of shots per burst

Burst Delay (ms)

Delay between burst shots

Magnet
Magnet Aim

Automatically aim at nearest hitbone when close to target

Magnet Range

Range in pixels to activate magnet aim

Magnet Snap

Snap instantly to target instead of smooth

Magnet Smoothness

How smooth the magnet aim is (lower = snappier)

Magic Bullet
Magic Bullet

Bullets pass through walls and hit targets

Activation Key

Key to activate magic bullet

Activation Mode

Hold, Toggle, or Always

Hitbone

Which bone to target

Range

Maximum range for magic bullets

Damage Multiplier

Damage multiplier for magic bullets

Auto Fire

Automatically shoot when target is found

Silent

Don't show bullet tracers to target

FOV Settings
Use FOV Limit

Only target what is inside the FOV circle. Off means every ped in range is a candidate regardless of where you aim

FOV Size

Field of view circle size for targeting

Show FOV Circle

Display the FOV circle on screen

FOV Circle Color

Color of the FOV circle

Main

176
Health
God Mode

Blocks all incoming damage

No Ragdoll

Prevents your ped from ragdolling

Disable Critical Hits

Prevent you from getting Critical Hits

Anti Headshot

Prevents instant death from headshots

No Fall Damage

Prevents fall damage from any height

Fireman

Keeps your player/ped on real fire and ignites nearby peds/players you touch.

No Fire Damage

Prevents fire from damaging you and automatically extinguishes flames

Proofs

Enable custom damage proof toggles for your player.

Bullet Proof

Blocks bullet damage while Proofs is enabled.

Fire Proof

Blocks fire damage while Proofs is enabled.

Explosion Proof

Blocks explosion damage while Proofs is enabled.

Collision Proof

Blocks collision damage while Proofs is enabled.

Melee Proof

Blocks melee damage while Proofs is enabled.

Steam Proof

Blocks steam damage while Proofs is enabled.

Water Proof

Blocks water damage while Proofs is enabled.

Health Regen

Fast health regeneration up to full health.

Auto Heal

Automatically heals you when health drops below 50%.

Auto Armor

Automatically refills armor when below 50%.

Auto Kill Enemies

Automatically kills nearby hostile NPCs attacking you

Movement
Stand On Vehicles

Prevents you from ragdolling when standing on top of vehicles.

Indoor Running

Allows sprinting/running inside apartments, businesses, and other ready interiors.

Indoor Run Strength

How strongly indoor running eases past interior walk limits.

Jump In Interiors

Allows jumping inside apartments, businesses, and other loaded interiors.

Super Run/Walk/Swim

Boosts walking, running, sprinting, and swimming speed.

Walk/Run Rate

Multiplier for base walk, run, and sprint speed.

Run/Swim Multiplier

Multiplier for run, sprint, and swim speed.

Slide Run

Glide across the ground while running.

Slide Speed

How fast Slide Run glides while you move.

Super Jump

Enable configurable Normal, Beast, or Ninja jumps with custom height and optional lunge.

Jump Style

Select the style used by Super Jump.

Jump Height

Upward launch speed applied at takeoff. Higher values produce a taller jump.

Spin Direction

Choose whether Ninja Jump somersaults forward or flips backward.

Spin Speed

Animation speed used by the Ninja Jump flip.

Jump Lunge

Boost the player horizontally at takeoff.

Lunge Direction

Choose whether the jump boost follows or opposes the direction the player is facing.

Lunge Strength

Horizontal speed added when Jump Lunge activates.

Superman

Fly like Superman when in the air (hold W to fly forward, Shift to boost).

Fly Speed

Base flying speed

Boost Speed

Speed when holding Shift

Show Controls

Display controls overlay when flying

Super Hero Fly

Superhero flight with launch, charge, landing, and movement controls.

Fly Speed

Super Hero Fly movement speed.

Initial Launch

Upward launch force when charge launch is disabled.

Gradual Speed

Smoothes flight by increasing speed while moving.

Explosion Trail

Adds explosion effects when launching and landing.

Auto Land

Lands automatically when close to the ground.

Charge Launch

Hold Cover before launching to build launch force.

Charge PTFX

Shows particle effects while charging launch.

No Clip

Fly with camera, world, vehicle, or collision-aware movement. F6 cycles modes.

Noclip Mode

Collision mode stops at walls, ground, vehicles, and props

Speed

Base movement speed

Max Speed

Maximum possible speed

Boost Multiplier

Speed multiplier when holding Shift

Smooth Movement

Smooth acceleration and deceleration

Collision Gap

How far to stop short of a surface in Collision mode

Show Controls

Display controls overlay

Freecam

Detaches your camera and allows you to go anywhere!

Freecam Speed

How fast the freecam will move positions

Freecam FOV

Field of view of the freecam

Show Controls

Display controls overlay on screen

Fire Toolkit (BANNABLE)

LMB fires the selected tool at the crosshair. 1-8 select mode, [ ] cycle catalog. ONLINE-BANNABLE.

Orbital Drone

Enables or disables the orbital drone.

Slow Speed Override

Slow navigation multiplier while holding the left parachute brake.

Fast Speed Override

Fast navigation multiplier while holding the right parachute brake.

Auto Lock On Player

Selects the player under the drone lock target.

Swim Anywhere

Forces swim movement anywhere, using Stand's air-swim ped flag.

Walk Underwater

Lets your player stay alive and walk while submerged in water.

Walk On Water

Creates a hidden support surface so your player can walk across water.

Custom Movement Style

Apply custom clipset movement styles to your player.

Style

Movement style to apply to your player.

Transform Into Ball
Transform Into Ball

Roll freely as a physics ball. Works in Story Mode and Online.

Ball Model

Object used by Transform Into Ball.

Movement Speed

Base movement force.

Sprint Multiplier

Ground sprint multiplier.

Air Sprint Multiplier

Sprint multiplier while airborne.

Upward Force

Jump and bounce force.

Downward Force

Force used to pull the ball down.

Ground Snapping

Downward assistance while airborne.

Show Ball

Render the ball model.

Show Player

Render your player while transformed.

Finger Gun
Finger Gun

Point automatically and press fire to shoot the selected projectile from your right index finger.

Finger Projectile

Weapon fired from your pointing hand.

Visibility
Invisibility

Be invisible

Locally Visible

Be locally visible while remaining invisible to other players

Player Alpha

Adjusts your player opacity.

Alpha

Player opacity percentage.

Off The Radar

Hides you from other players on the radar

Vision & HUD
Night Vision

Enables night vision.

Thermal Vision

Enables thermal/see-through vision.

Hide Radar

Hides the minimap radar.

Hide HUD

Hides the entire HUD.

Camera
Field of View Override

Applies per-camera FOV overrides, including normal first-person on-foot and vehicle views.

All FOV

Applies one FOV value to every camera override.

Third-Person, In Vehicle

FOV override for third-person vehicle camera. 0 disables this override.

Third-Person, On Foot

FOV override for third-person on-foot camera. 0 disables this override.

First-Person, In Vehicle

FOV override for first-person vehicle camera. 0 disables this override.

First-Person, On Foot

FOV override for first-person on-foot camera. 0 disables this override.

Aiming

FOV override while aiming. 0 disables this override.

Sniping

FOV override while aiming sniper weapons. 0 disables this override.

Reset FOVs To Default

Resets every camera field-of-view override to default.

Wanted
Clear Wanted

Clears your wanted level

Never Wanted

Never gain a wanted level

Wanted Slider

Wanted level to set/freeze

Set Wanted

Sets your wanted level to the desired level

Freeze Wanted

Freeze your wanted level to the desired level

Special Ability
Infinite Special Ability

Ensures that the special ability bar never runs out

Enable Special Abilities in MP

Enables special abilities in multiplayer. This repurposes cut content and may be unstable

Special Ability in MP

The special ability to enable for the MP character

Tools
Skip Cutscene

Skips any currently playing cutscene

Skip Conversation

Skips current conversation in the phone.

Suicide

Kills you

Heal

Restores your health and armour.

Clear Damage

Clears all the dirt and blood on you.

Fill Inventory

Fills all of your snacks and armours.

Open Wardrobe

Allows you to access your wardrobe remotely.

Thrower
Enable Thrower

Left Click picks up the nearest allowed ped or vehicle. Right Click throws it. E drops it safely.

Target Indicator

Show a world-space Thrower label beside the nearest or held ped/vehicle.

Snapline

Draw an outlined line from the bottom-center of the screen to the Thrower target.

Indicator Distance

Show the target distance in the Thrower indicator.

Indicator Scale

Scale the world-space Thrower target label.

Pick Up Peds

Allow Thrower to target nearby non-player peds.

Pick Up Vehicles

Allow Thrower to target nearby vehicles.

Empty Vehicles

Allow empty vehicles to be picked up.

NPC Vehicles

Allow vehicles occupied by NPCs to be picked up.

Player Vehicles

Allow occupied player vehicles to be picked up and thrown with their players still seated.

Alive Peds Only

Ignore dead peds when choosing a pickup target.

Mission Entities

Allow scripted and mission-owned entities. Player vehicles remain allowed when Player Vehicles is enabled.

On-Foot Only

Only operate Thrower while your player is on foot.

Pickup Range

Maximum distance used to find the nearest eligible entity.

Hold Style

Choose whether entities attach to your hand or float in front of the camera.

Hand Offset

Distance multiplier for hand-attached peds and vehicles.

Hold Distance

Camera distance used by the In Front hold style.

Throw Force

Forward velocity applied when throwing an entity.

Upward Boost

Extra upward velocity added to a throw.

Throw Spin

Angular velocity applied to thrown entities. Set to zero to disable.

No Held Collision

Disable collision on the held entity to reduce player knockdowns and vehicle jitter.

Ragdoll Thrown Peds

Ragdoll peds when they are thrown.

Lift Animation

Play the RipTide lift-hands animation while holding an entity.

Effects
Drunk Mode

Makes your character drunk with movement and effects.

Shrink Mode

Makes your character tiny.

Adrenaline Mode

Slows time with visual effects.

Money Trail

Leaves a capped visual trail of cash piles behind you.

Drop Delay

Delay between visual cash drops in milliseconds.

Trail Lifetime

How long each visual cash pile stays around.

Misc
Auto Skip Cutscene

Automatically skips cutscenes as soon as they begin

Unlimited Oxygen

Allows you to stay underwater without losing oxygen.

Format Money

Formats HUD money with commas.

Phone Fix

Fixes stuck phone animations when opening the phone and can hide the phone GUI.

Remove Phone GUI

Moves the phone interface off-screen after opening it.

Keep Player Clean

Keeps the player clean from any blood, dirt, water.

Infinite Stamina

Never run out of stamina.

Speed Boost

Move 3x faster on foot.

Clone Self

Creates a clone of yourself that fights enemies.

Instant Reload

Skips reload by instantly refilling the current clip.

Unstuck Cam

Resets the camera + control state if a scripted action left you stuck

Radio
Station

Radio station to use.

Set Radio Station

Applies the selected radio station.

Skip Radio Forward

Skips to the next radio track.

Mobile Radio

Allows you to listen to any radio station on foot with Hotkey Q

Freeze Radio Station

Keeps the selected radio station and track frozen.

Lock Radio Station

Locks the selected radio station.

Vehicle Radio Loud

Keeps your current vehicle radio loud.

Turn Radio Off

Keeps your current vehicle radio disabled.

Game Language
Game Language

Requested game language.

Apply Language

Attempts to apply the selected game language.

Dance
Dance

Select a dance animation

Play Dance

Plays the selected dance animation

Emotes
Emote

Select an emote animation

Play Emote

Plays the selected emote animation

Actions
Action

Select an action animation

Play Action

Plays the selected action animation

Scenarios
Scenario

Select a scenario

Play Scenario

Plays the selected scenario

Controls
Loop Animation

Loop animations when played

Allow Run/Walk With Animations

Keeps player control enabled for animations that support upper-body playback.

Stop Animation

Stops the current animation

Powers

134
Force Field
Forcefield

Pushes all peds away from you.

Radius

Forcefield radius

Force

Push force multiplier

Affect Vehicles

Also push vehicles away

Ragdoll Peds

Make peds ragdoll when pushed

Kill Close Peds

Kill peds that get too close

Matrix & Air
Matrix Mode

Slows time while aiming for bullet-time effect.

Walk On Air

Creates an invisible platform under you in the air.

Platform Height

Height offset for platform

Show Platform

Make the platform visible

Telekinesis
Telekinesis

Aim to grab target, scroll to change mode, release to act.

Force

Throw/ragdoll force multiplier.

Always Show Mode

Always display the current mode indicator on screen.

Funny Launch

Add extra upward launch force after every action for maximum chaos.

Entity Grabber / Thrower
Entity Grabber / Thrower

Grab peds, vehicles, or objects and throw them.

Hold Distance

Distance to hold grabbed entities from the camera.

Throw Force

Force used when throwing the grabbed entity.

Target Peds

Allow the grabber to pick up peds.

Target Vehicles

Allow the grabber to pick up vehicles.

Target Objects

Allow the grabber to pick up objects.

Aura
Aura

Displays an aura around you.

Size

Size of the aura.

Type

Type of aura effect.

Rainbow

Cycle through colors.

Color

Static color when rainbow is off.

Push Peds

Push peds away from you.

Push Vehicles

Push vehicles away from you.

Push Objects

Push objects away from you.

Push Force

Force applied when pushing entities.

Electric Touch
Electric Touch

Stuns/shocks peds who get too close.

Range

Detection range for electric touch.

Effect Type

Type of effect to apply.

Kill

Kill peds on contact.

Flaming Fists
Flaming Fists

Powerful fist effects and abilities.

Effect Type

Visual effect on your fists.

Explosive

Punches cause explosions.

One Punch Kill

Kill peds or explode vehicles with a single punch.

Launch Punch

Send targets flying on hit.

Burn Target

Set peds on fire when punched.

Ragdoll Target

Make peds ragdoll when hit.

Explosion Size

Size of the explosion.

Launch Force

Force applied when launching targets.

Dash
Dash

Press Shift + WASD to dash. Multiple modes available.

Mode

Dash behavior style.

Force

Dash power/distance.

Cooldown

Time between dashes (seconds).

Visual Effects

Show dash visual effects.

Invincible

Brief invincibility during dash.

Show HUD

Display dash status on screen.

Parkour
Parkour Power

Adds animation-assisted vaults, wall kicks, air flips, and landing rolls while sprinting and jumping.

Parkour Speed

Movement force used by vaults, wall kicks, and flips.

Move Cooldown

Minimum time between parkour moves in milliseconds.

Vaults

Jump over low obstacles while sprinting toward them.

Wall Kicks

Kick away from taller walls when jumping into them.

Landing Rolls

Play a landing roll and soften fast falls.

Air Flips

Press jump again while airborne to perform a flip.

Show Controls

Show the parkour controls overlay.

Grappling Hook
Grappling Hook

Aim and fire an animation-assisted grappling hook that pulls and swings you toward surfaces.

Pull Force

How strongly the grappling hook pulls you toward the latch point.

Swing Assist

Sideways camera steering while hooked.

Max Range

Maximum hook distance.

Max Time

Maximum hook duration in seconds.

Auto Release

Release when close to the hook point.

Show Reticle

Draw the hook point marker and cable.

Show Controls

Show the grappling hook controls overlay.

Ores
Ore Barrage

Spin rocks around you and fire one toward your crosshair with attack.

Ore Count

How many ores orbit around you.

Orbit Radius

Distance around your player for orbiting ores.

Orbit Height

Height above your player for orbiting ores.

Orbit Speed

How fast the ores spin around you.

Shot Force

How hard fired ores launch toward your crosshair.

Blue Energy Balls

Hide the rock models and render blue energy balls with a rotating gravity core.

Ore Effects

Draw extra trails and impact particles.

Impact Explosion

Explode when a fired ore collides.

Impact Power

Vehicle push and explosion force applied on impact.

Rabbit Rider
Rabbit Rider

Ride a controllable rabbit and fire bullets or rockets from it

Rabbit Speed

Forward riding speed

Rabbit Turn Speed

How fast the rabbit turns

Rabbit Jump Force

Upward force when jumping

Fire Cooldown (ms)

Delay between rabbit shots

Show Controls

Show rabbit rider controls on screen

Shoot Bullets

Allow left-click bullet fire from the rabbit

Shoot Rockets

Allow right-click rocket fire from the rabbit

Vehicle Crash Switcher
Vehicle Crash Switcher

Automatically swaps you into a random drivable vehicle when your current vehicle takes light crash damage.

Damage Threshold

How much body or engine health must drop before switching vehicles.

Speed-Loss Threshold

How much speed must be lost in one impact before switching vehicles.

Switch Cooldown (ms)

Minimum delay between automatic vehicle swaps.

Keep Velocity

Carry your current velocity into the replacement vehicle.

Delete Old Vehicle

Remove the damaged vehicle after the switch.

Notify Switch

Show a small notification when a crash switches your vehicle.

Laser Eyes
Laser Eyes

Fire a beam from your eyes in the look direction.

Range

Maximum beam distance.

Color

Beam color.

Damage Peds

Damage the ped the beam hits.

Damage Amount

Damage applied per tick when hitting a ped.

Ignite

Set the ped the beam hits on fire.

Explode

Spawn an explosion at the impact point.

Shockwave Ball
Shockwave Ball

E: Throw | Scroll: Type | Q: Mode

Mode

Ball behavior mode.

Type

Visual style of the shockwave ball.

Speed

How fast the ball travels.

Radius

Shockwave blast radius.

Force

Push force on impact.

Explosion

Create explosion on impact.

Ragdoll

Ragdoll peds on impact.

Show Trail

Display particle trail effect.

Show Indicator

Display aim trajectory indicator.

God Slap
God Slap

E: Dash to target | Melee: Auto slap

Launch Force

How hard to send targets flying.

Launch Delay (ms)

Delay before launching (lets animation play).

Dash Range

Maximum distance to dash to target.

Dash Speed

How fast to dash toward target.

Ragdoll Target

Make targets ragdoll on slap.

Explosive

Add explosion effect on launch.

Explosion Size

Size of the explosion effect.

Burn Target

Set targets on fire after slap.

Launch Upward

Include upward force when launching.

Upward Force

Multiplier for upward launch force.

Target Vehicles

Allow targeting and slapping vehicles.

Show Indicator

Display target indicator and controls HUD.

Wall Runner
Wall Runner

Sprint and jump into a wall to run up it, or catch a side wall to run along it.

Wall Run Speed

How fast the wall runner moves along or up walls.

Max Duration

Maximum time to stay attached to one wall.

Auto Detect Walls

Start wall running while sprinting near a wall without requiring a jump.

Wall Jump

Press jump while wall running to leap off the wall with momentum.

jo
Thanos Snap

Deletes a configurable percentage of nearby peds, vehicles, and objects.

Percentage

Percentage of nearby entities to remove.

Radius

Nearby radius used by Thanos Snap.

Peds

Include nearby non-player peds.

Vehicles

Include nearby vehicles that do not contain players.

Objects

Include nearby objects.

Kiss of Death

Play a blow-kiss animation and burst explosions in front of you.

Kiss Intensity

Explosion pairs spawned in front of you.

No Damage

Use visual/no-damage explosions for Kiss of Death.

Teleport

33
Quick Teleport
Teleport into Personal Vehicle

Teleports into the active personal vehicle using the tracked vehicle entity. Works on Legacy and Enhanced.

Auto Teleport to Waypoint

Automatically teleports you to the waypoint

Teleport to Waypoint

Teleports you to the waypoint

Auto Teleport to Objective

Automatically teleports you to new objectives

Teleport to Objective

Teleports you to the Objective

Aim Teleports
Teleport To Crosshair

Enable the crosshair teleport command.

