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THE FEATURE LIBRARY

San Andreas
Every detail, explored.

Browse current and upcoming San Andreas features: ESP, teleport, spawners, weapons, vehicles, weather, time, free camera and Lua. Search controls and check availability.

140 listed features
6 sections
19 categories
/

140 features across 6 sections

Combat

38 features

Lock-on aim

13
Link to this section ↗

Controls

Enable aimbot

Enable lock-on aiming with the configured key and activation mode. Starts disabled; live gameplay acceptance is pending.

  • Aim key
  • Hold / Toggle / Always
Aim on Players

Configure aim on players for lock-on aim. Requires a supported single-player session; live gameplay acceptance is pending.

  • On / off
Aim on NPCs

Configure aim on npcs for lock-on aim. Requires a supported single-player session; live gameplay acceptance is pending.

  • On / off
Visible check

Configure visible check for lock-on aim. Requires a supported single-player session; live gameplay acceptance is pending.

  • On / off
Aim lock

Configure aim lock for lock-on aim. Requires a supported single-player session; live gameplay acceptance is pending.

  • On / off
Show target

Configure show target for lock-on aim. Requires a supported single-player session; live gameplay acceptance is pending.

  • On / off
Show FOV

Configure show fov for lock-on aim. Requires a supported single-player session; live gameplay acceptance is pending.

  • On / off
Prediction

Configure prediction for lock-on aim. Requires a supported single-player session; live gameplay acceptance is pending.

  • On / off
FOV radius

Configure fov radius for lock-on aim. Requires a supported single-player session; live gameplay acceptance is pending.

  • Adjustable value
Smoothing

Configure smoothing for lock-on aim. Requires a supported single-player session; live gameplay acceptance is pending.

  • Adjustable value
Max distance

Configure max distance for lock-on aim. Requires a supported single-player session; live gameplay acceptance is pending.

  • Adjustable value
Prediction time (ms)

Configure prediction time (ms) for lock-on aim. Requires a supported single-player session; live gameplay acceptance is pending.

  • Adjustable value
Aim bone

Configure aim bone for lock-on aim. Requires a supported single-player session; live gameplay acceptance is pending.

  • Adjustable value

Silent aim

14
Link to this section ↗

Controls

Silent Aim

Configure silent aim for silent aim. Requires a supported single-player session; live gameplay acceptance is pending.

  • On / off
Aim on Players

Configure aim on players for silent aim. Requires a supported single-player session; live gameplay acceptance is pending.

  • On / off
Aim on NPCs

Configure aim on npcs for silent aim. Requires a supported single-player session; live gameplay acceptance is pending.

  • On / off
Visible check

Configure visible check for silent aim. Requires a supported single-player session; live gameplay acceptance is pending.

  • On / off
Target lock

Configure target lock for silent aim. Requires a supported single-player session; live gameplay acceptance is pending.

  • On / off
Show target

Configure show target for silent aim. Requires a supported single-player session; live gameplay acceptance is pending.

  • On / off
Show FOV

Configure show fov for silent aim. Requires a supported single-player session; live gameplay acceptance is pending.

  • On / off
Prediction

Configure prediction for silent aim. Requires a supported single-player session; live gameplay acceptance is pending.

  • On / off
Magic Bullet

Configure magic bullet for silent aim. Requires a supported single-player session; live gameplay acceptance is pending.

  • On / off
Silent FOV radius

Configure silent fov radius for silent aim. Requires a supported single-player session; live gameplay acceptance is pending.

  • Adjustable value
Silent max distance

Configure silent max distance for silent aim. Requires a supported single-player session; live gameplay acceptance is pending.

  • Adjustable value
Hit chance (%)

Configure hit chance (%) for silent aim. Requires a supported single-player session; live gameplay acceptance is pending.

  • Adjustable value
Silent prediction time (ms)

Configure silent prediction time (ms) for silent aim. Requires a supported single-player session; live gameplay acceptance is pending.

  • Adjustable value
Silent aim bone

Configure silent aim bone for silent aim. Requires a supported single-player session; live gameplay acceptance is pending.

  • Adjustable value

Triggerbot

11
Link to this section ↗

Controls

Triggerbot

Configure triggerbot for triggerbot. Requires a supported single-player session; live gameplay acceptance is pending.

  • On / off
Trigger on Players

Configure trigger on players for triggerbot. Requires a supported single-player session; live gameplay acceptance is pending.

  • On / off
Trigger on NPCs

Configure trigger on npcs for triggerbot. Requires a supported single-player session; live gameplay acceptance is pending.