Teleport To Crosshair

Teleports you or your current vehicle to the point under your crosshair, even when unarmed. Assign a hotkey in the Hotkeys settings if desired.

Show Teleport Crosshair

Draw a center crosshair while Teleport To Crosshair is enabled.

Aim Teleport Range

Maximum distance for the crosshair teleport ray.

Aim Teleport Offset

Distance to move away from the hit surface so you do not spawn inside it.

Teleport To Max Range If No Hit

If the ray does not hit anything, teleport to the point at max range.

Preserve Velocity

Keep your current ped or vehicle velocity after teleporting.

Blink Teleport

Hold G to aim, scroll to adjust distance, release to teleport. Press F7 to cycle modes.

Teleport Mode

Ground: horizontal only | Aim: follow camera 3D | Surface: raycast to surface

Distance

Default teleport distance

Marker Style

Visual style of the teleport indicator

Show Trajectory

Draw line from player to target

Preserve Velocity

Keep momentum after teleport

Teleport Effect

Play visual/audio effect on teleport

Show Controls

Display control hints while aiming

Teleport Gun

Teleport to where you shoot.

Smooth Teleport

Glide to the shot impact instead of snapping instantly.

Smooth Speed

How fast Teleport Gun moves you toward the shot point.

Ground Check

Snap to ground level when teleporting.

Tools
TP To Mark

Teleports to saved position.

TP To Nearest Vehicle

Teleports you to the nearest vehicle.

TP Into Vehicle

Teleports you into the nearest vehicle.

Teleport Forward

Teleports you 10 meters forward.

Teleport Up

Teleports you 50 meters up.

Interior Locations
IPL set to load

IPL set to load

General
Load IPL

Load IPL

Unload IPL

Unload IPL

Teleport to IPL

Teleport to the selected IPL

Aimbot Presets

22
Aimbot: Rage

Snap aim, no smoothing, max FOV

Aimbot: Legit

Smooth, subtle aim assist

Aimbot: Balanced

Medium settings for aimbot

Aimbot: Players

Only target players

Aimbot: Peds

Only target peds

Aimbot: Sniper

Tight FOV, long range

Aimbot: CQC

Wide FOV, close range

Silent: Rage

Max FOV silent aim

Silent: Legit

Subtle silent aim

Silent: Balanced

Medium silent aim

Silent: Players

Silent aim only players

Silent: Peds

Silent aim only peds

Magic: Rage

Max range and damage

Magic: Legit

Subtle magic bullet

Magic: Balanced

Medium magic bullet

Magic: Instakill

One shot kill

Trigger: Fast

No delay triggerbot

Trigger: Legit

Delayed triggerbot

Trigger: Balanced

Medium triggerbot

Combo: Auto-Headshot

Aimbot + Triggerbot headshot

Combo: PvE Grind

Fast ped killing

Disable All

Turn off all aimbot features

Animations

17
Enable Crouch Key

Allow the crouch/squat hotkey to toggle crouch movement.

Enable Prone Key

Allow the prone hotkey to toggle prone animation.

Enable Crawl Key

Allow the crawl hotkey to toggle crawl animation.

Enable Hands-Up Key

Allow the hands-up hotkey to toggle raised hands.

Enable Animation Bind Set

Allow the animation bind-set hotkey to cycle selected animations.

Backflip

Include backflip in the animation bind set.

Flying Kick

Include flying kick in the animation bind set.

Somersault

Include somersault in the animation bind set.

Raise Hands

Include raised hands in the animation bind set.

Squat / Crouch

Include crouch/squat in the animation bind set.

Prone

Include prone in the animation bind set.

Crawl

Include crawl in the animation bind set.

Toggle Crouch

Toggles crouch/squat movement.

Toggle Prone

Toggles prone animation.

Toggle Crawl

Toggles crawl animation.

Toggle Raise Hands

Toggles raised hands.

Play Animation Bind Set

Cycles through the selected bound animations.

Appearance Randomizer

26
Rainbow Hair Delay

Delay between hair color changes in milliseconds

Random Haircut Delay

Delay between haircut changes in milliseconds

Random Hair Colors

Randomize hair tint when switching haircut styles

Random Outfit Delay

Delay between outfit changes in milliseconds

Random Props

Randomize hats, glasses, ears, watches, and bracelets

Random Tops

Randomize tops and jackets

Random Undershirts

Randomize undershirts

Random Legs

Randomize pants and legs

Random Shoes

Randomize shoes

Random Masks

Randomize masks

Random Gloves / Arms

Randomize gloves, arms, and torso slot

Random Accessories

Randomize chains and accessories

Random Bags

Randomize bags and parachutes

Random Armor

Randomize armor slot

Random Decals

Randomize decal slot

GTA Outfit Delay

Delay between Rockstar outfit changes in milliseconds

Saved Outfit Delay

Delay between saved outfit changes in milliseconds

Preset Outfit Delay

Delay between preset outfit changes in milliseconds

Face Paint Delay

Delay between face-paint changes in milliseconds

Rainbow Hair

Automatically cycles your hair color.

Random Haircut

Automatically switches haircut styles and hair colors.

Random Outfit

Automatically randomizes selected outfit categories.

Random GTA Outfits

Automatically picks Rockstar outfits matching the current male, female, or story-character model.

Random Saved Outfits

Automatically picks saved JSON, XML, or INI outfits matching the current ped model.

Random Preset Outfits

Automatically picks built-in preset outfits matching the current ped model.

Random Face Paints

Automatically changes face paint for Online Male and Online Female models.

Clown Mode

1
Clown Mode

Makes your character act like a clown with silly effects.

Disable Outfit Validation

1
Disable Outfit Validation

Allows normally disallowed outfits to be stored using the in-game outfit slots available through clothing stores around the map.

Give All Weapons

1
Give All Weapons

Gives you all weapons

Give Max Ammo

1
Give Max Ammo

Refills your ammo to max.

Hitmarkers

10
Death PTFX

Play particle effect when target dies

PTFX Type

Type of death particle effect

PTFX Scale

Size of the particle effect

PTFX on Peds

Show PTFX when killing peds

PTFX on Players

Show PTFX when killing players

PTFX on Vehicles

Show PTFX when destroying vehicles

Looped PTFX

Loop the particle effect

PTFX Duration

How long looped PTFX lasts

PTFX Color

Tint color for particle effect

Stack Damage

Combine rapid hits into single number

Huge Player

1
Huge Player

Makes your character larger.

Invisibility

1
Full Invisible

Makes you completely invisible.

Jetpack

1
Jetpack

Space to fly up, W to move forward.

Laser Sight

1
Width

Laser beam width.

LSDMode

1
LSD/Acid Mode

Psychedelic visual effects and color distortions.

Mark Teleport

1
Mark Position

Saves your current position.

Movement Styles

15
Moonwalk Speed

How fast moonwalk moves you backward.

Ninja Run Speed

Move-rate override while ninja run is active.

Naruto Run Speed

Fast forward-leaning sprint speed for Naruto Run.

Fast Runner Speed

Move-rate override for the fast runner style.

Drunk Speed

Move-rate override for the drunk style.

Injured Speed

Move-rate override for the injured style.

Gangster Speed

Move-rate override for the gangster style.

Tough Speed

Move-rate override for the tough guy style.

Posh Speed

Move-rate override for the posh style.

Femme Speed

Move-rate override for the femme style.

Brave Speed

Move-rate override for the brave style.

Fire Panic Speed

Move-rate override for the fire panic style.

Lester Speed

Move-rate override for the Lester style.

Crouched Speed

Move-rate override for the crouched style.

Bag Carry Speed

Move-rate override for the bag carry style.

Open Gun Locker

1
Open Gun Locker

Allows you to access gun locker remotely.

Outfit Restriction Bypass

1
Disable Outfit Restrictions

Keeps blacklisted or restricted clothing reapplied so game scripts cannot roll it back while saving/loading outfits.

power

1
Action Mode

Select the telekinesis action mode.

Projectile Trails

5
Shotgun Spread

Show all pellet impacts for shotguns

Pellet Count

Number of pellets per shotgun shot

Bullet Drop

Show bullet drop prediction line

Drop Distance

Distance to show bullet drop

Drop Color

Color of bullet drop line

Tiny Player

1
Tiny Player

Makes your character tiny.

weapon

2
Advanced Weapon Modifiers

Applies recoil, spread, damage, speed, force, and range modifiers to your current weapon.

Drive-by With All Weapons

Keeps weapon switching and drive-by weapon selection open in vehicles.

Misc609 features

General

184
Quick Actions
Exit Current Interior

Returns to your last safe outdoor position; if unavailable, resolves exterior ground and uses a safe fallback.

Leave Freemode Activity

Leaves the current activity transition without quitting the online session.

Enhancements
Straight To Voicemail

Silences incoming calls and closes an active phone call without relying on version-specific globals.

Disable Freemode Banners

Hides large freemode banner HUD components while keeping the notification feed visible.

Disable Pause Menu Restrictions

Dismisses blocking pause/frontend warning screens without hiding normal notifications.

Disable Job Invites

Clears pending online, follow, and offline invites without terminating GTA scripts.

Disable Transaction Errors

Dismisses active transaction and frontend warning screens without hiding normal notifications.

Disable Restricted Areas

Suppresses restricted-area hostility and dispatch without terminating GTA mission or freemode scripts.

Disable Recordings

Prevents replay recording this frame and cancels active recording.

Game Settings
Better ALT + F4

Immediately closes GTA when ALT + F4 is pressed.

Disable Frame Limit Cap

Enhanced only. Patches the inlined audio-engine frame limiter and restores the original bytes when disabled.

Cutscenes
Skip Apartment Enter Cutscenes

Stops active cutscenes, useful for apartment entry scenes.

Skip Simple Interior Cutscenes

Stops active simple interior cutscenes.

Player Patches
Disable Proximity Mine Activation

Removes nearby deployed proximity mines before they can trigger.

Disable Jet Engine Ragdoll

Prevents vehicle and jet-engine impacts from triggering the vehicle-impact ragdoll path.

Disable Melee Takedowns

Blocks player and ped impact ragdolls used by melee takedown reactions.

Disable Props Falling Off

Keeps glasses, hats, and other ped props attached when damaged.

Disable Helmet Take Off

Keeps the current helmet equipped and prevents damage from knocking it off.

Disable Stumbling

Prevents both ped-impact and vehicle-impact stumbling while retaining scripted ragdolls.

Disable Slope Slowdown

Keeps local ped movement from being slowed by steep slopes.

Disable Deep Surface Slowdown

Disables snow, mud, and deep-surface slowdown animations.

Infinite Combat Rolling

Removes the combat roll cooldown while you are aiming.

Disable Action Mode

Disables the player's janky movement during combat.

Allow Crouched Movement

Keeps crouched movement available when scripts try to block it.

Disable Auto-Equip Helmet

Stops GTA automatically equipping a motorcycle or aircraft helmet and restores the previous ped setting when disabled.

Disable Auto Weapon Swap

Stops forced automatic weapon switching and restores the previous ped setting when disabled.

Disable Shocking Reactions

Stops the local ped entering ambient shock and reaction states.

Disable Ambient Idles

Stops ambient idle animations without terminating freemode or mission scripts.

Game & Input
Disable Game Inputs

Disables GTA gameplay input while enabled.

Disable Stunt Jumps

Stops stunt jump triggers.

Prevent Numpad 7 Opening Social Club

Blocks the Social Club frontend input and closes it if it opens.

Disable Post FX

Stops active animation post effects every frame.

Camera
Disable Camera Shake

Stops gameplay and cinematic camera shake.

Disable Cinematic Camera

Blocks cinematic camera modes and vehicle cinematic view.

Disable Vehicle Focus Camera

Blocks the vehicle focus camera global.

Disable Idle Camera

Stops idle camera modes.

Audio
Disable Footstep Sounds

Stops local footstep event audio.

Disable Ped Speech

Stops ambient and scripted ped speech.

Disable Script Music

Stops the active scripted score and prevents score/radio mixing while enabled.

Disable Frontend Audio

Silences frontend/radio UI audio while enabled.

Disable Flight Music

Disables the flight music audio flag.

Disable Wanted Music

Disables wanted-level music.

Disable Casino Sounds

Disables the casino gaming-floor ambient zones and restores them when switched off.

Disable Party Bus Audio

Turns off the radio emitter for the vehicle you are using.

Disable Weapon Wheel Sounds

Disables weapon-switch wheel audio using GTA's supported switch-wheel flag.

Disable Special Ability Sounds

Stops the special-ability warning audio scenes.

Disable Thermal Sound

Stops the multiplayer thermal-vision audio scenes.

Disable Explosion Sounds

Stops looping smoke-grenade explosion audio emitted by the engine.

Disable Ped Panting

Suppresses the local player's breathing loop.

Disable Ped Screams

Disables ped barks and pain audio.

Disable Ambient Sounds

Silences ambient crowd walla without stopping mission, cutscene, or interior audio scenes.

Physics
Low Gravity

Reduce gravity for everything in the world.

Gravity Scale

Gravity multiplier (lower = floatier).

Traffic Control
Traffic Density

Control ped and vehicle density in the world.

Ped Density

Pedestrian spawn rate multiplier.

Vehicle Density

Vehicle spawn rate multiplier.

Parked Density

Parked vehicle spawn rate multiplier.

No Peds

Remove all pedestrians from spawning

No Vehicles

Remove all vehicles from spawning

No Cops

Disable police completely

Clear Area
Clear Area

Clear all entities around you.

Radius

Radius to clear.

Clear Peds

Remove peds in the area.

Clear Vehicles

Remove vehicles in the area.

Clear Objects

Remove objects in the area.

Time Control
Slow Motion

Slow down time for everything in the world.

Time Scale

How slow time moves (lower = slower).

Super Speed World

Speed up time in the world (2x)

Game Speed

Speed up or slow down game time.

Speed Scale

Time multiplier (>1 = faster, <1 = slower).

Matrix Effect

Green tint and slow motion like The Matrix

Bullet Time

Slow motion while aiming (like Max Payne)

Time Stop

Freeze all peds and vehicles in place (ZA WARUDO!)

Environment
Snow Ground

Enable snow ground effects and tracks

Infinite Rain

It always rains

Ocean Waves

Control the intensity of ocean waves

Wave Intensity

Ocean Waves

Fun & Effects
Disco Mode

Turn the world into a disco party

World Wide Web

Draw web connections between nearby entities

Explosive Bullets (All)

All peds have enhanced bullets

Random Teleport Peds

Randomly teleport nearby peds

Spawn Clone Army

Spawn clones of yourself that follow you

Clone Count

Clone Army

Open All Doors

Open all doors in the world

Spawn UFO

Spawn a UFO above your location

Pedestrian Dance

Make all nearby peds dance and party

Ghost Cars

Empty vehicles become ghost cars that chase you

Zombie Mode
Zombie Mode

Turn all nearby peds into zombies that attack you

Spawn Zombie Wave

Spawn a wave of zombies

Infection Radius

Zombie Mode

Zombie Speed

Zombie Mode

Zombie Health

Zombie Mode

Wave Size

Zombie Mode

Auto Spawn Waves

Continuously spawn zombie waves

Screen Effects

Apply Zombie Mode colour grading and weather

Night Vision Mode

Dark atmosphere with fog

Blood Effects

Add blood and visible wounds to zombies

Infection Spread

Zombies can infect other peds on hit

Fast Runners

Some zombies can sprint (28 Days Later style)

Screamers

Some zombies scream and attract others

Bloaters

Explosive fat zombies

Crawlers

Some legless zombies that crawl

Mini Bosses

Randomly add a stronger zombie with powerful melee attacks

Mini Boss Chance

Zombie Mode

Headshots Only

Zombies only die from headshots

Alien Invasion
Alien Invasion Mode

Continuous alien invasion with UFOs and special aliens

Spawn Alien Wave

Spawn a wave of hostile aliens

Spawn UFO

Spawn a UFO above your location

Alien Count

Alien Invasion

Alien Health

Alien Invasion

Alien Accuracy

Alien Invasion

Spawn Radius

Alien Invasion

UFO Support

UFOs appear to support aliens

Mothership

Giant mothership hovers overhead

Abduction Beams

UFOs try to abduct peds

Elite Aliens

Some aliens have shields and heavy weapons

Exploder Aliens

Some aliens explode on death

Teleporter Aliens

Some aliens can teleport

Survival Mode
Spawn Riot Police

Spawn a squad of SWAT officers to protect you

Squad Size

Riot Police

Physics Powers
Gravity Gun

Pick up and throw objects/peds/vehicles (AIM to grab, ATTACK to throw)

Range

Gravity Gun

Force

Gravity Gun

Rope Gun

Aim, then ATTACK two different entities to tie them together with a rope that pulls them in

Pull Force

Rope Gun

Range

Rope Gun

Vortex

Create a spinning vortex that pulls and spins everything around you

Radius

Vortex

Spin Speed

Vortex

Force Dome

Create a protective dome that pushes away peds and vehicles

Radius

Force Dome

Aftershock

Create a massive shockwave that launches everything into the air

Jump Around Mode

Nearby peds jump and vehicles bounce around

Range

Jump Around

Disaster Effects
Earthquake

Creates an earthquake effect around you.

Earthquake (Loop)

Shake the world like an earthquake

Intensity

Earthquake

Meteor Shower

Spawn physical falling meteors with smoke trails and explosions around you.

Spawn Rate

Meteor Shower

Explosion Damage

Meteor Shower

Shower Radius

Meteor Shower

Fall Height

Meteor Shower

Maximum Meteors

Meteor Shower

Low Gravity World

Reduce gravity in the world

Gravity Scale

Low Gravity World

Sandstorm

Intense desert sandstorm with wind

Acid Rain

Toxic rain that damages peds

Radius

Acid Rain

Damage Tick

Acid Rain

Damage Delay

Acid Rain

Affect Self

Also damage your own player during acid rain

Volcanic Eruption

Lava rocks and fire rain from the sky

Chaos & Mayhem
Chaos Mode

Runs a continuous mix of explosions, launches, ragdolls, fires, colors, and weather.

Purge Mode

Arms nearby ambient peds, keeps new spawns included, and restores them on disable.

Everyone Fights

Nearby ambient peds choose distinct opponents and fight.

Everyone Is Drunk

Nearby ambient peds stumble until the effect is disabled.

Vehicle Magnet

Pull controlled, non-player traffic toward you within the selected radius.

Strength

Vehicle Magnet

Radius

Vehicle Magnet

Ped Magnet

Pull controlled ambient peds toward you with configurable strength and radius.

Strength

Ped Magnet

Radius

Ped Magnet

Vehicle Pinball

Knocks moving traffic in strong random directions within the selected radius.

Intensity

Vehicle Pinball

Radius

Vehicle Pinball

Exploding Peds

Each nearby ambient ped explodes once when its death is detected.

Flying Cars

Disables gravity for nearby traffic, flies it around you, and restores every vehicle on disable.

Radius

Flying Cars

Flight Height

Flying Cars

Lift Speed

Flying Cars

Drift

Flying Cars

Bouncy Vehicles

Repeatedly launches controlled, grounded traffic with configurable force.

Bounce Force

Bouncy Vehicles

Radius

Bouncy Vehicles

Party & Fun
Rave Mode

Turn the world into a party with lights and dancing

Invisible World

Make all peds and vehicles semi-transparent

Giant Peds

Make all peds super aggressive and powerful

Tiny Peds

Make all peds weak and cowardly

Slippery World

Everyone slips and slides around

Spin Vehicles

Moving vehicles spin wildly

Spawn Random Animals

Spawn 5 random animals near you

Clear All Entities

Delete all peds and vehicles (except yourself)

Spawn Ped Circle

Spawn 12 peds in a circle around you

Spawn Vehicle Circle

Spawn 8 supercars in a circle around you

Music Player

111
MP3 Player
Play Selected Track

Start the highlighted MP3/WAV track.

Previous Track

Return to playback history or the previous ordered track.

Play / Pause

Toggle playback for the current or selected track.

Next Track

Skip to another track without immediately repeating the current one.

Stop Music

Stop playback and return the current track to its beginning.

Refresh Music Library

Rescan the music folder for MP3/WAV tracks, covers, and playlist folders.

Open Music Folder

Open the shared Scooby music library in Explorer.

Open Selected Playlist Folder

Open the currently selected playlist folder in Explorer.

Music Playback
Music Volume

MP3/WAV player output volume. This does not change GTA radio volume.

Playback Order

Choose natural A-Z order, reverse order, or a shuffled no-repeat queue.

Auto Play Next

Automatically start another track when the current track finishes.

Loop Playlist

Wrap at the end of an ordered playlist. Shuffle still avoids the current track.

Spotify
Spotify Now Playing

Show and control the active Spotify Desktop media session in the overlay.

Refresh Spotify

Discard the cached Spotify Desktop media session and reacquire its track, playback state, and artwork.

Spotify Volume

Spotify Desktop session volume. This does not change MP3 or GTA radio volume.

Real Life Radio
Real Life Radio Volume

Real Life Radio stream volume. This does not change MP3, Spotify, or GTA radio volume.

Show Radio Overlay

Show the current real-world station, country, place, and LIVE status in the music overlay.

Replace GTA Radio Wheel

Replace GTA's radio wheel with live stations on foot and in vehicles. Press the radio-wheel control to open, browse, tune, and close.

Only In Vehicle

Only replace the GTA radio wheel while the local player is inside a vehicle.

Press To Toggle Wheel

Press Q (or the controller radio button) once to open the wheel and again to tune and close it; disable this to use hold-and-release controls.

Controller Support

Use the D-pad or right stick for stations, bumpers for pages, triggers for countries, and A to tune.

Wheel Stick Deadzone

How far the controller stick must move before it changes the highlighted station.

World Radio Map

Open an interactive globe for choosing a country and immediately playing its first available station.

Music Overlay
Music Player Overlay

Show the compact now-playing transport overlay.

Overlay Style

Choose a full player, compact transport layout, or transparent track-and-time text.

Match Keybind Overlay

Use the keybind overlay's background, border, accent, and text theme for the music overlay.

Overlay Scale

Independently scale the complete overlay without changing its saved base width or height.

Drag To Scale

Drag the overlay corner while ClickUI or ListUI is open to scale the complete overlay proportionally.

Overlay Controls

Allow transport and seeking from the overlay while ClickUI or ListUI owns the mouse.

Show Volume

Show a source-aware MP3, Spotify, or Real Life Radio volume control in the music overlay.

Show Top Accent Line

Show the thin accent line across the top of the music overlay.

Show Track Name

Show the current track name in the music overlay.

Show Track Time

Show elapsed time, total duration, and playback progress.

Show Cover Art

Show a matching PNG, JPG, JPEG, BMP, or animated GIF beside the track name.

Cover GIF Speed

Playback speed for animated cover artwork.

Fade When Idle

Fade the overlay away after playback has been paused or stopped.

Idle Fade Delay

Seconds without active playback before the overlay fades out.

Overlay Width

Width of the now-playing overlay in pixels; this also updates when the overlay is resized.

Overlay Height

Height of the now-playing overlay in pixels; this also updates when the overlay is resized.

Overlay Opacity

Overall background opacity of the now-playing overlay.

Overlay Rounding

Corner rounding of the now-playing overlay.

Overlay Colors
Background

Background color of the now-playing overlay.

Accent

Progress bar and active-control color.

Text

Primary text color of the now-playing overlay.

Muted Text

Artist, source, and time text color.

Control Buttons

Previous, play/pause, next, and stop button color.

Progress Background

Unplayed section of the track progress bar.

Builder
Ramp Style

Ramp object used for the generated build.

Apply Style Defaults

Restore clean fitting, rotation, and rise settings for the selected model.

Build Preset

Apply a safe single, short, long, or multi-lane layout.

Apply Build Preset

Apply the selected single, short, long, or multi-lane layout.

Finish Prop

Optional prop placed after the final ramp piece.

Live Build Preview

Draw color-coded markers at every planned ramp position before building.

Shape
Segments

Number of ramp pieces to build.

Width

Number of side-by-side ramp lanes.

Build Profile

Choose automatic connected rise, a level run, or a manual height step.

Auto Rise Scale

Fine-tune the model-derived rise used by Connected Climb.

Custom Height Step

Manual height change per segment used by the Custom Height Step profile.

Fit To Model Length

Use the selected model's real bounds so consecutive pieces meet cleanly.

Seam Overlap

Small longitudinal overlap used to hide seams without stacking pieces.

Manual Spacing

Forward distance between ramp pieces when Auto Join is off.

Fit To Model Width

Use the selected model's real width for side-by-side lanes.

Lane Overlap

Small side overlap used to hide lane seams.

Manual Lane Spacing

Side distance between ramp lanes when Auto Lane Spacing is off.

Pitch

Extra pitch rotation for each piece.

Roll

Roll rotation for each piece.

Curve Per Segment

Heading change applied after every segment.

Placement
Start Distance

Distance in front of you where the ramp starts.

Ground Clearance

Clearance between the model's lowest rotated bound and the ground.

Heading Offset

Yaw offset from your current heading.

Continue From Last Build

Start the next ramp at the previous ramp endpoint.

Snap Start To Ground

Places the first piece relative to ground height.

Use Vehicle Heading

Use the current vehicle heading when inside one.

Behavior
Freeze Ramps

Freeze spawned ramps so they stay stable.

Collision

Enable collision on spawned ramps.

Share With Session

Create networked ramp objects visible to other players; local objects are more reliable.

Replace Last Build

Delete the previous Ramp Builder batch before creating a new one.

Clear Spawn Area

Clear nearby traffic and loose props before building a ramp.

Teleport To Start After Build

Move your current vehicle/player to the ramp start after building.

Actions
Build Ramp

Build the previewed, model-fitted ramp layout.

Teleport To Last Start

Teleport your current vehicle or player to the most recently built ramp start.

Delete Last Build

Delete the last ramp batch created by Ramp Builder.

Clear Built Ramps

Delete every ramp object created by Ramp Builder.

Lua Arcade
Space Invaders

Play Space Invaders. Left/right moves and Space fires.

Tetris

Play Tetris. Left/right moves, Down drops, and Space rotates.

Survival Games
Zombie Survival

Wave-based zombie survival with bosses and a shop

Survival Mode

Wave-based armed enemy survival with shop

Survival Arena

Arena-based survival with waves of enemies

Gang Wars

Defend your territory with your gang against rivals

Horde Defense

Defend a point against waves of enemies approaching from all directions

Racing & Driving
Street Racer

Race against AI opponents through checkpoints

Crazy Taxi

Pick up and deliver passengers for money - earn time bonuses!

Drift Score

Earn points by drifting - chain drifts to build multiplier!

Stunt Driver

Earn points with aerial stunts - spins, flips, and air time. Chain stunts to build multiplier!

Vehicle Parkour

Race through checkpoints in the fastest time!

Demolition Derby

Ram and destroy opponent vehicles for points!

Drag Race

Quarter-mile drag race with reaction time tracking - beat the AI opponent!

Chase Mode

Evade 5-star police as long as possible - earn evasion points!

Combat Games
Fight Club

Win fistfights to become champion

Rampage Mode

Kill as many as possible before time runs out - streaks give multipliers, milestones add time!

Time Limit (sec)

Duration of rampage

Sniper Challenge

Eliminate all targets with a sniper rifle before time runs out

Head Hunter

Eliminate all targets scattered across the map before time runs out

Bounty Hunter

Hunt down targets for rewards

Assassination

Eliminate high-value targets protected by bodyguards

King of the Hill

Hold the position to earn points while enemies attack

Battle Royale

Shrinking zone, last man standing against NPC combatants

Challenge Games
Freefall Challenge

Fall as long as possible before deploying parachute - low altitude = bonus style points!

Escape Artist

Escape the zone before time runs out while being pursued

Hot Potato

Pass the explosive before it detonates!

Obstacle Course

Timed on-foot parkour through Vinewood Hills - earn Gold, Silver, or Bronze!

Debug Toolkit

9
Watch Overlay

Show global/local watch values on the developer overlay.

Script Inspector

Show active game scripts, states, program counters, and stack use.

Debug Event Log

Show script lifecycle, watch changes, and frame spikes in a movable overlay.

Log Watch Changes

Record changes from global/local watches to the debug ring log.

Log Frame Spikes

Record large frame-time spikes to the debug ring log.

Mirror To Console

Also write debug toolkit log entries to the console when debug logging is enabled.

Watch Refresh

Milliseconds between watch refreshes.

Max Log Lines

Maximum debug ring log lines kept in memory.

Frame Spike

Frame time threshold for spike logging.

challenge

2
Time Limit (seconds)

Time to escape (30-180)

Rounds

Number of rounds (3-10)

combat

8
Combatant Count

Number of NPC combatants

Zone Shrink Rate

How fast the zone shrinks (1=slow, 5=fast)

Difficulty

0=Easy, 1=Normal, 2=Hard

Rounds

Number of rounds to win

Target Count

Number of targets to eliminate

Time Limit (seconds)

Time to complete mission

Target Count

Number of targets to eliminate

Time Limit (seconds)

Time to complete challenge

racing

7
Start Time (seconds)

Initial time in seconds

Opponents

Number of opponent vehicles

Time Limit (seconds)

Game duration in seconds

Min Drift Angle

Minimum angle to count as drifting

Opponents

Number of AI racers

Checkpoints

Number of checkpoints

Checkpoint Count

Number of checkpoints

survival

11
Difficulty

0=Easy, 1=Normal, 2=Hard, 3=Insane

Total Waves

Number of waves to survive

Difficulty

0=Easy, 1=Normal, 2=Hard, 3=Insane

Total Waves

Number of waves to survive

Enemies Per Wave

Max enemies per wave

Difficulty

Survival difficulty

Map

Survival map

Starting Cash

Cash to start with

Difficulty

Zombie difficulty

Map

Survival map

Starting Cash

Cash you start with

Media Player

10
Radio Country

Persisted Real Life Radio country selection.

Position X

Horizontal overlay center as a fraction of the screen.

Position Y

Vertical overlay center as a fraction of the screen.

Selected Music Playlist

Persisted music-player playlist selection.

Play Selected Station

Connect to the selected real-world radio station.

Previous Station

Play the previous station in the selected country or Favorites.

Next Station

Play the next station in the selected country or Favorites.

Disconnect Radio

Stop the live stream immediately and release the radio player.

Save / Remove Favorite

Add or remove the selected real-world station from Favorites.

Refresh Radio Stations

Reload countries and stations from Radio Garden.

Chat

1
Chat

Use this to open the chat

manager

6
UI Style

Choose the UI style

Stat Editor

Toggle Stat Editor window (assign hotkey in Settings)

Transactions

Toggle Transactions window (assign hotkey in Settings)

Vehicle Editor

Toggle Vehicle Editor window (assign hotkey in Settings)

Outfit Editor

Toggle Outfit Editor window (assign hotkey in Settings)

Daily Activities

Toggle Daily Activities window (assign hotkey in Settings)

backend

6
Advertise Region

Region used by Player Magnet's additional Social Club advertisement

Rank Boost

Legacy only. Keeps the matchmaking beacon active, makes the outgoing session look public, and removes the mental-state ranking penalty

Advertise Session

Keeps extra session advertisements active until the lobby reaches the selected target player count

Advertise Until Players

Stop advertising when the real connected player count reaches this value

Advertise Count

Number of extra session advertisements to keep active while under the target player count

Quality Preset

Balances visual quality vs FPS impact across ESP, Visuals, Overlays and the GUI itself.

List UI

14
Block Phone While Open

Prevent the phone shortcut from opening GTA's phone while ListUI is open

Disable In-Game Phone

Disable the GTA phone and close it if it is already open

Menu Width

Width of the List UI menu

Entry Height

Height of each menu entry

Header Height

Height of the header bar

Max Visible Entries

Maximum visible entries at once

Accent Red

Red component of accent color

Accent Green

Green component of accent color

Accent Blue

Blue component of accent color

Background Opacity

Opacity of the menu background

Spawn Inside

Spawn inside the vehicle.

Save Format

Format used when saving the current vehicle

3D Preview

Show a 3D preview of the saved vehicle with all mods.

Custom Wheel Colour

Choose any RGB colour; GTA applies the closest stable wheel paint.

Core

1
Preview Distance

Distance of live 3D previews from the player.

Console

1
Command Console

Shows the in-game slash command console

Esp

30
Screen Position

Radar screen anchor

Radar Position X

Saved horizontal radar position

Radar Position Y

Saved vertical radar position

Panel Alpha

Radar opacity

Screen Margin

Radar distance from the screen edge

Square Rounding

Square radar corner rounding

Border Width

Radar outline thickness

Panel Background

Radar background

Header

Show the square radar header

Entity Counts

Show radar entity counts

Coordinate Grid

Show radar grid lines

Cardinal Labels

Show north, east, south, and west

Range Labels

Show distance ring labels

Hide Dead Entities

Hide dead players and peds

Marker Outlines

Outline radar markers

Marker Scale

Radar marker scale

Label Scale

Radar label scale

Distance Lines

Show radar distance rings

Radar Player Color

Player marker color

Radar Ped Color

Ped marker color

Radar Vehicle Color

Vehicle marker color

Radar Self Color

Self marker color

Radar Friend Color

Friend marker color

Radar Threat Color

Modder marker color

Radar Grid Color

Radar grid color

Radar Ring Color

Radar ring color

Radar Border Color

Radar border color

Radar Header Text

Radar header text color

Radar Label Text

Radar label text color

Radar Label Background

Radar label background

Modder Detection Overlay

7
Modder Detection Overlay

Shows the names of connected players currently marked as modders by protection evidence.

Hide When No Modders

Hides the overlay until at least one connected player is marked as a modder.

Show Detection Details

Shows the latest detection reason, confidence, and evidence count beneath each player.

Show Host Tags

Adds HOST and SCRIPT HOST labels to detected players when applicable.

Draggable Overlay

Allows the modder detection overlay to be repositioned with the mouse.

Max Visible Modders

Maximum number of detected players shown; the title still reports the full session count.

Overlay Scale (%)

Scales the modder overlay while preserving the keybind overlay visual style.

Player Info Overlay

1
Show Player Info

Display selected player info overlay

Standalone Windows

18
Host / Friend / Mod Tags

Append useful status tags to Quick Map player names

Player IDs

Append session player IDs to Quick Map labels

Show Dead Players

Keep dead players visible on Quick Map

Self Marker

Show your position and heading on Quick Map

Hover Details

Show player details when hovering over a player dot

Dim Game Background

Dim the game behind Quick Map

Close After Teleport

Close Quick Map after a destination has been selected

Map Size

Quick Map size relative to the game window

Map Opacity

Opacity of the Quick Map image

Backdrop Opacity

Strength of the background dimming

Player Dot Size

Size of player dots on Quick Map

Name Tag Scale

Scale of Quick Map player labels

Players

Color for normal player dots

Friends

Color for friend dots

Flagged Players

Color for flagged player dots

Self

Color for your Quick Map marker

Name Tag Text

Text color for Quick Map player labels

Name Tag Background

Background and alpha for Quick Map player labels

Cherax

5
Quick Load

Click to load immediately.

3D Preview

Show a 3D preview.

Spawn Inside

Spawn inside the vehicle.

3D Preview

Show a 3D preview.

Quick Spawn

Click to spawn immediately.

Other Menus

6
Spawn Inside

Spawn inside the vehicle.

3D Preview

Show a 3D preview.

Quick Spawn

Click to spawn immediately.

Quick Load

Click to load immediately.

3D Preview

Show a 3D preview.

Preview Box

Show the hovered outfit in the side preview panel.

Face Editor

2
Enable Face Editor

Allow live MP freemode face editing.

Force Stay as Random

Keep the randomized face, hair and overlays when clothing or game scripts try to reset them.

Self

8
3D Preview

Show a rotating 3D preview of saved, preset, and GTA outfits on hover.

Preview Box

Show the hovered outfit in the side preview panel instead of (or alongside) the in-world 3D preview.

Quick Load

Click an outfit to load it immediately.

Break Texture Color

Color and strength used by the Break Textures effect. Alpha controls effect strength.

Quick Load

Apply a ped model as soon as it is selected.

3D Preview

Show the selected ped model beside the player.

Ped Preview

Show the selected ped model in its own side preview panel.

Force Stay as Model

Reapply the selected ped model after joining sessions, missions, or scripts that reset it.

Preset Vehicles

3
Spawn Inside

Spawn inside a bundled preset vehicle.

3D Preview

Preview bundled preset vehicles while hovering them.

Quick Spawn

Spawn a bundled preset vehicle as soon as it is selected.

Vehicle

1
Quick Spawn

Click a vehicle to spawn it immediately without selecting first.

Info

1
Auto Rejoin On Kick

Automatically rejoin the previous session when desync kicked

scripting

7
Network / Downloads

Allow Lua scripts to make HTTP requests and download files. OFF = scripts cannot download anything to your PC.

Raw Native Invocation

Allow Lua scripts to use the raw native invoker. High-level API wrappers remain available.

Memory Access

Allow Lua scripts to read/write game memory.

File System

Allow Lua scripts to create/write/delete files.

Hooks

Allow Lua scripts to install hooks.

System

Allow Lua scripts to open URLs/programs and show message boxes.

LuaJIT FFI (unsafe)

Allow Lua scripts to use ffi. WARNING: ffi can call any function in any DLL and read/write any memory, so it bypasses the Network, File System and Memory limits above - a script with ffi is as trusted as the menu itself. Needed only for per-pixel work like a software renderer or emulator.

Additional

149
Give 4 Stars

Sets the player's wanted level to 4 stars

Host Kick

Only available as host and the target is unblockable

Airstrike

Calls an airstrike on the player's position

Boost Vehicle

Gives the player's vehicle a speed boost

Clean Ped Model

Removes blood, wetness, and decoration overlays

Wash Vehicle

Cleans + de-deforms their current vehicle

Clear Wanted

Clears the player's wanted level

Clone Player

Spawns a hostile clone of the player

Custom Weapon

Modifies weapon ability

Weapon Type

The type of custom weapon to use

Destroy Vehicle

Destroys the player's vehicle

Disable Firing (local)

Disables firing visuals for the player on your screen (this frame)

Drop Anvil

Drops a heavy crate on the player's head

Eject from Vehicle

Ejects the player from their vehicle

Fireworks

Spawns fireworks around the player

Freeze

Freezes/unfreezes the player in place

Freeze Wheels

Locks the handbrake and stops the player's vehicle

Give Missing Weapons

Gives only weapons the player doesn't already have

Give My Weapon

Gives the player the weapon you currently have equipped

Top Up All Ammo

Refills ammo on every weapon they own

Give All Weapons

Gives the player every weapon

Give Armor

Refills only the player's armor plate

Give Max Health

Sets their max + current health to 500

Give Fast Regen

Increases their health regen rate + ceiling

Give 5 Stars

Gives the player 5 star wanted level

Heal Player

Heals the player and gives armor

Reverse Slam

Slams the player's vehicle backwards at high speed

Kick from Vehicle

Forces the player out of their vehicle

Kill Engine

Kills the engine of the player's vehicle

Kill Godmode Player

Clears the target protection state and follows it with a network damage event.