  • On / off
Visible check

Configure visible check for triggerbot. Requires a supported single-player session; live gameplay acceptance is pending.

  • On / off
Show FOV

Configure show fov for triggerbot. Requires a supported single-player session; live gameplay acceptance is pending.

  • On / off
Show target

Configure show target for triggerbot. Requires a supported single-player session; live gameplay acceptance is pending.

  • On / off
Trigger FOV radius

Configure trigger fov radius for triggerbot. Requires a supported single-player session; live gameplay acceptance is pending.

  • Adjustable value
Trigger max distance

Configure trigger max distance for triggerbot. Requires a supported single-player session; live gameplay acceptance is pending.

  • Adjustable value
Trigger delay (ms)

Configure trigger delay (ms) for triggerbot. Requires a supported single-player session; live gameplay acceptance is pending.

  • Adjustable value
Shot interval (ms)

Configure shot interval (ms) for triggerbot. Requires a supported single-player session; live gameplay acceptance is pending.

  • Adjustable value
Trigger hitbox

Configure trigger hitbox for triggerbot. Requires a supported single-player session; live gameplay acceptance is pending.

  • Adjustable value

Local

38 features

Self

3
Link to this section ↗

Controls

Heal

Request a health refill through the supported game update. Session and player-lifetime checks apply; live gameplay acceptance pending.

  • Heal key
Regenerate health

Configure regenerate health. Availability depends on the supported game build and current session.

  • On / off
Health per second

Configure health per second. Availability depends on the supported game build and current session.

  • Adjustable value

Weapon

3
Link to this section ↗

Controls

Refill current weapon

Next update — not in the current download. Configure refill current weapon. Availability depends on the supported game build and current session.

  • Action
Ammo amount

Next update — not in the current download. Configure ammo amount. Availability depends on the supported game build and current session.

  • Adjustable value
Keep ammo full

Next update — not in the current download. Configure keep ammo full. Availability depends on the supported game build and current session.

  • On / off

Vehicle

4
Link to this section ↗

Controls

Repair vehicle

Next update — not in the current download. Configure repair vehicle. Availability depends on the supported game build and current session.

  • Action
Start engine

Next update — not in the current download. Configure start engine. Availability depends on the supported game build and current session.

  • Action
Stop engine

Next update — not in the current download. Configure stop engine. Availability depends on the supported game build and current session.

  • Action
God vehicle

Next update — not in the current download. Configure god vehicle. Availability depends on the supported game build and current session.

  • On / off

World and camera

16
Link to this section ↗

Controls

Override weather

Next update — not in the current download. Configure override weather. Availability depends on the supported game build and current session.

  • On / off
Hour

Next update — not in the current download. Configure hour. Availability depends on the supported game build and current session.

  • Adjustable value
Minute

Next update — not in the current download. Configure minute. Availability depends on the supported game build and current session.

  • Adjustable value
Freeze time

Next update — not in the current download. Configure freeze time. Availability depends on the supported game build and current session.

  • On / off
Apply time

Next update — not in the current download. Configure apply time. Availability depends on the supported game build and current session.

  • Action
Free camera

Next update — not in the current download. Configure free camera. Availability depends on the supported game build and current session.

  • On / off
Camera speed

Next update — not in the current download. Configure camera speed. Availability depends on the supported game build and current session.

  • Adjustable value
Camera telemetry

Next update — not in the current download. Configure camera telemetry. Availability depends on the supported game build and current session.

  • On / off
Global map

Configure global map. Availability depends on the supported game build and current session.

  • On / off
Player blips

Configure player blips. Availability depends on the supported game build and current session.

  • On / off
Player names

Configure player names. Availability depends on the supported game build and current session.

  • On / off
Local blip

Configure local blip. Availability depends on the supported game build and current session.

  • On / off
Local name

Configure local name. Availability depends on the supported game build and current session.

  • On / off
Map size

Configure map size. Availability depends on the supported game build and current session.

  • Adjustable value
Blip size

Configure blip size. Availability depends on the supported game build and current session.

  • Adjustable value
Opacity

Configure opacity. Availability depends on the supported game build and current session.

  • Adjustable value

Teleport

11
Link to this section ↗

Controls

X

Configure x. Availability depends on the supported game build and current session.

  • Adjustable value
Y

Configure y. Availability depends on the supported game build and current session.

  • Adjustable value
Z

Configure z. Availability depends on the supported game build and current session.