Lag Bomb

Drops a stack of tugboats above the player to lag and launch them

Large Object Dump

Drops a pile of large laggy neon-gate props on the player

Launch Player

Uses an invisible Mule collision launch with timed cleanup.

Lock Vehicle

Locks the player in their vehicle

Make Drunk

Forces a drunk walk + stagger animation on the player

Nuke

Drops a cluster-bomb nuke at the player's location

Ped Swarm

Burst-spawns ~32 peds at the target then cleans them up

Meteor Shower

Rains down a barrage of meteor-impact explosions on the player

Projectile Guns

Runtime for Vehicle, Ped, Object, and Random projectile guns.

Action

Choose whether this protection blocks the event, only reports it, or does both.

Action

Choose whether this protection blocks the event, only reports it, or does both.

Action

Choose whether this protection blocks the event, only reports it, or does both.

Action

Choose whether this protection blocks the event, only reports it, or does both.

Action

Choose whether this protection blocks the event, only reports it, or does both.

Action

Choose whether this protection blocks the event, only reports it, or does both.

Action

Choose whether this protection blocks the event, only reports it, or does both.

Action

Choose whether this protection blocks the event, only reports it, or does both.

Action

Choose whether this protection blocks the event, only reports it, or does both.

Action

Choose whether this protection blocks the event, only reports it, or does both.

Action

Choose whether this protection blocks the event, only reports it, or does both.

Action

Choose whether this protection blocks the event, only reports it, or does both.

Action

Choose whether this protection blocks the event, only reports it, or does both.

Action

Choose whether this protection blocks the event, only reports it, or does both.

Action

Choose whether this protection blocks the event, only reports it, or does both.

Action

Choose whether this protection blocks the event, only reports it, or does both.

Action

Choose whether this protection blocks the event, only reports it, or does both.

Action

Choose whether this protection blocks the event, only reports it, or does both.

Action

Choose whether this protection blocks the event, only reports it, or does both.

Action

Choose whether this protection blocks the event, only reports it, or does both.

Action

Choose whether this protection blocks the event, only reports it, or does both.

Action

Choose whether this protection blocks the event, only reports it, or does both.

Action

Choose whether this protection blocks the event, only reports it, or does both.

Action

Choose whether this protection blocks the event, only reports it, or does both.

Action

Choose whether this protection blocks the event, only reports it, or does both.

Action

Choose whether this protection blocks the event, only reports it, or does both.

Action

Choose whether this protection blocks the event, only reports it, or does both.

Action

Choose whether this protection blocks the event, only reports it, or does both.

Action

Choose whether this protection blocks the event, only reports it, or does both.

Action

Choose whether this protection blocks the event, only reports it, or does both.

Action

Choose whether this protection blocks the event, only reports it, or does both.

Action

Choose whether this protection blocks the event, only reports it, or does both.

Action

Choose whether this protection blocks the event, only reports it, or does both.

Action

Choose whether this protection blocks the event, only reports it, or does both.

Action

Choose whether this protection blocks the event, only reports it, or does both.

Action

Choose whether this protection blocks the event, only reports it, or does both.

Action

Choose whether this protection blocks the event, only reports it, or does both.

Action

Choose whether this protection blocks the event, only reports it, or does both.

Action

Choose whether this protection blocks the event, only reports it, or does both.

Action

Choose whether this protection blocks the event, only reports it, or does both.

Action

Choose whether this protection blocks the event, only reports it, or does both.

Action

Choose whether this protection blocks the event, only reports it, or does both.

Action

Choose whether this protection blocks the event, only reports it, or does both.

Action

Choose whether this protection blocks the event, only reports it, or does both.

Action

Choose whether this protection blocks the event, only reports it, or does both.

Action

Choose whether this protection blocks the event, only reports it, or does both.

Action

Choose whether this protection blocks the event, only reports it, or does both.

Action

Choose whether this protection blocks the event, only reports it, or does both.

Action

Choose whether this protection blocks the event, only reports it, or does both.

Action

Choose whether this protection blocks the event, only reports it, or does both.

Action

Choose whether this protection blocks the event, only reports it, or does both.

Action

Choose whether this protection blocks the event, only reports it, or does both.

Action

Choose whether this protection blocks the event, only reports it, or does both.

Action

Choose whether this protection blocks the event, only reports it, or does both.

Action

Choose whether this protection blocks the event, only reports it, or does both.

Action

Choose whether this protection blocks the event, only reports it, or does both.

Action

Choose whether this protection blocks the event, only reports it, or does both.

Action

Choose whether this protection blocks the event, only reports it, or does both.

Action

Choose whether this protection blocks the event, only reports it, or does both.

Action

Choose whether this protection blocks the event, only reports it, or does both.

Action

Choose whether this protection blocks the event, only reports it, or does both.

Action

Choose whether this protection blocks the event, only reports it, or does both.

Action

Choose whether this protection blocks the event, only reports it, or does both.

Action

Choose whether this protection blocks the event, only reports it, or does both.

Action

Choose whether this protection blocks the event, only reports it, or does both.

Action

Choose whether this protection blocks the event, only reports it, or does both.

Action

Choose whether this protection blocks the event, only reports it, or does both.

Action

Choose whether this protection blocks the event, only reports it, or does both.

Action

Choose whether this protection blocks the event, only reports it, or does both.

Action

Choose whether this protection blocks the event, only reports it, or does both.

Pyro Strike

Spawns a Pyro jet diving toward the player

Ragdoll

Makes the player ragdoll

Rain Rockets

Rains a cluster of airstrike rockets down on the player

Remove Weapons

Removes all weapons from the player

Repair Vehicle

Repairs the player's vehicle

Repair Engine

Fixes only the engine + fuel tank of their vehicle

Reveal on Map

Adds a friendly green blip to their ped

Send Gooch

Sends the Gooch to the specified player.

Send Mercenaries

Requests Merryweather mercenaries for the player.

Send Mugger

Requests a mugger for the player.

Send Phantom Car

Sends the Phantom Car to the specified player.

Send To Activity

Sends the selected player to the chosen Online intro or arcade activity.

Send Strike Team

Requests a strike team/heli strike for the player.

Send to Cayo

Sends the player to Cayo Perico

Send to Eclipse Tower

Teleports the player to the top of Eclipse Tower

Send to Ocean

Teleports the player to the middle of the ocean

Send to Sky

Teleports the player extremely high in the sky (no parachute)

Grant 30s Godmode

Makes them invincible for 30 seconds (respawn grace)

Send Skydiving

Teleports player high in the sky with a parachute

Spam Horn

Holds down the player's vehicle horn for 10 seconds

Spawn Cougars

Spawns hostile cougars to attack the player

Spawn Attackers

Spawns hostile clowns to attack the player

Spawn Cop Swarm

Spawns 6 armed cops in a ring around the player

Spawn Dump

Bursts 13 rounds of peds + props + vehicles at the target then cleans up

Surround w/ Cop Cars

Spawns 4 police cruisers around the player with sirens blaring

Spawn Troll RC Car

Spawns an aggressive RC Bandito that hunts the player

Spawn UFO

Spawns a UFO above the player

Spawn Vehicle

Spawns a maxed Adder next to the player

Spawn Windmill

Spawns a giant windmill prop next to the player

Spin Player

Spins the player around

Spin Vehicle

Spins the player's vehicle

Squish

Spawns an invisible tank collision cage around the player.

Steal Vehicle

Teleports the player's vehicle to you

Temp Vehicle Action

Briefly spawns a trailer at the player then deletes it

Tornado

Whips the player into a spinning tornado

Teleport To Death Barrier

Teleports the player to the airport death barrier.

Teleport To Player

Teleports you to the selected player.

Trap in Cage

Traps the player inside a container

Unwanted (Hard Clear)

Clears stars + cop spotter + queued cop tasks

Freemode Mission Warp

Starts the selected freemode mission for the player.

Players368 features

General

168
Trolling - Damage
Kill

Kills the player

Blame Kill

Kills the selected target while attributing the damage to the player chosen above.

Interior Kill

Kills the player even when they are inside an apartment or business interior

Stun Player

Tazes and ragdolls the player.

Punch Player

Applies melee damage and a punch force to the player.

Passive Kill

Clears passive/godmode protection, then damages the player.

Silent Kill

Clears protection and silently sets the player's health to zero.

Fling Player

Launches the player or their vehicle sideways.

Explode

Blows the player up

Nuke All

Drops a cluster-bomb nuke on every player

Orbital Strike

Drops an orbital-style blast on the player.

Meteor Shower All

Rains meteor-impact explosions on every player

Airstrike All

Calls an airstrike on every player

Fireworks All

Spawns fireworks around every player

Rabbit Bomber

Sends an explosive rabbit after the selected player

Rabbit Bomber All Loop

Keeps sending explosive rabbits after every remote player

Rabbit Bomber Interval (ms)

Delay between rabbit bomber waves while a loop is enabled

Drop Anvil All

Drops a heavy crate on every player's head

Set on Fire

Sets the player on fire

Smokescreen All

Keeps colored smoke attached to every remote player.

Smoke Player

Spawns a smoke screen around the player.

Dense One-Shot Burst

Adds four extra smoke bursts when using Smoke Player.

Smokescreen Color

Color used for Smoke Player.

Smoke Size

Particle scale used for Smoke Player.

Trolling
Gravitate NPCs All

Pulls nearby NPCs toward the nearest remote player.

Aggressive NPCs All

Makes nearby NPCs attack the nearest remote player.

Trolling - Misc
Send Sext

Sends a random sext to the specified player

Harass Players

Spoofs your position to make it appear as if you're next to all the players in the session at all times. Use with caution

Spam Killfeed

Spams the killfeed of all players with fake kill entries. Use with caution

CEO Kick

Kicks the player from their organization or motorcycle club

Script Host Kick

Kicks the player by faking a vote kick

Freemode State Kick

Kicks the player by forcing them to end the freemode session

Null Function Kick

Kicks the player by forcing them to call a null script function

Desync Kick

Kicks the player via network complaints (Legacy only)

Kick From Interior

Sends the interior kick script event to the player.

Kick From Freemode Activity

Sends a freemode activity kick/start event to the player.

Sound

Sound preset used by Sound Spam.

Sound Spam

Plays the selected sound on the player.

Blackscreen

Forces the player into an infinite loading screen that can only be fixed by restarting the game

Freeze All

Freezes all players in place

Unfreeze All

Unfreezes all players

Launch All

Launches all players into the sky

Ragdoll All

Forces all players to ragdoll

Spin Players All

Applies rotational force to every player's ped

Make Drunk All

Forces every player into drunk-mode movement + ragdoll

Remove Passive Mode

Clears the player's passive/ghost state and makes them targetable locally.

Remove Godmode All

Continuously clears invincibility, proofs, damage blocks, and targeting blocks from all remote players.

Block Passive Mode All

Continuously clears passive/godmode style protection from all remote players.

Block Remote Drones All

Continuously clears target control/protection states commonly used by drones.

Aggressive NPCs

Spawns armed NPCs that attack the player.

Blur Screen

Adds a disruptive local visual/effect burst at the player.

Hallucinate Player

Ragdolls the player with smoke and shockwave effects.

Remove All Weapons

Strips every weapon from every player

Give Stuck Weapons

Remove weapons and give stuck-weapon loadout.

5 Stars All

Gives all players 5 star wanted level

Wanted Level

Wanted level used by Set Wanted Level.

Set Wanted Level

Sets the selected wanted level on the player.

Trolling - Vehicle
Delete Vehicle

Deletes the vehicle the player is in

Vehicle Trap

Trap the player with trap vehicles.

Stop Vehicle

Stops the player's current vehicle.

Destroy All Vehicles

Destroys every player's vehicle

Kill Engine All

Kills the engine of every player's vehicle

Lock All Vehicles

Locks every player inside their vehicle

Steal All Vehicles

Teleports every player's vehicle to you

Hijack All Vehicles

Kicks players out and teleports their vehicles to you without entering them.

Clone Vehicle

Spawns a local clone of the player's current vehicle.

Upgrade Vehicle

Applies max mods to the player's current vehicle.

Downgrade Vehicle

Removes mods from the player's current vehicle.

Vehicle Jump

Launches the player's current vehicle upward.

Shunt Left

Shunts the player's current vehicle left.

Shunt Right

Shunts the player's current vehicle right.

Spin Vehicles All

Spins every player's vehicle

Burst Tires

Bursts all tires on the player's vehicle

Smash Windows

Smashes all windows on the player's current vehicle.

Black Window Tint

Applies black tint to the player's current vehicle.

Lock Doors

Locks the player's current vehicle doors.

Unlock Doors

Unlocks the player's current vehicle doors.

Open Doors

Opens all doors on the player's current vehicle.

Close Doors

Closes all doors on the player's current vehicle.

Break Doors

Breaks all doors on the player's current vehicle.

Flip All Vehicles

Flips all player vehicles upside down

Flip Vehicle

Flips the player's vehicle upside down

Slippery Tires

Reduces tire grip to near-ice levels

Glitched Collision

Disables collision on the player's current vehicle.

Vehicle Ragdoll

Knocks the player's vehicle and ragdolls the player.

Glitch Vehicle

Disables collision and jolts the player's vehicle.

Control Player's Vehicle

Takes control of the player's vehicle and pulls it to you.

Eject All

Ejects all players from their vehicles

Trolling - Spawn
Spawn SWAT Swarm All

Spawns hostile SWAT around every player

Spawn Boars

Spawns 4 hostile boars charging the player

Give Bitches

Spawns 5-10 invincible female followers that follow and crowd the player

Follower Model

Model used by Spawn Followers

Follower Count

How many followers to spawn

Spawn Followers

Spawns configurable invincible followers that follow and crowd the player

Clone All Players

Spawns a hostile clone of every player

Color Cage

Spawn color cage around the player.

Small Cage

Spawn small container cage around the player.

Storage Cage

Spawn storage container cage around the player.

Security Hut Cage

Spawn security hut cage around the player.

Elevator Cage

Spawn elevator cage around the player.

Delete Lua Cages

Delete cages and vehicle traps spawned by Lua actions.

Attackers
Ped

Ped model used by newly spawned attackers. Player clones the target model.

Vehicle

Optional vehicle used by newly spawned attackers.

Weapon

Weapon given to newly spawned attackers.

Godmode

Makes spawned attacker peds and vehicles invincible.

Fill Vehicles

Fills free seats before creating another attacker vehicle.

Attackers Amount

Number of attackers sent by each action.

Send Attackers

Spawns the configured hostile attackers around the player.

Delete All Player Attackers

Deletes attacker peds and vehicles created for the player.

Vehicle
Stretch Vehicle

Attaches translucent vehicle copies to create Chair's stretched vehicle effect.

Lester Takes The Wheel

Ejects the driver and has Lester drive the player's vehicle.

Hijack Vehicle

Ejects the driver and places you in the target vehicle's driver seat.

Hard Vehicle Sex

Places an animated passenger in the player's vehicle.

U-Turn

Turns the player's vehicle around by 180 degrees.

Lock Inside Vehicles All

Keeps every remote player locked inside their current vehicle.

Explode Vehicle

Explodes the player's current vehicle.

EMP Vehicle

Applies an EMP explosion to the player's current vehicle.

Vehicle Max Speed

Maximum speed applied to the target vehicle in metres per second.

Set Max Speed

Applies Vehicle Max Speed to the player's current vehicle.

Selected Vehicle

Vehicle model spawned beside the selected player or every remote player.

Spawn

Spawns Selected Vehicle beside the player.

Friendly
Heal All

Heals all remote players and gives armor

Revive Dead Players

Resurrects all dead remote players

Give All Armor

Gives every player max armor

Give Fast Run

Boosts every player's sprint multiplier + stamina

Give Weapons All

Gives all remote players a selection of weapons

Clear Wanted All

Clears wanted level for all players

Repair All Vehicles

Repairs all remote player vehicles

Give Parachute

Gives the player a parachute

Drop Med-Kit

Drops health + armor pickups around them

Drop Ammo Pack

Drops bullet, missile, and launcher ammo pickups near the player

Drop Weapon Bundle

Drops a small set of weapon pickups near the player

Drop Snacks

Drops snack pickups around the player.

Drop Money Bundle

Drops ~$25k in money cases at their feet

Drop RP

Drops an RP pickup at the selected player. The all-player action drops one for every remote player.

Airstrike Guns All

Turns every remote player's bullet impacts into airstrikes.

Bounty
Bounty Amount

The bounty amount to set

Anonymous Bounty

Sets the bounty as anonymous

Set Bounty

Sets the specified bounty to the player

General
Send to Property Index

The property index to send the player(s) to

Send to Property

Sends the player to the selected property

Send to Interior Index

The interior index to send the player(s) to

Send to Interior

Sends the player to the selected interior

Player Teleport Coords

The coordinates to teleport the player to

Teleport Player To Coord

Teleports the player to the specified coordinates

Bring

Brings the player to you

Send to Prison

Teleports the player into Bolingbroke Penitentiary

Send to Hospital

Teleports the player to Pillbox Hill hospital

Send to Mt. Chiliad

Teleports the player to the top of Mount Chiliad

Send All to Cayo

Teleports every player to Cayo Perico

Send All to Ocean

Teleports every player into the middle of the ocean

Send All to Sky

Teleports every player +500m above their current position

Skydive All

Sends every player skydiving with a parachute

Teleport Player To Coord

Teleports the player to the specified coordinates

Send to Property

Sends the player to the selected property

Send to Interior

Sends the player to the selected interior

Teleport To Player

Teleports you to the selected player.

Teleport Into Vehicle

Teleport into the selected player's current vehicle.

Bring

Brings the player to you

Script Host Kick

Kicks the player by faking a vote kick

Freemode State Kick

Kicks the player by forcing them to end the freemode session

Null Function Kick

Kicks the player by forcing them to call a null script function

Desync Kick

Kicks the player via network complaints (Legacy only)

Blackscreen

Forces the player into an infinite loading screen that can only be fixed by restarting the game

Other
Spectate

Spectates the selected player and streams their current interior.

Hide Player Info

Hide the selected-player information panel.

Copy Outfit

Copies the selected player's outfit to you.

Copy Model

Copies the selected player's model and outfit to you.

Friendly

30
Drops & Pickups
Heal Player

Heals the player and gives armor

Give Max Health

Sets their max + current health to 500

Give Armor

Refills only the player's armor plate

Give Fast Regen

Increases their health regen rate + ceiling

Grant 30s Godmode

Makes them invincible for 30 seconds (respawn grace)

Clean Ped Model

Removes blood, wetness, and decoration overlays

Repair Vehicle

Repairs the player's vehicle

Repair Engine

Fixes only the engine + fuel tank of their vehicle

Wash Vehicle

Cleans + de-deforms their current vehicle

Spawn Vehicle

Spawns a maxed Adder next to the player

Give All Weapons

Gives the player every weapon

Give Missing Weapons

Gives only weapons the player doesn't already have

Top Up All Ammo

Refills ammo on every weapon they own

Give My Weapon

Gives the player the weapon you currently have equipped

Give Parachute

Gives the player a parachute

Clear Wanted

Clears the player's wanted level

Unwanted (Hard Clear)

Clears stars + cop spotter + queued cop tasks

Reveal on Map

Adds a friendly green blip to their ped

Airstrike Gun

Turns the selected player's bullet impacts into airstrikes.

Drop Med-Kit

Drops health + armor pickups around them

Drop Ammo Pack

Drops bullet, missile, and launcher ammo pickups near the player

Drop Weapon Bundle

Drops a small set of weapon pickups near the player

Drop Snacks

Drops snack pickups around the player.

Drop Money Bundle

Drops ~$25k in money cases at their feet

Drop RP

Drops an RP pickup at the selected player. The all-player action drops one for every remote player.

Drop Loops
Drop Health/Armor Loop

Continuously drops health and armor pickups near the selected player.

Drop Weapon Bundle Loop

Continuously drops weapon pickups near the selected player.

Drop Money Bundle Loop

Continuously drops $5k money cases at the selected player every 2s

RP Drop Loop

Continuously drops physical RP pickups at the selected player.

RP Loop Delay

Delay between physical RP pickups in milliseconds.

Toxic

5
Damage
Kill

Kills the player

Interior Kill

Kills the player even when they are inside an apartment or business interior

Permadeath

Forces player into permadeath that can only be fixed by a game restart

Explode

Blows the player up

Griefing
CEO Kick

Kicks the player from their organization or motorcycle club

Trolling

163
Quick Actions
Send Sext

Sends a random sext to the specified player

Send Phantom Car

Sends the Phantom Car to the specified player.

Send Gooch

Sends the Gooch to the specified player.

Clone Player

Spawns a hostile clone of the player

Send Mugger

Requests a mugger for the player.

Send Mercenaries

Requests Merryweather mercenaries for the player.

Send Strike Team

Requests a strike team/heli strike for the player.

Join Player CEO/MC

Attempts to join or sync with the player's CEO/MC script state.

Blur Screen

Adds a disruptive local visual/effect burst at the player.

Hallucinate Player

Ragdolls the player with smoke and shockwave effects.

Trolling
Gravitate NPCs

Pulls nearby NPCs and their vehicles toward the selected player.

Aggressive NPCs

Makes nearby NPCs attack the selected player.

Script Events
Kick From Interior

Sends the interior kick script event to the player.

Kick From Freemode Activity

Sends a freemode activity kick/start event to the player.

Sound Spam

Plays the selected sound on the player.

Loadout
Give Stuck Weapons

Remove weapons and give stuck-weapon loadout.

Remove Weapons

Removes all weapons from the player

Disable Firing (local)

Disables firing visuals for the player on your screen (this frame)

Kill
Set on Fire

Sets the player on fire

Blame Kill

Kills the selected target while attributing the damage to the player chosen above.

Weapon Damage Events
Stun Player

Tazes and ragdolls the player.

Punch Player

Applies melee damage and a punch force to the player.

Send to Hospital

Teleports the player to Pillbox Hill hospital

Passive Kill

Clears passive/godmode protection, then damages the player.

Silent Kill

Clears protection and silently sets the player's health to zero.

Fling Player

Launches the player or their vehicle sideways.

Ragdoll

Makes the player ragdoll

Godmode Removals
Remove Godmode

Continuously clears invincibility, proofs, damage blocks, and targeting blocks from the selected player.

Kill Godmode Player

Clears the target protection state and follows it with a network damage event.

Squish

Spawns an invisible tank collision cage around the player.

Teleport To Death Barrier

Teleports the player to the airport death barrier.

Orbital Strike

Drops an orbital-style blast on the player.

Smoke Player
Smokescreen

Keeps colored smoke attached to the selected player.

Smoke Player

Spawns a smoke screen around the player.

Bombardment
Airstrike

Calls an airstrike on the player's position

Fireworks

Spawns fireworks around the player

Nuke

Drops a cluster-bomb nuke at the player's location

Meteor Shower

Rains down a barrage of meteor-impact explosions on the player

Rain Rockets

Rains a cluster of airstrike rockets down on the player

Rain Rockets (Loop)

Continuously rains rockets on the selected player at the set interval

Burst Mode

Fire a 5-rocket cluster each volley instead of a single rocket

Rain Interval (ms)

Delay between rocket volleys for the looping variant

Rabbit Bomber

Sends an explosive rabbit after the selected player

Drop Anvil

Drops a heavy crate on the player's head

Bounty
Set Bounty

Sets the specified bounty to the player

Wanted Level
Give 4 Stars

Sets the player's wanted level to 4 stars

Give 5 Stars

Gives the player 5 star wanted level

Set Wanted Level

Sets the selected wanted level on the player.

Physics
Launch Player

Uses an invisible Mule collision launch with timed cleanup.

Freeze

Freezes/unfreezes the player in place

Spin Player

Spins the player around

Tornado

Whips the player into a spinning tornado

Vehicle Ragdoll

Knocks the player's vehicle and ragdolls the player.

Glitch Vehicle

Disables collision and jolts the player's vehicle.

Control Player's Vehicle

Takes control of the player's vehicle and pulls it to you.

Status
Make Drunk

Forces a drunk walk + stagger animation on the player

Remove Passive Mode

Clears the player's passive/ghost state and makes them targetable locally.

Block Passive Mode

Continuously clears passive/godmode style protection from the selected player.

Block Remote Drones

Continuously clears target control/protection states commonly used by drones.

Spawn — Hostiles
Spawn Attackers

Spawns hostile clowns to attack the player

Spawn Cougars

Spawns hostile cougars to attack the player

Spawn Boars

Spawns 4 hostile boars charging the player

Spawn Cop Swarm

Spawns 6 armed cops in a ring around the player

Give Bitches

Spawns 5-10 invincible female followers that follow and crowd the player

Attackers
Send Attackers

Spawns the configured hostile attackers around the player.

Delete All Player Attackers

Deletes attacker peds and vehicles created for the player.

Spawn Followers

Spawns configurable invincible followers that follow and crowd the player

Spawn — Props & Vehicles
Trap in Cage

Traps the player inside a container

Color Cage

Spawn color cage around the player.

Small Cage

Spawn small container cage around the player.

Storage Cage

Spawn storage container cage around the player.

Security Hut Cage

Spawn security hut cage around the player.

Elevator Cage

Spawn elevator cage around the player.

Vehicle Trap

Trap the player with trap vehicles.

Spawn UFO

Spawns a UFO above the player

Surround w/ Cop Cars

Spawns 4 police cruisers around the player with sirens blaring

Teleport — Remote
Send to Cayo

Sends the player to Cayo Perico

Send to Ocean

Teleports the player to the middle of the ocean

Send to Sky

Teleports the player extremely high in the sky (no parachute)

Send Skydiving

Teleports player high in the sky with a parachute

Teleport — Landmarks
Send to Prison

Teleports the player into Bolingbroke Penitentiary

Send to Mt. Chiliad

Teleports the player to the top of Mount Chiliad

Send to Eclipse Tower

Teleports the player to the top of Eclipse Tower

Vehicle Control
Delete Vehicle

Deletes the vehicle the player is in

Teleport Into Vehicle

Teleport into the selected player's vehicle.

Stretch Vehicle

Attaches translucent vehicle copies to create Chair's stretched vehicle effect.

Lester Takes The Wheel

Ejects the driver and has Lester drive the player's vehicle.

Hijack Vehicle

Ejects the driver and places you in the target vehicle's driver seat.

Hard Vehicle Sex

Places an animated passenger in the player's vehicle.

Stop Vehicle

Stops the player's current vehicle.

Flip Vehicle

Flips the player's vehicle upside down

Boost Vehicle

Gives the player's vehicle a speed boost

Steal Vehicle

Teleports the player's vehicle to you

Clone Vehicle

Spawns a local clone of the player's current vehicle.

U-Turn

Turns the player's vehicle around by 180 degrees.

Lock Inside Vehicle

Keeps the selected player locked inside their current vehicle.

Explode Vehicle

Explodes the player's current vehicle.

EMP Vehicle

Applies an EMP explosion to the player's current vehicle.

Upgrade Vehicle

Applies max mods to the player's current vehicle.

Downgrade Vehicle

Removes mods from the player's current vehicle.

Vehicle Jump

Launches the player's current vehicle upward.

Shunt Left

Shunts the player's current vehicle left.

Shunt Right

Shunts the player's current vehicle right.

Spin Vehicle

Spins the player's vehicle

Reverse Slam

Slams the player's vehicle backwards at high speed

Spawn Troll RC Car

Spawns an aggressive RC Bandito that hunts the player

Temp Vehicle Action

Briefly spawns a trailer at the player then deletes it

Vehicle Sabotage
Burst Tires

Bursts all tires on the player's vehicle

Kill Engine

Kills the engine of the player's vehicle

Set Max Speed

Applies Vehicle Max Speed to the player's current vehicle.

Spawn

Spawns Selected Vehicle beside the player.

Smash Windows

Smashes all windows on the player's current vehicle.

Black Window Tint

Applies black tint to the player's current vehicle.

Lock Doors

Locks the player's current vehicle doors.

Unlock Doors

Unlocks the player's current vehicle doors.

Open Doors

Opens all doors on the player's current vehicle.

Close Doors

Closes all doors on the player's current vehicle.

Break Doors

Breaks all doors on the player's current vehicle.

Slippery Tires

Reduces tire grip to near-ice levels

Glitched Collision

Disables collision on the player's current vehicle.

Freeze Wheels

Locks the handbrake and stops the player's vehicle

Spam Horn

Holds down the player's vehicle horn for 10 seconds

Eject from Vehicle

Ejects the player from their vehicle

Kick from Vehicle

Forces the player out of their vehicle

Lock Vehicle

Locks the player in their vehicle

Destroy Vehicle

Destroys the player's vehicle

Grief
Spawn Windmill

Spawns a giant windmill prop next to the player

Spawn Windmill On You

Drops a windmill prop next to your character

Delete All Windmills

Cleans up every windmill spawned via the windmill features

Spawn Dump

Bursts 13 rounds of peds + props + vehicles at the target then cleans up

Large Object Dump

Drops a pile of large laggy neon-gate props on the player

Ped Swarm

Burst-spawns ~32 peds at the target then cleans them up

Grief Buttons
Lag Bomb

Drops a stack of tugboats above the player to lag and launch them

Pyro Strike

Spawns a Pyro jet diving toward the player

Looped Trolling
Auto Teleport

Keeps your ped at the selected player's position using a configurable update interval

Teleport Interval (ms)

Delay between teleports; higher values reduce movement jitter and network traffic

Freeze Player Loop

Continuously freezes the selected player in place — also freezes any vehicle they enter

Collision Glitch

Uses one short-lived invisible collision object at a time and cleans it up when disabled

Glitch Object

Invisible collision model used around the player.

Refresh Interval (ms)

How often the collision object is replaced

NPC Hijacker

Spawns an invincible NPC that follows the selected player and tries to hijack their vehicle

Yeet From Existence

Continuously spawns trailers on the player to fling them — spectate if they're far

Spawn Interval (ms)

Delay between trailer collision spawns

Tugboat Drop

Drops configurable tugboat waves above the selected player and removes the previous wave

Tugboats Per Wave

Number of tugboats dropped in each wave

Wave Interval (ms)

Delay between tugboat waves

Pyro Stalker

Keeps one frozen Pyro jet at a configurable offset from the selected player

Side Offset

Horizontal distance from the selected player

Height Offset

Vertical distance from the selected player

Arena Flipper

Drops a capped set of arena flippers under the selected player with configurable timing

Active Flippers

Maximum number of arena flippers kept around the target

Spawn Interval (ms)

Delay between arena flipper spawns

Ram Player Loop

Spawns APCs aimed at the selected player every 1.5s — keeps ramming until disabled

Ram Interval (ms)

Delay between APC rams

Ram Speed

Forward speed applied to each APC

Rabbit Bomber Loop

Keeps sending explosive rabbits after the selected player

Activities & Warps
Activity

Online intro or arcade activity to start for the player.

Send To Activity

Sends the selected player to the chosen Online intro or arcade activity.

Freemode Mission

Freemode activity used by the warp event.

Freemode Mission Warp

Starts the selected freemode mission for the player.

Anti-Oppressor
Anti-Oppressor

Detects players on Oppressor Mk1/Mk2 and applies the selected counter-action

Anti-Oppressor Action

Counter-action applied when a player is detected on an Oppressor

Exclude Friends

Skip Rockstar friends when applying the anti-oppressor counter-action

troll

2
Aggressive NPCs

Spawns armed NPCs that attack the player.

Follower Manager

Keeps spawned player followers on target

Recovery292 features

Businesses

26
Biz-teroids - Control
Run Biz-Teroids

Runs the full Biz-Teroids sequence: Hangar/Warehouse refill, MC resupply + restock, Nightclub restock, Salvage Yard popularity, and Money Fronts heat removal (honors the toggles below).

Master Control Terminal

Remotely opens the Arcade Business Hub computer to manage all your businesses.

Hangar/Warehouse Restock

Should the run-all restock your Hangar and Warehouse(s)?

Hangar/Warehouse Max Goods

Instantly max out Hangar and Warehouse stock. If disabled, restock is slower but delivers mixed goods.

Hangar Set Goods Type

Use the selected goods type for the Hangar refill (random when disabled).

Hangar Goods Type

Goods type used when 'Hangar Set Goods Type' is enabled.

Warehouse Set Goods Type

Use the selected goods type for Warehouse refills (random when disabled).

Warehouse Goods Type

Goods type used when 'Warehouse Set Goods Type' is enabled.

MC Businesses Resupply

Should the run-all resupply all your MC businesses?

MC Businesses Restock

Should the run-all restock your MC businesses? (Restart the businesses afterwards.)

Nightclub Restock

Should the run-all restock your Nightclub? (Re-assign your technicians afterwards.)

Biz-teroids - Restock & Status
Restock Hangar

Replenishes your Hangar cargo (respects the goods-type settings above).

Restock Warehouses

Replenishes every owned Special Cargo warehouse. Mixed-goods mode (Max Goods off) is slow by design.

Resupply MC Businesses

Fills the supply bars of every owned MC business, bunker, and acid lab.

Restock MC Businesses

Preps an instant product restock for every owned MC business. Restart each business afterwards.

Biz-teroids - Instant Sell
Instant Sell: MC Product

Instantly completes the active MC business product sell mission.

High Demand (Solo Sell)
Enable High Demand

Master switch: sell missions pay the High Demand bonus (rivals forced to 25, private-session check bypassed) for every business checked below. Works in invite-only/solo sessions.

Vehicle Export

Apply High Demand (rivals = 25, always non-private) to Vehicle Export sales.

Special Cargo

Apply High Demand (rivals = 25, always non-private) to Special Cargo sales.

MC Businesses

Apply High Demand (rivals = 25, always non-private) to MC business sales.

Gunrunning / Bunker

Apply High Demand (rivals = 25, always non-private) to Bunker sales.

Smuggler's Run

Apply High Demand (rivals = 25) to Smuggler's Run sell missions.

Nightclub

Apply High Demand (rivals = 25, always non-private) to Nightclub sales.

Acid Lab

Apply High Demand (rivals = 25) to Acid Lab sell missions.

Safe & Earnings
Business

Business to claim earning from.

Claim Safe Earnings

Claims your safe earnings from the selected business.

General

202
Loop Actions
Loop Instant Resupply

Auto-fills bunker supplies on a timer

Resupply Delay (ms)

Delay between bunker resupply ticks

Loop Trigger Production

Auto-triggers bunker production on a timer

Production Delay (ms)

Delay between bunker production ticks

CEO Manager (Legacy)
CEO Manager Loop

Legacy-only CEO warehouse loop: removes cooldowns, fills source missions, and completes active sales.

Crate Value

Legacy CEO crate sale value written to EXEC_CONTRABAND_SALE_VALUE_THRESHOLD1.

Open Warehouse Screen

Opens the Legacy SecuroServ warehouse app remotely.

Daily Activity Teleports
Hidden Cache

Selected Hidden Cache

Teleport to Hidden Cache

Teleports to the selected Hidden Cache.

Collect Hidden Cache

Collects the selected Hidden Cache.

Treasure Chest

Selected Treasure Chest

Teleport to Treasure Chest

Teleports to the selected Treasure Chest.

Collect Treasure Chest

Collects the selected Treasure Chest.

Enable Treasure Chests in LS

Enables Treasure Chests in Los Santos, so you don't have to go to Cayo Perico.

Teleport to Shipwreck

Teleports to Shipwreck.

Collect Shipwreck

Collects Shipwreck.

Buried Stash

Selected Buried Stash

Teleport to Buried Stash

Teleports to the selected Buried Stash.

Collect Buried Stash

Collects the selected Buried Stash.

Enable Buried Stashes in LS

Enables Buried Stashes in Los Santos, so you don't have to go to Cayo Perico.

Skydive

Selected Skydive

Teleport to Skydive

Teleports to the selected Skydive.

Complete Skydive

Completes the selected Skydive.

Time Trial

Selected Time Trial

Teleport to Time Trial

Teleports to the selected Time Trial.

Beat Time Trial

Completes the selected Time Trial.

Teleport to Exotic Exports Vehicle

Teleports to the next Exotic Exports vehicle.

Deliver Next Exotic Exports Vehicle

Directly delivers the next Exotic Exports vehicle.

Teleport to G's Cache

Teleports to G's Cache.

Collect G's Cache

Collects G's Cache.

Teleport to Stash House

Teleports to Stash House.

Street Dealer

Selected Street Dealer

Teleport to Dealer

Teleports to the selected Street Dealer.

LS Tag

Selected LS Tag

Teleport to LS Tag

Teleports to the selected LS Tag.

Teleport to Madrazo Hit

Teleports to Madrazo Hit.

Teleport to Madrazo Hit Target

Teleports to Madrazo Hit Target.

Product

Selected Product

Teleport to Product

Teleports to the selected product.

Collect Product

Collects the selected product.

Teleport to Golden Clover

Teleports to the Golden Clover.

Collect Golden Clover

Collects the Golden Clover.

Misc
Player 1

Player 1 cut

Player 3

Player 3 cut

Player 2

Player 2 cut

Player 4

Player 4 cut

Force Ready

Forces all players to be ready

Set Cuts

Sets heist cut

Setup

Sets up the selected apartment heist. Join a new session after applying the setup.

Redraw Board

Forces the planning board to redraw

Complete Preps

Marks the apartment heist preps as completed

Unlock All Jobs

Unlocks all five apartment heist jobs. Join a new session or restart the game to refresh the board.