  • Adjustable value
Snap coordinates to ground

Configure snap coordinates to ground. Availability depends on the supported game build and current session.

  • On / off
Teleport to waypoint

Use the menu waypoint first, otherwise the game radar waypoint. Requires the exterior world and a successful ground query. On-foot in the current beta. Occupied-vehicle teleport is planned for the next update; in-game verification pending.

Teleport to coordinates

Use X, Y and Z coordinates with optional ground snapping. Invalid or unloaded destinations are rejected. On-foot in the current beta. Occupied-vehicle teleport is planned for the next update; in-game verification pending.

Back

Return to the previous teleport position in this session. On-foot in the current beta. Occupied-vehicle teleport is planned for the next update; in-game verification pending.

Save current position

Remember your current position for the current session. On-foot in the current beta. Occupied-vehicle teleport is planned for the next update; in-game verification pending.

Teleport to saved position

Return to a saved session position. On-foot in the current beta. Occupied-vehicle teleport is planned for the next update; in-game verification pending.

Copy current coordinates

Fill the coordinate controls with your current position. On-foot in the current beta. Occupied-vehicle teleport is planned for the next update; in-game verification pending.

Set menu waypoint

Choose a menu waypoint; you can also right-click the world map. On-foot in the current beta. Occupied-vehicle teleport is planned for the next update; in-game verification pending.

Weather selection

1
Link to this section ↗

Controls

Weather type

Next update — not in the current download. Choose from 21 weather presets for the weather override.

Visuals

39 features

Players ESP

9
Link to this section ↗

Controls

Enable ESP

Enable ESP control for the players ESP profile. Uses the current game scene; live alignment acceptance is pending.

Box

Box control for the players ESP profile. Uses the current game scene; live alignment acceptance is pending.

Name

Name control for the players ESP profile. Uses the current game scene; live alignment acceptance is pending.

Distance

Distance control for the players ESP profile. Uses the current game scene; live alignment acceptance is pending.

Health bar

Health bar control for the players ESP profile. Uses the current game scene; live alignment acceptance is pending.

Health text

Health text control for the players ESP profile. Uses the current game scene; live alignment acceptance is pending.

Snaplines

Snaplines control for the players ESP profile. Uses the current game scene; live alignment acceptance is pending.

Skeleton

Skeleton control for the players ESP profile. Uses the current game scene; live alignment acceptance is pending.

Weapon name

Weapon name control for the players ESP profile. Uses the current game scene; live alignment acceptance is pending.

NPCs ESP

9
Link to this section ↗

Controls

Enable ESP

Enable ESP control for the npcs ESP profile. Uses the current game scene; live alignment acceptance is pending.

Box

Box control for the npcs ESP profile. Uses the current game scene; live alignment acceptance is pending.

Name

Name control for the npcs ESP profile. Uses the current game scene; live alignment acceptance is pending.

Distance

Distance control for the npcs ESP profile. Uses the current game scene; live alignment acceptance is pending.

Health bar

Health bar control for the npcs ESP profile. Uses the current game scene; live alignment acceptance is pending.

Health text

Health text control for the npcs ESP profile. Uses the current game scene; live alignment acceptance is pending.

Snaplines

Snaplines control for the npcs ESP profile. Uses the current game scene; live alignment acceptance is pending.

Skeleton

Skeleton control for the npcs ESP profile. Uses the current game scene; live alignment acceptance is pending.

Weapon name

Weapon name control for the npcs ESP profile. Uses the current game scene; live alignment acceptance is pending.

Vehicles ESP

7
Link to this section ↗

Controls

Enable ESP

Enable ESP control for the vehicles ESP profile. Uses the current game scene; live alignment acceptance is pending.

Box

Box control for the vehicles ESP profile. Uses the current game scene; live alignment acceptance is pending.

Name

Name control for the vehicles ESP profile. Uses the current game scene; live alignment acceptance is pending.

Distance

Distance control for the vehicles ESP profile. Uses the current game scene; live alignment acceptance is pending.

Health bar

Health bar control for the vehicles ESP profile. Uses the current game scene; live alignment acceptance is pending.

Health text

Health text control for the vehicles ESP profile. Uses the current game scene; live alignment acceptance is pending.

Snaplines

Snaplines control for the vehicles ESP profile. Uses the current game scene; live alignment acceptance is pending.

Self ESP

8
Link to this section ↗

Controls

Enable ESP

Enable ESP control for the self ESP profile. Uses the current game scene; live alignment acceptance is pending.

Box

Box control for the self ESP profile. Uses the current game scene; live alignment acceptance is pending.