Skip Hacking

Skips hacking process

Skip Drilling

Skips drilling process

Skip Card Swiping

Skips the card-swiping mini-game

Skip Checkpoint

Skips to the next mission checkpoint

Kill Cooldown

Clears the apartment heist cooldown

Skip Cutscene

Skips the currently playing cutscene

Loot Auto-Grab

Automatically grabs Casino Heist and Pacific Standard loot at the maximum effective speed

Instant Finish

Instantly finishes an Apartment Heist using the active game edition's mission layout

Instant Finish (Pacific)

Instantly finishes Pacific Standard using the active game edition's mission layout

Player 1

Player 1 cut

Player 3

Player 3 cut

Player 2

Player 2 cut

Player 4

Player 4 cut

Force Ready

Forces all players to be ready

Set Cuts

Sets heist cut

Difficulty

Heist difficulty

Primary Target

Primary target

Weapon

Weapon category

Setup

Sets up cayo perico heist

Apply & Complete Preps

Applies the configured loadout and completes all setup preps

Reset Preps

Resets all heist preps to default

Primary Target Value

Updates primary target value

Secondary Take Value

Updates secondary take value

Set Primary Target Value

Updates primary target value

Set Secondary Take Value

Updates secondary take value

Skip Hacking

Skips hacking process

Cut Sewer

Cuts the sewer

Cut Glass

Completes plasma cutting

Skip Safe Code

Completes the safe-code objective for Bearer Bonds and Madrazo Files

Take Primary Target

Takes the configured primary target

Skip All Interactions

Completes the active fingerprint, drainage, cutter, and primary-target states

Instant Finish

Instantly passes the heist

Reload Board

Reloads the planning board screen

Solo Cooldown

Removes the solo heist cooldown

Team Cooldown

Removes the team heist cooldown

Remove Crew Cuts

Zeroes Pavel/fence crew cuts while enabled

Skip Cutscene

Skips any currently playing cutscene

Player 1

Player 1 cut

Player 3

Player 3 cut

Player 2

Player 2 cut

Player 4

Player 4 cut

Force Ready

Forces all players to be ready

Set Cuts

Sets heist cut

Player 1

Player 1 cut

Player 3

Player 3 cut

Player 2

Player 2 cut

Player 4

Player 4 cut

Force Ready

Forces all players to be ready

Set Cuts

Sets heist cut

Select Heist

Heist categories

Setup

Sets up doomsday heist

Complete Preps

Completes all heist preps

Reset Preps

Resets heist preps

Reload Board

Reloads the planning board

Skip Hacking

Skips hacking process

Instant Finish

Instantly passes the heist

Instant Finish (Act: III)

Instantly passes Doomsday Scenario Act: III

Kill Cooldown

Resets the heist cooldown

Skip Cutscene

Skips the current cutscene

Skip Data Crack

Skips all data-crack progress entries.

Skip Fingerprint Hack

Skips the fingerprint hacking minigame in the computer room.

Auto-Enter PC Access Code

Enters and confirms the computer-room access code.

Disable Laser Grid

Disables the laser security grid using the active edition's global.

Skip Signal Nodes

Skips the signal-nodes hack at the vault keypad.

Take Primary Target

Takes the primary target painting; use while standing near it.

Take Secondary Target

Takes nearby secondary loot; use while standing near it.

Cut Glass

Completes the display-case glass cutting progress.

General
Gunman

Gunman

Driver

Driver

Weapon

Weapon

Vehicle

Vehicle

Difficulty

Heist difficulty

Primary Target

Primary target

Approach

Heist approach

Hacker

Hacker

Setup

Sets up diamond casino heist

Apply & Complete Preps

Applies the configured loadout and completes all setup preps

Reset Preps

Resets all heist preps to default

Potential Take

Updates potential take

Actual Take

Updates actual take

Set Potential Take

Updates potential take

Set Actual Take

Updates actual take

Skip Hacking

Skips hacking process

Skip Drilling

Skips drilling process

Instant Finish

Instantly passes the heist

Solo Mantrap Bypass

Bypasses mantrap for solo players

Reload Board

Reloads the planning board screen

Kill Cooldown

Removes the heist cooldown

Remove Crew Cuts

Zeroes all crew member cuts while enabled

Skip Cutscene

Skips any currently playing cutscene

Heist Controls
Skip Cutscene

Skips the currently playing heist cutscene.

Freeze Lasers

Freezes the Kortz laser grid (sets grid speed to 0).

Solo Exhibit L2

Unlocks both interaction fields for the seven Exhibit Level 2 targets so they can be collected solo (Enhanced 1.73 only).

Payout & Buyers
Payout Multiplier

Holds every Kortz payout field at the slider value. Raise for a bigger cash-out.

Instant Finish Settings
Auto Join Solo Public

Automatically joins a new Solo Public session after a successful Instant Finish.

Session Join Delay

Seconds to wait after Instant Finish before joining a new Solo Public session.

Mission Multipliers
Override RP Multiplier

Multiplies RP by the given value

RP Multiplier Input

RP Mulitplier (< 0 = 0 -> No RP)

Override Money Multiplier

Multiplies mission money by the given value

Money Multiplier Input

Money Multiplier (< 0 = 0 -> No Money)

Safe Cracker
Crack Cluckin' Bell Safe

Breaks into the Cluckin' Bell Farm Raid safe

TP Strongest Signal

Teleport to the Cluckin' Bell PC with the strongest signal

TP Crate

Teleport to the Cluckin' Bell stashed drugs crate

Payouts
Max Safe Capacity

Garment Factory safe capacity.

Black Box

Regular Black Box File payout.

Black Box Priority

Priority Black Box File payout.

Brute Force

Regular Brute Force File payout.

Brute Force Priority

Priority Brute Force File payout.

Fine Art

Regular Fine Art File payout.

Fine Art Priority

Priority Fine Art File payout.

Project Breakaway

Regular Project Breakaway File payout.

Project Breakaway Priority

Priority Project Breakaway File payout.

Apply FIB Payouts

Applies the configured Garment Factory safe capacity and file payouts.

Instant Finish
Finish Active FIB File

Instantly finishes the active FIB File prep or finale.

Finish Black Box Prep

Instantly finishes the active Black Box prep.

Finish Black Box Finale

Instantly finishes the active Black Box finale.

Finish Brute Force Prep

Instantly finishes the active Brute Force prep.

Finish Brute Force Finale

Instantly finishes the active Brute Force finale.

Finish Fine Art Prep

Instantly finishes the active Fine Art prep.

Finish Fine Art Finale

Instantly finishes the active Fine Art finale.

Finish Breakaway Prep

Instantly finishes the active Project Breakaway prep.

Finish Breakaway Finale

Instantly finishes the active Project Breakaway finale.

Safe Combination
Safe Combination

Choose the Stash House safe combination to display and apply.

Apply Safe Combination

Applies the selected Stash House safe code and screen values.

State
Phone State

Choose the state applied to the GTA phone.

Apply Phone State

Applies the selected phone state.

Orientation
Pitch

Phone orientation pitch.

Yaw

Phone orientation yaw.

Roll

Phone orientation roll.

Apply Orientation

Applies pitch, yaw, and roll to the phone.

Position
Start X

Phone start-position X offset.

Start Y

Phone start-position Y offset.

Start Z

Phone start-position Z offset.

End X

Phone end-position X offset.

End Y

Phone end-position Y offset.

End Z

Phone end-position Z offset.

Capture Current Position

Copies the current phone start and end position into the controls.

Apply Position Once

Applies the configured phone position once.

Lock Phone Position

Continuously applies the configured phone position because GTA resets it when the phone opens.

Appearance & Camera
Soundset

Choose the GTA phone soundset.

Theme

Choose the GTA phone theme.

Apply Sound & Theme

Applies the selected phone soundset and theme.

Use Celltowa Model

Switches the phone model to Celltowa.

Take Snapmatic Photo

Triggers a Snapmatic photo from the current view.

Festive Surprise 2023
Unlock Xmas 2023 Gifts

Unlocks the Xmas & New Year 2023 gift globals

Los Santos Drug Wars
Unlock Taxi Livery (Eudora)

Unlocks the Eudora taxi livery

Unlock Taxi Livery (Broadway)

Unlocks the Broadway taxi livery

San Andreas Mercenaries
Enable Deleted Vehicles

Forces every deleted-vehicle unlock global to 1 while enabled; restores 0 on disable

The Chop Shop
Unlock Police Cars Trade Price

Unlocks the Police Cars trade price

Salvage Heist Fix

Resets the Salvage Heist general bitset stat if the robbery flow gets stuck

Daily Activities

10
Set All Activities Completed

Switch session to apply the changes.

Reset All Activities

Switch session to apply the changes.

Complete All Challenges

Completes all the Daily Objectives and the Weekly Challenge.

Enter Stash House Safe Code

Enters the Stash House safe code.

Crack Stash House Safe

Breaks into the Stash House safe

Open Street Dealer Menu

Allows you to access the selected Street Dealer remotely.

Spray LS Tag

Sprays the selected LS Tag.

Animal

Selected Animal

Spawn Animal

Spawns the selected animal.

Photograph Animal

Photographs the selected animal.

Casino

34
General
Unlock GTA+

Force-unlocks GTA+ content. Use with caution

Change Appearance For Free

Allows the player to change the character's appearance for free

No Change Appearance Cooldown

Removes the cooldown for changing appearance

Allow Gender Change

Allows the player to change the character's gender

Vehicle Money
1mil vehicle

Spawns the hardcoded Free Sentinel XS money vehicle.

Orbital Refund
Orbital Refund 750k

Repeatedly refunds the auto-targeted orbital cannon strike (~$750k each)

Orbital Refund 500k

Repeatedly refunds the manually-targeted orbital cannon strike (~$500k each)

Orbital Refund 500k & 750k

Alternates the auto + manual orbital cannon refund services (~$1.25M per cycle)

Refund Delay (ms)

Delay between orbital refund transactions

Enable Auto-Stop Money

Disables the orbital refund loops once the auto-stop threshold is reached

Auto-Stop Money

Stop refund loops when wallet+bank exceeds this value (0 disables)

Mega Business Loops
Mega Business Loop

Cycles Bunker / Hangar / Nightclub batched sells. ~10.6M per minute per the source lua. Slow + detection-prone.

Mega Business Loop (10.5M)

Same as Mega Business Loop with higher sell values. ~13.1M per minute per the source lua.

Player Rank
Drop RP Self

Drops an RP pickup at your position.

Manipulate Rig Slot Machines
Manipulate Rig Slot Machines

Rig active slot-machine results while the casino_slots script is running.

Slot Machine Result

Force rigged slot machines to always win or always lose.

Lucky Wheel
Prize

Select the Lucky Wheel prize to apply.

Set Next Prize

Sets the selected prize for your next Lucky Wheel spin. Open the Lucky Wheel before using this.

Max Spins Per Day

Maximum daily Lucky Wheel spins.

Enable Additional Spins

Enables spins beyond the normal daily allowance.

GTA+ Max Spins Per Day

Maximum daily Lucky Wheel spins for GTA+ members on Enhanced.

Apply Spin Settings

Applies the daily Lucky Wheel spin limits for the loaded game edition.

Reset Cooldown

Resets the Lucky Wheel daily spin cooldown.

Blackjack
Force Dealer Bust

Sets the dealer's blackjack hand to a bust at your current table.

Three Card Poker
Force Winning Hand

Continuously applies a winning hand while you play Three Card Poker.

Set Dealer Hand

Also gives the dealer a known losing hand.

Roulette
Outcome

Roulette outcome to force on the current casino tables.

Force Outcome

Continuously forces the selected outcome on every active roulette table.

Auto Play Slots
Auto Play Slots

Automatically starts the next slot spin while you are seated.

Spin Delay

Delay between automatic slot spins in milliseconds.

Random Delay

Randomizes each slot spin delay between 500 and 10,000 ms.

Use Chip Cap

Stops Auto Play Slots when your casino chips reach the cap.

Chip Cap

Casino-chip total at which Auto Play Slots stops.

Cooldowns
Bypass Cooldown

Continuously clears casino chip, gambling, and transaction cooldown stats.

Business

9
Restock Nightclub

Preps a Nightclub warehouse restock and maxes popularity. Re-assign your technicians afterwards.

Max Nightclub Popularity

Sets your Nightclub popularity to maximum.

Max Salvage Yard Popularity

Sets your Salvage Yard popularity to maximum.

Remove Money Fronts Heat

Clears the heat level on all Money Fronts businesses.

Instant Sell: Special Cargo

Instantly completes the active Special Cargo sell mission.

Instant Sell: Air-Freight Cargo

Instantly completes the active Hangar (air) sell mission.

Instant Sell: Weapons

Instantly completes the active Bunker weapons sell mission.

Safe Amount

Amount to fill the nightclub safe per cycle ($)

Nightclub Safe Loop

Automatically fills and collects nightclub safe (~$300k/5s)

Money

6
Enable Cayo Heist (2.05m payout)

Triggers the Cayo Perico finale service on its configured interval

Enable Casino Heist (3.6m payout)

Triggers the Diamond Casino finale service on its configured interval

Enable Doomsday Heist (2.55m payout)

Triggers SERVICE_EARN_GANGOPS_FINALE on its configured interval

Enable Agency Heist (2m payout)

Triggers the Agency finale service on its configured interval

Enable Apartment Heist (3m payout)

Triggers the Apartment finale service on its configured interval

Enable Clucking Bell Heist (1m payout)

Triggers the Clucking Bell Farm Raid service on its configured interval

Recovery Loops

5
500K Loop

Grants $500,000 per trigger via target refund. Go to any store and back out.

750K Loop

Grants $750,000 per trigger via target refund. Go to any store and back out.

Rep Multiplier

Multiplies LS Car Meet / Auto Shop rep gains by the slider value

AP Multiplier

Multiplies Arena War AP gains by the slider value

Career Progress Loop

Keeps career globals set to 0 for progress unlocks

Vehicle277 features

General

13
Spawn
Spawn Inside

Spawn inside the vehicle.

Spawn Maxed

Spawn the vehicle maxed.

God Vehicle

Makes spawned vehicles invincible.

Engine On

Starts the spawned vehicle engine.

Keep Vehicle Speed

Carries your current vehicle velocity into the spawned vehicle.

Aircraft Spawn In Air

Spawns planes and helicopters above you instead of on the road.

Aircraft Height

Height above your player for aircraft spawns.

Delete Last Before Spawn

Deletes the last spawned vehicle before spawning a new one.

3D Preview

Show a 3D preview of the vehicle in-game on hover.

Show Image/Stats

Show the attached vehicle image and stats panel on hover.

Spawn Inside

Spawn inside the personal vehicle.

Spawn Clone

Spawn a clone of the persone vehicle.

Claim All Mors Mutual Insurance Vehicles

Claims all destroyed personal vehicles through Mors Mutual Insurance.

Main

264
Vehicle Health
Vehicle God Mode

Blocks all incoming damage to your current vehicle

Auto Repair

Automatically keeps your vehicle clean and repaired

Vehicle Proofs

Enable custom damage proof toggles for your current vehicle.

Bullet Proof

Blocks bullet damage while Vehicle Proofs is enabled.

Fire Proof

Blocks fire damage while Vehicle Proofs is enabled.

Explosion Proof

Blocks explosion damage while Vehicle Proofs is enabled.

Collision Proof

Blocks collision damage while Vehicle Proofs is enabled.

Melee Proof

Blocks melee damage while Vehicle Proofs is enabled.

Steam Proof

Blocks steam damage while Vehicle Proofs is enabled.

Water Proof

Blocks water damage while Vehicle Proofs is enabled.

Bulletproof Tyres

Prevents tyre bursts and wheel breakage while Vehicle Proofs is enabled.

No Visual Damage

Prevents cosmetic vehicle deformation while Vehicle Proofs is enabled.

Unbreakable Lights

Keeps the current vehicle's lights from breaking while Vehicle Proofs is enabled.

Engine Protection

Prevents engine misfires, leaks, and petrol-tank fires while Vehicle Proofs is enabled.

Tools
Repair Vehicle

Fixes any damage to your current vehicle

Max Vehicle

Applies all visual and performance mods to your vehicle

Max Performance

Applies max engine, brakes, transmission, turbo, and armor

Call Mechanic

Allows you to request your personal vehicles.

Request Personal Vehicle

Requests your current Personal Vehicle.

Despawn Personal Vehicle

Returns your current Personal Vehicle to storage.

Save Personal Vehicle

Saves the current vehicle you are in as your personal vehicle.

Duplicate Vehicle

Duplicates your current vehicle or the vehicle you are aiming at.

TP Vehicle Forward

Teleports your vehicle 50 meters forward.

Last Vehicle
Drive To Me

Makes your last vehicle drive to you using a hidden driver.

Enter last vehicle

Enters the last vehicle you were in

Remote Control

Lets you steer your last vehicle from outside using movement controls.

Follow Camera

Uses a script camera above the vehicle while Remote Control is enabled.

Follow Me

Makes your last vehicle follow behind you.

Speed Tools
Bypass Max Speed

Raises the current vehicle speed cap.

Boost Vehicle

Gives your vehicle an instant speed boost.

Catapult

Launches your vehicle into the sky.

Tornado

Creates a tornado around your vehicle.

Horn Boost
Horn Boost

Hold the horn while driving for smooth, directional acceleration.

Maximum Speed

Soft forward-speed limit in metres per second.

Acceleration

Forward acceleration added while the horn is held.

Ramp Time

Seconds required for Horn Boost to reach full power.

Air Boost

Allow Horn Boost while the vehicle is airborne.

Camera Shake

Add restrained camera feedback during Horn Boost.

Shake Strength

Camera shake strength during Horn Boost.

Speed Blur

Enable the Race Turbo post effect during Horn Boost.

Pedal Multipliers
Accelerator Multiplier

Multiply engine power for the vehicle you are currently driving.

Accelerator Multiplier Value

Engine power multiplier. 1.00x is the vehicle's normal acceleration.

Brake Multiplier

Multiply normal brake strength while the service-brake control is held.

Brake Multiplier Value

Additional service-brake strength. 1.00x keeps the vehicle's normal braking.

Nitro Boost
Nitro Boost

Use Shift/L3 for a spooled, rechargeable nitro system with progressive acceleration.

Activation

Choose whether Shift/L3 is held or toggled to activate nitro.

Boost Power

Engine torque and progressive forward acceleration delivered by nitro.

Maximum Speed

Soft nitro speed limit in metres per second.

Initial Kick

Immediate forward velocity added when nitro engages.

Spool Time

Seconds required for nitro to reach full power.

Bottle Capacity

Seconds of continuous full-power boost in a full bottle.

Recharge Delay

Delay after boosting before the bottle begins recharging.

Recharge Time

Seconds required to refill an empty nitro bottle.

Infinite Nitro

Keep the nitro bottle permanently full.

Air Boost

Allow nitro acceleration while airborne.

Camera Shake

Add restrained acceleration feedback while boosting.

Shake Strength

Camera shake strength at full nitro power.

Speed Blur

Use the Race Turbo post effect while boosting.

Exhaust Flames

Attach continuous nitro flames to every available exhaust.

Flame Size

Scale of the exhaust-mounted nitro flames.

Vehicle Dynamics
Hydraulics

Use the arrow keys to raise and hop each side of the vehicle.

Hop Strength

Strength of the directional hydraulic impulse.

Suspension Response

How quickly each hydraulic wheel follows the directional controls.

Wheelie Mode

Hold E to lift the front using force at the rear axle.

Wheelie Power

Upward force applied behind the centre of the vehicle.

Maximum Angle

Stops adding lift after the vehicle reaches this pitch.

Special Abilities
Jump

Adds Scramjet-style jump ability to your current vehicle model while enabled.

Glide

Adds glider wings ability to your current vehicle model while enabled.

Rocket Boost

Adds rocket boost ability to your current vehicle model while enabled.

Modify boost behavior

Modify rocket boost behavior for vehicles that support it

Boost behavior

Desired rocket boost behavior

Boost Force

Extra forward force while the native rocket boost is active.

Vertical Rocket Boost

Adds vertical rocket boost ability to your current vehicle model while enabled.

Deluxo Mode

Swap handling to Deluxo for hover/flight ability on any vehicle (Hold H to fly)

Oppressor MK2 Mode

Swap handling to Oppressor MK2 for flight ability on any vehicle

Parachute

Adds a deployable parachute to your current vehicle model while enabled.

Parachute Boost

Extra forward force while the vehicle parachute is deployed.

Deploy Vehicle Parachute

Deploy the vehicle parachute, with a soft fallback for normal vehicles.

Auto Vehicle Parachute

Automatically deploy or soften falls when your vehicle is dropping fast.

Parachute Tint

Tint index used when deploying vehicle parachutes.

Soft Deploy Normal Cars

Slows falling vehicles only while explicitly enabled. This always starts off.

Ramp / Ram Mode

Enable ramp and ramming behavior on the current vehicle.

Ramp Impulse

How hard ramp/ram cars launch other vehicles.

Protect Ramp Vehicle

Prevent ramp and ramming vehicles from taking ramp impact damage.

Tazer Doors

Locks your current vehicle and shocks peds who try to enter or jack it.

Tazer Radius

How close peds need to be to your vehicle to get stunned.

Tazer Cooldown

Delay between tazer door pulses in milliseconds.

Lock Doors

Lock your current vehicle while Tazer Doors is enabled.

Affect Players

Also stun player peds who touch your vehicle.

Spark Effects

Draw electric sparks on shocked peds and your vehicle.

Driving Assists
Drive On Water

Keeps land vehicles riding safely on top of water.

Horn Jump

Press horn to make your vehicle jump.

Vehicle Jump

Press handbrake to make your vehicle jump.

No Gravity

Removes gravity from your current vehicle while enabled.

Stick To Ground

Increases downforce to keep vehicle planted.

Drift Mode

Reduces tire grip for easy drifting.

Grip Level

Lower = more slippery (1-4)

Tire Smoke

Show tire smoke while drifting

Camera Shake

Shake camera while drifting

Show Controls

Display drift info overlay

Instant Brake

Instantly stops your vehicle when braking.

Auto Pilot
Auto Pilot

Drives your vehicle to the waypoint automatically.

Wander

Drives your vehicle around randomly.

Auto Drive

Maintains forward speed automatically.

Speed

Auto pilot driving speed.

Drive Style

How the auto pilot will drive.

Stop Vehicle

Stops the current driving task.

Vehicle Fly
Vehicle Fly

Fly any driven vehicle. Classic Flying Cars is the default; press F5 to cycle modes.

Flight Mode

Choose the vehicle flight handling style.

Fly Speed

Base flying speed

Max Speed

Maximum possible speed

Boost Multiplier

Speed multiplier when holding Shift

Vertical Speed

Up/down movement speed

Turn Speed

Rotation speed

Flight Smoothing

Higher responds faster; lower feels heavier and more natural.

Classic Lift

Automatic lift used by Classic Flying Cars while accelerating.

Stabilize

Slow down when not pressing controls

Auto Level

Automatically level the vehicle

No Collision

Disable collision while flying

Show Controls

Display controls overlay on screen

Movement
Velocity Flying

Free-fly the current vehicle with velocity thrust while leaving rotation loose so it can tumble and roll.

Flight Speed

Normal forward and side flight speed.

Vertical Speed

Up and down velocity thrust speed.

Boost Multiplier

Speed multiplier used while holding Shift or pressing L3.

Air Drag

Higher keeps momentum longer; lower slows the vehicle faster.

Movement Smoothing

Higher responds faster; lower produces heavier, smoother flight.

Roll Force

How much the vehicle tumbles while velocity flying.

No Collision

Disable collision while velocity flying.

Show Controls

Shows the velocity flying controls overlay.

Vehicle Jetpack

Smooth hover jets for your current vehicle. Toggle the jets with + or D-Pad Right while enabled.

Jet Speed

Forward thrust speed for the vehicle jetpack.

Vertical Speed

Ascend and descend thrust speed for the vehicle jetpack.

Turn Speed

How quickly the vehicle steers while hovering.

Smoothing

Higher values make the jetpack respond faster; lower values make it floatier.

Auto Level

Smoothly levels the vehicle while jetpack is active.

Flame Effects

Draws jet flame effects under the vehicle.

Show Controls

Shows the vehicle jetpack control overlay.

Submarine Mode

Turn the current vehicle into a stable, protected and fully controllable underwater vehicle.

Cruise Speed

Maximum forward underwater speed in metres per second.

Vertical Speed

Maximum ascend and descend speed.

Turn Speed

Underwater steering response.

Movement Smoothing

Higher values make underwater movement respond faster; lower values feel heavier.

Neutral Buoyancy

Hold the current depth when no vertical input is pressed.

Auto Level

Smoothly level vehicle pitch and roll underwater.

Water Protection

Keep the engine and occupants safe while submerged.

Show Controls

Show underwater speed, depth and control hints.

Drive Through Entities

Pass through selected nearby entity types without disabling roads, terrain, buildings, or world collision.

Vehicles

Allow the current vehicle to pass through other vehicles.

Peds & Players

Allow the current vehicle to pass through nearby peds and players.

Objects

Allow the current vehicle to pass through nearby props and objects while preserving world collision.

Detection Range

Distance around the current vehicle used to collect entities for collision bypass.

Tank Mode

Your vehicle destroys anything it hits.

Push Radius

Radius to push nearby vehicles

Push Force

Force multiplier for pushing vehicles

Apply Damage

Damage vehicles on impact

Flip Vehicles

Flip vehicles on close impact

Camera Shake

Camera shake on impact

Actions
Kick From Vehicle

Kicks all NPCs from your vehicle.

Flip Vehicle

Flips your vehicle upright.

Slam Vehicle

Slams your vehicle into the ground.

Burnout

Makes your tires smoke.

Spin Out

Spins your vehicle around.

Delete Vehicle

Deletes the current, aimed, or last vehicle.

Destroy Vehicle

Destroys the current, aimed, or last vehicle.

Turn Engine Off

Turns off the current, aimed, or last vehicle engine.

Open Doors

Opens all doors on the current, aimed, or last vehicle.

Close Doors

Closes all doors on the current, aimed, or last vehicle.

Lock Doors

Locks the current, aimed, or last vehicle doors.

Unlock Doors

Unlocks the current, aimed, or last vehicle doors.

Tricks
Trick Type

Stunt movement used by Perform Trick.

Trick Height

Controls how strongly the vehicle launches upward for a trick.

Always Land

Automatically levels the vehicle and softens the landing after any performed trick.

Landing Height

Maximum ground distance where Always Land may begin correcting the vehicle.

Landing Strength

Controls how quickly Always Land levels the vehicle near the ground.

Max Landing Speed

Limits downward speed near the ground while Always Land is correcting.

Perform Trick

Performs the selected vehicle stunt.

Occupants
Exclude Me

Do not kick your own ped when using vehicle occupant controls.

Vehicle Weapons
Vehicle Infinite Ammo

Keeps vehicle weapons, bombs, and countermeasures refilled.

Vehicle Rapid Fire

Keeps vehicle rockets, cannons, tank weapons, and similar vehicle weapons ready to fire.

Instant Lock-On

Forces vehicle homing weapons to lock as soon as the game reports a target.

Infinite Lock-On Range

Extends vehicle weapon lock-on range and keeps targets lock-on compatible.

Allow All Weapons In Vehicle

Keeps all weapon selection and attack controls enabled while in vehicles.

Weapon Wheel In Vehicles

Allows the normal weapon wheel while sitting in vehicles.

Vehicle Weapons

Fire bullets, rockets, railgun shots, or fireworks from your current vehicle.

Weapon Type

Projectile fired from your current vehicle.

Fire Cooldown

Delay between shots in milliseconds.

Projectile Speed

Speed used by non-rocket custom projectiles.

Rocket Speed

Rocket projectile speed multiplier.

Rocket Range

Rocket projectile range in 100 meter steps.

Twin Barrels

Fire from the left and right side of the vehicle.

Hydra/Lazer Cannons

Refills and buffs Hydra and P-996 Lazer cannon weapons.

Cannon Damage Scale

Damage multiplier used by Hydra/Lazer Cannons.

Oppressor Rockets

Keeps Oppressor rockets, missile bays, ammo, and lock-on ready.

Buff All Rockets

Buffs rockets and missile-style weapons on common weaponized vehicles.

Rocket Damage Scale

Damage multiplier used by Buff All Rockets.

Infinite Cannon Range

Keeps cannon-style vehicle weapons ready and forces long-range lock-on support.

Aim Assist / Lock-On
Aim Assist on Keyboard & Mouse

Applies lock-on targeting while using keyboard and mouse.

Aim Assist Mode

Targeting mode to apply while Aim Assist on Keyboard & Mouse is enabled.

Player Target Level

Targeting strength level used by aim assist.

Bypass Anti Lock-On

Keeps nearby target vehicles and peds lock-on compatible.

Disable Player Ped Targeting

Prevents local lock-on targeting of player peds.

Disable Non-Player Ped Targeting

Prevents local lock-on targeting of non-player peds.

Disable Target Lock Timer

Extends lock-on range to prevent target loss timing out quickly.

Disable Line Of Sight Check

Allows lock-on targeting through line-of-sight checks.

Allow Lock-On With Any Weapon

Forces player lock-on and keeps nearby targets lock-on compatible.

Allow Ped Lock-On While Driving

Marks nearby peds as valid driver lock-on targets.

Appearance
Rainbow Vehicle Mode

Cycles paint, headlights, wheel color, tyre smoke, and neon colors on your vehicle.

Rainbow Mode

Choose whether vehicle colors smoothly fade or jump to random rainbow colors.

Rainbow Speed

Controls how fast Rainbow Vehicle Mode changes colors.

Vehicle Invisible

Makes your vehicle invisible.

Vehicle Alpha

Adjusts your current vehicle opacity.

Alpha

Vehicle opacity percentage.

Lower Vehicle Stance

Lowers your current vehicle's stance. Only some vehicles are supported

Keep Vehicle Clean

Keeps your vehicle clean at all times.

Headlights Intensity

Keeps your current or last vehicle headlights at the selected brightness.

Intensity

Vehicle headlight brightness multiplier.

License Plate

Text to apply to the current, aimed, or last vehicle plate.

Plate Style

License plate background style.

Set License Plate

Applies the selected plate text and style to the current, aimed, or last vehicle.

Scrolling Plate

Scrolls custom text across your current or last vehicle plate.

Scrolling Text

Text to scroll across the current vehicle plate.

Misc
Speedometer

Shows a speedometer whenever you are in a vehicle

Seatbelt

Prevents you from falling out of vehicles.

Fly Through Windscreen

Restores story mode style windshield ejection during hard vehicle crashes.

Auto Start Vehicle

Keeps the current vehicle engine and aircraft rotors running.

Turn Signals

Uses vehicle left/right controls to drive the indicators.

Hazard Lights

Keeps both vehicle indicators enabled.

Exhaust Pops

Enables exhaust pops on your current vehicle.

No Jacking

Stops players and peds from dragging you out of your vehicle.

Random Ped Passengers

Nearby ambient peds will hop into empty passenger seats and ride around with you.

Pickup Radius

How far away ambient peds can be recruited from.

Allow Hats In Vehicles

Allows you to keep your hats or head gear inside vehicles.

Remove LSC Restrictions

Removes Los Santos Customs vehicle modification restrictions

Enable All DLC Vehicles

Enables all the DLC vehicles on websites.

Stop Vehicles When Exiting

Stops and turns off the vehicle when you exit.

Instantly Enter & Exit Vehicles

Instantly warps into vehicles and instantly steps out when exiting.

Keep Engine Running

Keeps the vehicle engine running when you exit.

Auto Duck In Vehicle

Keeps your ped ducking while seated in a vehicle.

Anti Missile Lock-On

Prevents homing missiles from locking onto your current vehicle.

Mute Siren

Mutes the siren sound on emergency vehicles.

Skidmarks
Modify Skidmarks

Customize skidmark color, texture, persistence, and rainbow animation.

Color / Opacity

Tint and opacity used by modified vehicle skidmarks.

Apply To

Choose which vehicle group activates the shared wheel-VFX override. Only Other Vehicles keeps your current vehicle unchanged.

Skidmark Type

Choose a tested wheel-VFX decal set, or use a custom raw decal ID.

Constant Skidmarks

Keep producing marks with less dependence on tyre pressure and slip.

Custom Decal ID

Primary wheel VFX decal used by the Custom ID skidmark type.

Rainbow Skidmarks

Smoothly cycle the skidmark color through the spectrum.

Rainbow Speed

Speed of the skidmark rainbow animation.

Tire Lights
Tire Lights

Enable and customize the wheel VFX light layer for all driving surfaces.

Always Active

Keep player tire lights visible while stopped and remove the normal wheel-VFX thresholds.

Traffic Tire Lights

Render tire lights on nearby NPC traffic vehicles, including while they are stopped.

Minimum Color / Alpha

Color and intensity multiplier at the low end of the tire-light effect.

Maximum Color / Alpha

Color and intensity multiplier at the high end of the tire-light effect.

Minimum Color Rainbow

Animate the minimum tire-light color.

Maximum Color Rainbow

Animate the maximum tire-light color.

Minimum Rainbow Speed

Speed of the minimum-color rainbow animation.

Maximum Rainbow Speed

Speed of the maximum-color rainbow animation.

Rainbow Gradient

Hue offset between the animated minimum and maximum colors.

Minimum Intensity

Lowest tire-light brightness.

Maximum Intensity

Highest tire-light brightness.

Minimum Range

Lowest tire-light radius.

Maximum Range

Highest tire-light radius.

Minimum Falloff

Lowest tire-light edge falloff.

Maximum Falloff

Highest tire-light edge falloff.

Network270 features

General

27
Cage Protection
Block Cages

Hides and removes known remote cage props before they can trap you. Works on Legacy and Enhanced.

Ped Spam
Block Ped Spam

Rate-limits remote ped floods and removes only entities above the configured cap.

Ped Spam Sensitivity

Relaxed raises caps, Normal uses the configured caps, and Strict lowers them.

Block Ped Density

Removes excess eligible peds inside the configured close and far radii.

Vehicle Spam
Block Vehicle Spam

Rate-limits remote vehicle floods and removes only vehicles above the configured cap.

Vehicle Spam Sensitivity

Relaxed raises caps, Normal uses the configured caps, and Strict lowers them.

Block Vehicle Density

Removes excess eligible vehicles inside the configured close and far radii.

Automatic Reactions
Default Reaction

Fallback action after a protection blocks a player.

Script Events

Action after blocked script events.

Crashes

Action after blocked crash patterns.

Kicks

Action after blocked kick attempts.

Cages / Traps

Action after blocked cages or trap bursts.

Spam

Action after blocked spam bursts.

Sound Spam

Action after blocked sound spam.

Weapon Trolls

Action after blocked weapon trolls.

Vehicle Trolls

Action after blocked vehicle trolls.

Explosions

Action after blocked explosion spam.

Notifications
Notify When Joinable

Notifies you when a tracked player becomes joinable

Notify When Unjoinable

Notifies you when a tracked player becomes unjoinable

Notify When Online

Notifies you when a tracked player goes online

Notify When Offline

Notifies you when a tracked player goes offline

Notify On Session Type Change

Notifies you when a tracked player's session type changes

Notify On Mission Change

Notifies you when a tracked player joins or leaves a mission

Notify On Job Lobby Change

Notifies you when a tracked player joins or leaves a job lobby

General
Player Database Auto Update

Automatically updates tracked player status every 3 minutes. This is required for tracking notifications to work

Update Saved Players Now

Force-updates all saved players

Tracking Notifications

Notifies you when the state of a player you track changes

Session

61
General
Join Session Type

The session type to join

Join Session

Joins the specified session type

Auto Confirm Join Alerts

Automatically confirms invite/join alert prompts when the game is already showing one.

Session Broadcast Progress

Shows the percentage of host broadcast data received while joining a GTA Online session. Legacy Edition only.

Enhancements
Fast Join

Attempts to improve join speed by loading host broadcast variables asynchronously. This may cause certain jobs to break, use with caution

No Idle Kick

Prevents you from being kicked while idling.

Fast Respawn

Keeps the online respawn-state bit enabled to shorten the death-to-respawn transition.

Disable Death Barriers

Disables death barriers found under the map. This also prevents dying randomly when spectating someone

Allow MP Vehicles in SP

Allows MP vehicles to be used in SP

Bypass Casino Restrictions

Bypasses all casino region restrictions

Play All Missions Solo

Allows you to play any mission solo. Note that some missions might break if there aren't enough players

Casino Solo

Allows you to play the Diamond Casino heist solo.

Free Shopping

Buy everything for free

Force Script Host

Forces you to become freemode script host. Note that this might break some missions.

Pause Game

Allows you to pause the game in online (local only).

Silence Phone Calls

Automatically silences all incoming calls

Easy Way Out

Clears the Easy Way Out cooldown and triggers it. Enhanced Edition only.

Good Behavior Bonus
Good Behavior Bonus

Periodically requests the configured Good Behavior cash reward. Enhanced Edition only.

Reward

Cash amount requested by each Good Behavior Bonus cycle.

Delay (seconds)

Time between Good Behavior Bonus requests.

Notifications
Player Join / Leave Notifications

Shows a notification when another player joins or leaves the session

Session Host Notifications

Shows a notification when the session host changes

Script Host Notifications

Shows a notification when the freemode script host changes

Protections Silent Mode

Block protections quietly without notifications.

Monitor
Session Scoreboard

Show a draggable live session scoreboard with player tags, ping, distance, rank, money, K/D, vehicle and state

Session Host Monitor

Toggle the standalone session host monitor window

Host Toolkit
Block All Joins

Blocks join requests, transition joins, and queued invite joins while enabled

Max Players

Automatically blocks new joins once the session reaches this many connected players

Block Matchmaking Joins

Advertises zero open matchmaking slots without blocking direct invite joins

Player Magnet

Prioritizes high-traffic matchmaking pools and keeps extra advertisements synchronized on Legacy and Enhanced

Coverage

Popular Pools is fastest for most sessions. Current Region is narrowest. Worldwide covers every region but takes longer to establish

Reported Players

Minimum player count reported in session details while Session Fill is enabled. Capped at 31 so the lobby never appears full and unjoinable

Ads Per Region

Number of session advertisements per region/language combo

Maximum Live Ads

Caps the prioritized advertisement plan. Higher values widen coverage but take longer and may trigger backend rate limits

Parallel Requests

Number of matchmaking advertisements established at the same time. Six is a fast default; reduce it if Rockstar returns errors

Flood Languages

Advertise in ALL 13 languages per region instead of just the regional language. Creates 9x13=117 combos per ad count. Coverage (region x language) is what actually widens your reach - duplicate ads in the same combo dedupe to one candidate on the searcher's side

Prioritize Current Locale

Establish advertisements matching the hosted session's current region and language before the wider plan

Both Aim Modes

Advertise in assisted-aim and free-aim matchmaking buckets. Disable to keep only the session's current aim mode

Refresh Interval (s)

How often to recreate magnet ads. Placing the full set takes many seconds (each ad is a ~0.5s round-trip to Rockstar), so keep this well above the placement time or the ads never finish establishing. 0 = never refresh (place once, leave them).

Auto Pause Near Full

Stops extra advertisements at the high limit and resumes below the lower limit, preventing join churn in a full session

Stop At Players

Pause Player Magnet when the real connected player count reaches this value

Resume Below Players

Resume Player Magnet after the real player count falls to this value or lower

Refresh Ads Now

Rebuilds the prioritized Player Magnet advertisement plan immediately

Network Bail
Block Network Bail

Blocks script events that try to bail you from the session.

Bail From Session

Leaves the current GTA Online session using the normal network bail path and clears a stuck loading presentation.

Story Bail From Session

Clears a stuck loading transition, restores screen and player control, then returns to Story Mode.

Super Bail From Session

Deep recovery for a broken session: cancels queued joins and transitions, clears loading state, retries the bail, then launches Story Mode.

Force Story Mode

Single-press emergency recovery for an infinite loading screen or black screen. Clears the broken transition and launches Story Mode.

Force Main Menu

Single-press emergency recovery for an infinite loading screen or black screen. Clears the broken transition and rebuilds the GTA landing menu.