Name

Name control for the self ESP profile. Uses the current game scene; live alignment acceptance is pending.

Distance

Distance control for the self ESP profile. Uses the current game scene; live alignment acceptance is pending.

Health bar

Health bar control for the self ESP profile. Uses the current game scene; live alignment acceptance is pending.

Health text

Health text control for the self ESP profile. Uses the current game scene; live alignment acceptance is pending.

Snaplines

Snaplines control for the self ESP profile. Uses the current game scene; live alignment acceptance is pending.

Skeleton

Skeleton control for the self ESP profile. Uses the current game scene; live alignment acceptance is pending.

Radar

1
Link to this section ↗

Controls

Radar

Show entities from the current game scene in the radar overlay.

Pickup ESP

5
Link to this section ↗

Controls

Enable pickup ESP

Next update — not in the current download. Display active streamed pickups with verified object and pickup lifetime checks. Live gameplay acceptance pending.

Box

Next update — not in the current download. Display active streamed pickups with verified object and pickup lifetime checks. Live gameplay acceptance pending.

Name

Next update — not in the current download. Display active streamed pickups with verified object and pickup lifetime checks. Live gameplay acceptance pending.

Distance

Next update — not in the current download. Display active streamed pickups with verified object and pickup lifetime checks. Live gameplay acceptance pending.

Snaplines

Next update — not in the current download. Display active streamed pickups with verified object and pickup lifetime checks. Live gameplay acceptance pending.

Interface & scripts

3 features

Personal settings

3
Link to this section ↗

Controls

Block game input

Block game controls while the focused menu is open; close the menu to resume control.

Configs & keybinds

Keep your SA profiles and keybinds in the separate SA settings directory.

Lua scripting

Use SA feature, UI and event APIs plus the shared typed game API. Capability reporting determines which requests are available.

Spawner

17 features

Vehicles, weapons and pedestrians

5
Link to this section ↗

Controls

Vehicle spawner

Next update — not in the current download. Search the 212-model catalogue by name, model or ID and choose a class. Ordinary vehicle spawning is implemented; trains and trailers require a dedicated spawner. Live gameplay acceptance pending.

Weapon spawner

Next update — not in the current download. Search 43 weapon/equipment models, set ammo and choose whether to equip. Live gameplay acceptance pending.

Pedestrian spawner

Next update — not in the current download. Search 276 pedestrian models; choose count and distance. Live gameplay acceptance pending.

Vehicle settings

Next update — not in the current download. Spawn inside when on foot, engine state, protection, retained speed, aircraft altitude and replace-last preferences. Live gameplay acceptance pending.

Delete spawned entities

Next update — not in the current download. Delete tracked spawned entities; occupied vehicles are skipped. Live gameplay acceptance pending.

Spawn settings

12
Link to this section ↗

Controls

Spawn inside

Next update — not in the current download. Enter a newly spawned vehicle when currently on foot.

Protect spawned vehicle

Next update — not in the current download. Apply vehicle protection to the newly spawned vehicle.

Engine on

Next update — not in the current download. Choose the engine state of the spawned vehicle.

Keep vehicle speed

Next update — not in the current download. Carry the validated current vehicle speed into the new vehicle.

Aircraft spawn in air

Next update — not in the current download. Spawn planes and helicopters above the player.

Delete last before spawn

Next update — not in the current download. Replace the last tracked unoccupied spawned vehicle.

Show vehicle info

Next update — not in the current download. Show the selected model ID and vehicle class.

Delete last spawned entity

Next update — not in the current download. Remove the last tracked eligible entity; occupied vehicles are skipped.

Weapon ammo

Next update — not in the current download. Choose the ammunition amount when giving a weapon.

Equip weapon

Next update — not in the current download. Choose whether to equip the given weapon.

Pedestrian count

Next update — not in the current download. Choose the number of pedestrians to spawn within the bounded limit.

Pedestrian distance

Next update — not in the current download. Choose how far ahead to spawn pedestrians.

Not available

5 features

Current limits

5
Link to this section ↗

Controls

Multiplayer spectator list

Single-player SA does not provide remote spectators. Actual camera telemetry is available in World.

Train and trailer spawners

Dedicated train/trailer native spawning is not implemented.

Spawn maxed / vehicle tuning

Per-model upgrades are not implemented.

3D vehicle preview

The catalogue provides vehicle metadata; a 3D vehicle preview is not implemented.

No reload

Ammo refill and maintained ammo are implemented; magazine/no-reload manipulation is not.

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