Tutorial Session
Tutorial Team

Team used for the tutorial-session instance. GTA accepts teams 0 through 2.

Tutorial Instance

Tutorial-session instance to enter. GTA accepts instances 0 through 63.

Start Tutorial Session

Starts a tutorial session with the selected team and instance.

End Tutorial Session

Ends the active tutorial session and returns you to the normal session population.

Misc
Force Thunder

Forces the weather to thunder for all players in the session

Permadeath

Forces player into permadeath that can only be fixed by a game restart

Streamer Mode
Streamer Mode

Masks player names across Scooby and GTA's local HUD, pause menu, player lists, and notifications. Nothing is sent to other players.

Mask Session Player Names

Replaces every remote player's name on this client with the configured alias. New players are masked automatically.

Player Alias

Base display name used for remote players while Streamer Mode is active.

Add Player Number

Adds the player slot number to each alias so players remain distinguishable.

Local Name Changer

Changes your displayed name across this game client. Your Rockstar/network name is untouched.

Local Display Name

Client-side name shown for you while Streamer Mode is active.

Spoofing

29
Identity
Hide From Player List

Hides your entry from the GTA Online HUD player list while preserving your real local freemode state.

Spoof Crew

Publishes the configured crew identity to other players.

Crew
Crew Name

Crew name shown to other players (up to 24 characters).

Crew Tag

Crew tag shown to other players (up to 4 characters).

Crew Color

Color used for the spoofed crew.

Crew ID

Numeric ID used by the spoofed crew.

Matchmaking (Client)
Join Cheaters/Modders-only Sessions

Matchmaking will put you into sessions with other Mod users. Like Scooby, Nenyooo etc

General
Spoof Matchmaking Region

Change the region you matchmake in to the specified value

Matchmaking Region

Matchmaking region to spoof to

Spoof Region Type

Spoofs the region type of the session

Region Type

The region to spoof the session to

Spoof Language

Spoofs the session language

Language

The language to spoof the session to

Spoof Player Count

Spoofs the session player count

Player Count

The player count to spoof the session to

Multiplex Session

Makes your session much more visible to other players by hosting multiple instances of it. High values may fill your session in seconds. Use at your own risk

Multiplex Session Count

The number of sessions to advertise for matchmaking

Spoofed Stats
Spoof Stats

Spoofs the local freemode player stats broadcast to player info.

Rank

Rank shown to other players through freemode player stats (max 1000).

Kills

Player kills shown in player info.

Deaths

Player deaths shown in player info.

Auto K/D

Calculates K/D from the spoofed kills and deaths.

K/D Ratio

Manual K/D shown when Auto K/D is off.

Wallet Cash

Wallet cash shown in player info.

Earnings

Earnings/money value shown in player info.

Sex Acts

Sex acts shown in player info.

Lap Dances

Lap dances shown in player info.

Load Current

Loads your current displayed stats into the spoof fields.

Apply Saved Stats

Writes the backed stats for rank, kills, deaths, sex acts, and lap dances.

Player Magnet

1
Player Magnet

Compatibility alias for the Cherax-style matchmaking Player Magnet feature.

protections

151
Anti-Spam Protections

Master toggle for noisy remote event spam protections.

Block Script Event Spam

Rate-limits repeated script events from one player without blocking normal gameplay flows.

Block PTFX Spam

Blocks particle FX spam events.

Block World State Spam

Blocks scripted world-state spam. Disabled by default for mission compatibility.

Block Entity Spam

Entity spam/cage guard toggle for deeper sync hooks.

Block Vehicle Ability Spam

Blocks remote special vehicle ability spam.

Lua Entity/Trap Spam

Rate-limits repeated entity and vehicle trap abuse used by Lua scripts.

Lua Particle Burst

Rate-limits orbital cannon particle bursts used by Lua particle crash scripts.

Block Close Object Spawn

Blocks suspicious close object spawns where deeper sync hooks are available.

Store Blocked Entities

Stores blocked entity models so repeated spam can be ignored faster.

Anti-Trolling Protections

Master toggle for remote trolling protections.

Block Sound Spam

Blocks network sound spam events.

Lua Sound Crash

Rate-limits repeated remote sound events used by Lua sound crash scripts.

Block Explosions

Blocks remote explosion events. Disabled by default so PvE/PvP remain playable.

Lua Explosion Burst

Rate-limits burst explosions used by Lua explosion bursts without blocking normal one-off explosions.

Block Ragdoll

Blocks remote ragdoll requests.

Block Weapon Damage

Blocks remote weapon damage. Disabled by default so PvP remains playable.

Block Radio Events

Blocks remote radio station changes.

Block Vehicle Lock Changes

Blocks remote vehicle lock state changes.

Block Exclusive Driver

Blocks exclusive-driver changes only when they target your current vehicle.

Block Facial Animations

Blocks remote facial animation state changes. Disabled by default for mission compatibility.

Block Fire Events

Blocks remote fire events. Disabled by default for mission compatibility.

Block Freeze/Clear Tasks

Blocks task clearing when it targets your local ped and rate-limits hostile task floods.

Block Remote Control

Blocks control requests only when they target your local ped or current vehicle; normal ownership migration remains allowed.

Block Clear Area

Blocks remote clear-area events. Disabled by default for mission compatibility.

Block Phone Explosion

Blocks remote phone explosion requests.

Block Blow Up Vehicle

Blocks remote blow-up-vehicle events. Disabled by default for freemode/PvP compatibility.

Block Detachment Requests

Blocks remote detachment requests that can be abused by attachment trolls.

Block Give Weapon

Blocks remote give-weapon events. Disabled by default to avoid job loadout conflicts.

Stuck Weapons

Blocks repeated give/remove weapon bursts used by stuck-weapon attacks.

Block Remove Weapon

Blocks remote remove-weapon events outside normal gameplay flows.

Block Remove All Weapons

Blocks remote remove-all-weapons events outside normal gameplay flows.

Vehicle Trap Burst

Rate-limits repeated remote task/control bursts used by vehicle trap and AI logic scripts.

Cage Radius

Maximum distance from you or your vehicle at which known remote cage props are blocked.

Include Unknown Owners

Also removes matching nearby network cages when their owner cannot be resolved. This is more aggressive.

Crash Protections

Master toggle for crash-focused protection checks.

Pop Group Crash

Blocks known population-group crash vectors where supported.

Vehicle Temp Action Crash

Blocks known vehicle temp-action crash vectors where supported.

Invalid State Change Crash

Blocks risky state-change crash vectors where supported.

Player Deletion Crash

Blocks known player deletion crash vectors where supported.

Script Event Crash

Blocks known script-event crash indexes.

Net Event Deserialize Crash

Blocks invalid/unknown network event ids before deserialization.

Notification Crash

Blocks known bad notification script events.

Clone Sync Crash

Blocks invalid clone syncs and remote syncs targeting locally owned objects.

Clone Create Crash

Validates incoming clone creation data.

Clone Remove Crash

Blocks unauthorized removal of the local player or vehicle clone.

Malformed Sync Data

Legacy malformed sync-data guard toggle for deeper clone hooks.

Crash Models

Legacy crash model guard toggle for deeper clone hooks.

Fragment Physics Crash

Legacy fragment physics crash guard toggle for deeper clone hooks.

Lua Crash Patterns

Master toggle for Lua crash pattern guards.

Vehicle Parachute Crash

Guards against vehicle/parachute crash patterns where supported.

Fragment Crash

Guards against fragment/object crash patterns where supported.

Model Crash

Guards against invalid model/render crash patterns where supported.

Rope Physics Crash

Guards against rope physics overflow patterns where supported.

Entity Render Limits

Limits render-heavy spam counts where deeper entity hooks are available.

Ped Render Limit

Maximum suspicious ped render count before entity limit guards react.

Vehicle Render Limit

Maximum suspicious vehicle render count before entity limit guards react.

Object Render Limit

Maximum suspicious object render count before entity limit guards react.

Fragment Render Limit

Maximum suspicious fragment render count before entity limit guards react.

PTFX Render Limit

Maximum suspicious particle render count before entity limit guards react.

Entity Render Limit

Maximum suspicious total entity render count before entity limit guards react.

Block Story / Cutscene Peds

Includes mission and scripted peds in ped spam limits. Active transitions and cutscenes always remain protected.

Only Rate-Limit Modded Peds

Applies ped rate and density limits only to confirmed modders. Extreme burst floods remain blocked as a failsafe.

Cover Ambient Peds

Includes ambient and locally-created peds in density limits. Mission peds remain protected unless explicitly enabled.

Ped Window (ms)

Time window used for new remote ped rate limits.

Max Peds / Window

Maximum new remote peds from one owner in the ped window.

Max Same Ped / Window

Maximum new remote peds with the same model from one owner.

Ped Close Radius (m)

Close-range ped density radius.

Max Peds (Close)

Maximum eligible peds inside the close radius.

Ped Far Radius (m)

Far-range ped density radius.

Max Peds (Far)

Maximum eligible peds inside the far radius.

Only Rate-Limit Modded Vehicles

Applies vehicle rate and density limits only to confirmed modders. Extreme burst floods remain blocked as a failsafe.

Cover Ambient Vehicles

Includes ambient and locally-created vehicles in density limits. Mission vehicles remain protected.

Vehicle Window (ms)

Time window used for new remote vehicle rate limits.

Max Vehicles / Window

Maximum new remote vehicles from one owner in the vehicle window.

Max Same Vehicle / Window

Maximum new remote vehicles with the same model from one owner.

Max Large Vehicles / Window

Maximum new large vehicles from one owner.

Max Same Large Vehicle / Window

Maximum new large vehicles with the same model from one owner.

Vehicle Close Radius (m)

Close-range vehicle density radius.

Max Vehicles (Close)

Maximum eligible vehicles inside the close radius.

Vehicle Far Radius (m)

Far-range vehicle density radius.

Max Vehicles (Far)

Maximum eligible vehicles inside the far radius.

Timeout Flooding Owner

Temporarily blocks incoming syncs from a player that floods too many entities. Disabled by default for mission safety.

Cleanup Flooded Entities

Deletes matching suspicious remote entities when the throttler trips. Disabled by default for mission safety.

Big Vehicle Throttler

Adds a stricter near-player limit for large aircraft and vehicle crash models.

Lua Crash Signatures

Detects high-risk China/Lua crash model and animal-ped floods without blocking normal one-off spawns.

Attachment Storm Guard

Detects bursts of remote-owned attached objects/peds/vehicles commonly used by Lua crash bundles.

Custom Model Limits

Applies your saved per-model limits for vehicles, objects, and peds.

Cleanup Custom Limit Hits

Deletes excess entities that match your custom model rules even when general cleanup is disabled.

Interval (ms)

How long newly synced entities count as one burst window.

Timeout (sec)

How long to block incoming syncs from a flooding owner.

Radius

Near-player radius used by vehicle/object/ped throttles.

Cleanup Per Pass

Maximum entities deleted per throttler pass to avoid frame drops.

Total Entity Limit

Maximum new remote-owned entities from one player in the burst window.

Same Model Limit

Maximum new remote-owned entities with the same model from one player.

Mission Entity Limit

Maximum new mission/high-priority entities from one player.

Vehicle Limit

Maximum new nearby vehicles from one player.

Object Limit

Maximum new nearby objects from one player.

Ped Limit

Maximum new nearby non-player peds from one player.

Big Vehicle Limit

Maximum nearby big aircraft/vehicles from one player.

Lua Crash Model Limit

Maximum nearby high-risk Lua crash models from one player in one burst window.

Attachment Storm Limit

Maximum newly attached remote entities from one player in one burst window.

High-Risk Ped Limit

Maximum nearby high-risk Lua crash peds from one player in one burst window.

Smart Protections

Relax non-critical blocks during missions, loading screens, transitions, and player switching.

Important Protection Popups

Show rate-limited popups for important blocked protection events.

Verbose Protection Popups

Also show low-risk compatibility and spam blocks. Keep this off to stop false TSE popup spam.

Log Blocked Events

Write rate-limited blocked protection events to the log and console.

Block All Script Events

Blocks every incoming script event. This is aggressive and can break freemode content.

Recover Local Ped & Vehicle

After a blocked targeted freeze/control/attachment event, restores only your local ped/current vehicle on the script thread.

Enable Modder Evidence

Records direct crash signatures and correlated hostile behavior with false-positive safeguards.

Notify Confirmed Modders

Shows one notification only after exact or independently corroborated evidence.

Script Event Protections

Master toggle for script-event protections.

Block Bounty

Blocks remote bounty script events.

Block CEO Money Spam

Blocks CEO money notification/event spam.

Block Clear Wanted

Blocks remote clear-wanted script events. Disabled by default to avoid mission edge cases.

Block CEO Kick

Blocks CEO/organization kick script events.

Block CEO Ban

Blocks CEO gameplay ban timer script events.

Block Vehicle Kick

Blocks script events that force you out of vehicles.

Block Text Label SMS

Blocks remote text-label SMS events.

Block Teleport

Blocks forced interior/property teleport script events outside normal gameplay flows.

Block Send To Location

Blocks forced send-to-location script events.

Block Send To Cutscene

Blocks forced cutscene script events.

Block Start Activity

Blocks forced activity/job launch script events outside normal gameplay flows.

Block Force Mission

Blocks forced mission script events outside normal gameplay flows.

Block Banner Spam

Blocks remote GTA banner/ticker spam.

Block Fake Deposit

Blocks fake money/deposit notification script events.

Block Transaction Error

Blocks remote transaction-error popups.

Block Script Sound Spam

Blocks sound-spam script events.

Block Spectate Event

Blocks forced spectate script events.

Block Remote Off-Radar

Blocks remote off-radar manipulation script events.

Block Interior Kick

Blocks script events that kick you from interiors.

Block Destroy PV

Blocks personal-vehicle destroyed scam script events.

Block CEO Raid

Blocks CEO raid trigger script events.

Block Beast Mark

Blocks Mark Player As Beast script events.

Block MC Teleport

Blocks MC teleport script events outside normal gameplay flows.

Block Warehouse Teleport

Blocks warehouse teleport script events outside normal gameplay flows.

Block Send To Cayo

Blocks send-to-Cayo script events outside normal gameplay flows.

Block TSE Abuse

Reserved for verified TSE payload signatures. TSE rate alone is legitimate phone, mission, and heist traffic.

Block Sender Mismatch

Blocks known high-risk script events whose embedded sender id does not match the network sender. Disabled by default for cross-version mission safety.

Block Alter Wanted

Blocks remote wanted-level manipulation network events. Disabled by default for mission compatibility.

Kick Protections

Master toggle for kick protections.

Block Kick Player

Blocks direct kick-player messages where intercepted.

Block Kick Votes

Blocks remote kick-vote events.

Entity Throttler

Detects remote entity floods and can temporarily timeout the flooding owner.

Independent Evidence

Distinct suspicious behavior categories required before marking a player. Exact malformed/crash signatures confirm immediately.

Respect Whitelist

Do not block protected events from whitelisted players when a future whitelist source is available.

Player Join/Leave Console

Write player joins, leaves, and session counts to the console.

Session Start Snapshot

Write one player roster snapshot shortly after joining a session.

Notification Console Echo

Echo menu notifications to the console.

Protection Session Monitor

Keeps protection hooks inactive while the game changes sessions or runs transition scripts.

Host Kick

Only available as host and the target is unblockable

Update Desync Kick

1
Update Desync Kick

Handles the desync kick system (Legacy only)

Settings51 features

Gui

51
Overlay
Scooby Watermark

Show Scooby watermark with FPS at top center of screen

Overlay

Show an info overlay at the top left corner of the screen

Show FPS

Show frame rate in the overlay

Show Watermark

Show menu name and time in the overlay

Show Session Info

Show session access type, matchmaking pool, players, and hosts

Show Pool Info

Show session context and game entity pool usage (peds, vehicles, and objects)

Show Hotkey List

Display active hotkeys on screen

Show Open Key Hint

Shows the menu open key(s) at the bottom of the screen.

Input
Block Game Input

Block GTA controls while the selected menu interfaces are open

ClickUI

Block walking, driving and camera controls while ClickUI is open

ListUI

Block walking, driving and camera controls while ListUI is open

Developer Workspace
Developer Mode

Master switch for developer overlays, entity inspectors, and world visualizers.

Live Overlays
Compact HUD

Use smaller debug panels with denser text.

Debug Crosshair

Draw a small center reticle for ray and target inspection.

Performance Budget

Show frame time, FPS, peak frame time, and a small budget graph.

Pool Overlay

Show nearby ped, vehicle, and object pool counts.

Runtime Monitor

Show real frame, renderer, Lua, pool, streaming, and session health in one panel.

Network Graph

Graph ping, streaming activity, and connected-player counts.

Player / Camera

Show player, vehicle, camera, and interior transform data in a movable overlay.

Session State

Show session, streaming, pool, and game-timer state in a movable overlay.

State & Telemetry
Input Monitor

Show live movement, camera, combat, and vehicle control values.

Player State

Show health, velocity, weapon, task, and movement flags for the local player.

Vehicle Telemetry

Show live vehicle speed, health, occupants, lock state, and model data.

World State

Show clock, weather, wind, precipitation, interior, and streaming state.

World Diagnostics
World Grid

Draw a local world-space grid around your player.

Raycast Line

Draw the camera ray used by the target inspector.

Entity Labels

Label nearby peds, vehicles, and objects with type, model hash, health, and distance.

Entity Wireframes

Draw simple model-dimension wire boxes around nearby entities.

Entity Axes

Draw local forward/right/up axes for nearby entities.

Task Text

Add readable ped state hints to labels and target info.

Camera Axes

Draw the gameplay camera right, forward, and up axes in world space.

Velocity Vectors

Draw velocity vectors on nearby debug entities.

Ground Probe

Draw the local player's height and projected point above the ground.

Ped Skeleton
Ped Bones

Draw a foreground skeleton on nearby peds.

Bone Joints

Draw a marker at every visible debug skeleton joint.

Bone Thickness

Screen-space thickness used by the ped skeleton overlay.

Target Inspector
Target Inspector

Show a live entity inspector for the entity under your crosshair.

Copy Model Hash

Copy the target entity model hash to the clipboard.

Copy Target Info

Copy all visible target inspector details to the clipboard.

Teleport To Target

Teleport your ped or current vehicle to the target under the crosshair.

Bring Target

Bring the targeted non-player entity to you.

Heal / Repair Target

Heal the targeted ped or repair the targeted vehicle.

Delete Target

Delete the targeted non-player entity.

Sampling and Limits
Visualizer Range

Maximum distance for entity labels, axes, wireframes, and bones.

Raycast Range

Maximum distance for the target inspector ray.

Max Debug Entities

Maximum nearby entities to draw each frame.

Grid Size

World grid spacing in meters.

Velocity Scale

World-space multiplier used to draw entity velocity vectors.

Script Utilities
Show Scripts

Show running scripts

Dump Scripts

Dumps all running scripts to log

Chat
Clear Chat

Use this to clear the chat

Teleport7 features

Main

7
Ar Gps
Ar Gps

Draws floating marker arrows along your active GPS route.

Max Nodes

Maximum GPS route samples to draw. Higher values can cause stutters.

Arrow Spacing

Distance between AR GPS route arrows. Higher values draw fewer markers.

Corner Smoothing

How much AR GPS bends arrows around route corners.

Near Camera Drop

Lowers close route arrows so they do not block the player camera.

Height Offset

Vertical offset for AR GPS route arrows.

Arrow Color

Color of the AR GPS route arrows.

No features match that searchTry a different word, or clear the filter.
View pricing Expand all Back to home